pan | A cookbook generator for Chef | Configuration Management library

 by   echohack Ruby Version: Current License: Non-SPDX

kandi X-RAY | pan Summary

kandi X-RAY | pan Summary

pan is a Ruby library typically used in Devops, Configuration Management, Chef applications. pan has no bugs, it has no vulnerabilities and it has low support. However pan has a Non-SPDX License. You can download it from GitHub.

Pan is a Chef cookbook generator using chef-gen-flavors. You can use it out of the box as an opinionated way of creating new cookbooks, or modify it to meet your organization needs.
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            kandi-support Support

              pan has a low active ecosystem.
              It has 29 star(s) with 21 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 4 have been closed. On average issues are closed in 82 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of pan is current.

            kandi-Quality Quality

              pan has 0 bugs and 0 code smells.

            kandi-Security Security

              pan has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              pan code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              pan has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              pan releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed pan and discovered the below as its top functions. This is intended to give you an instant insight into pan implemented functionality, and help decide if they suit your requirements.
            • Copies the contents of the item from the cookbook .
            Get all kandi verified functions for this library.

            pan Key Features

            No Key Features are available at this moment for pan.

            pan Examples and Code Snippets

            No Code Snippets are available at this moment for pan.

            Community Discussions

            QUESTION

            Sum values in an array of objects by value
            Asked 2021-Jun-16 at 02:44
            var Employees = [
                {
                    "id": "382740",
                    "PayrollID": "8117817425",
                    "EmployeeName": "Bob Jones",
                    "StartTime": "15:15:00.0000000",
                    "FinishTime": "18:15:00.0000000",
                    "BreakTime": "45",
                    "TotalTime": 2,
                    "Comments": "Test",
                    "Rate": "19"
                },
                {
                    "id": "439617",
                    "PayrollID": "8117817425",
                    "EmployeeName": "Peter Pan",
                    "StartTime": "16:15:00.0000000",
                    "FinishTime": "21:15:00.0000000",
                    "BreakTime": "60",
                    "TotalTime": 4,
                    "Comments": "Test",
                    "Rate": "32"
                },
                {
                    "id": "201636",
                    "PayrollID": "5042289623",
                    "EmployeeName": "Bob Jones",
                    "StartTime": "09:56:00.0000000",
                    "FinishTime": "11:56:00.0000000",
                    "BreakTime": "45",
                    "TotalTime": 1.25,
                    "Comments": "Test Comments",
                    "Rate": "19"
                },
                {
                    "id": "799653",
                    "PayrollID": "5042289623",
                    "EmployeeName": "Clarke Kent",
                    "StartTime": "16:49:00.0000000",
                    "FinishTime": "21:49:00.0000000",
                    "BreakTime": "60",
                    "TotalTime": 4,
                    "Comments": "Test",
                    "Rate": "19"
                },
                {
                    "id": "951567",
                    "PayrollID": "5042289623",
                    "EmployeeName": "Bob Jones",
                    "StartTime": "01:49:00.0000000",
                    "FinishTime": "16:49:00.0000000",
                    "BreakTime": "60",
                    "TotalTime": 14,
                    "Comments": "Test",
                    "Rate": "10"
                }
            ]
            
            ...

            ANSWER

            Answered 2021-Jun-16 at 02:44

            In the Map, set the value not to the cumulative total time for the employee so far, but to a whole employee object that contains the total time inside it. Spread the first object found so as not to mutate the input.

            Source https://stackoverflow.com/questions/67995504

            QUESTION

            How to make map draggable in D3v6
            Asked 2021-Jun-15 at 12:55

            I have a Drilldown world map(continent map + country map) where the second map(the country map) is zoomed-in onload by using fitExtent function. Since it is zoomed-in, I wanted to implement a draggable feature where I can drag the map and see other part of the map.

            ...

            ANSWER

            Answered 2021-Jun-15 at 12:55
            var svg = d3.select("#mapDiv")
                .append("svg")
                .attr("width", width)
                .attr("height", height)
                .style("background-color", "white")
                .style("border", "solid 1px black")
                .call(d3.zoom()
                    .on("zoom", function (event) {
                        svg.attr("transform", event.transform)
                    })
                    .scaleExtent([1, 1])
                )
                .append("g");
            

            Source https://stackoverflow.com/questions/67938213

            QUESTION

            How to create multiple panresponders in react native?
            Asked 2021-Jun-15 at 04:18

            I know how to create a panResponder but im not sure how to create multiple instances of it. for eg. I have an array of elements that moves independently and i have to attach each reponders respectively to the element to get the layout values from it. Any help would be appreciated been stuck for long time.

            ...

            ANSWER

            Answered 2021-Jun-15 at 04:18
            1. You could create a multiple instances of refs to the Parent component itself according to the array and attach PanResponder to it

            Source https://stackoverflow.com/questions/67979879

            QUESTION

            How to continuously move an image smoothly in Pygame?
            Asked 2021-Jun-12 at 07:47

            Yes, I know that there are similar questions out there, and I have read through them, but they do not help me (or most likely I just don't understand them enough to use them).

            FYI: I do not use classes, or anything like that.

            The Problem

            So what I am trying to do is make security cameras in my game. It moves/pans the image left until the image reaches the edge, waits like 1 second or something, then it moves/pans the image right until the image reaches the edge, wait 1 second or something, repeats. I have accomplished that, but the resulting animation looks jerky/laggy. I wish to make the animation smoother and less jerky/laggy.

            EDIT: I also want to keep the same speed of the animation if possible

            Here is my code;

            ...

            ANSWER

            Answered 2021-Jun-12 at 07:47

            Do not "move" the image by 10, but move it by 1.

            The method tick() of a pygame.time.Clock object, delays the game in that way, that every iteration of the loop consumes the same period of time. See pygame.time.Clock.tick():

            This method should be called once per frame.

            That means that the loop:

            Source https://stackoverflow.com/questions/67944873

            QUESTION

            OpenGL: Move 2D Orthographic Camera with Mouse
            Asked 2021-Jun-10 at 17:13

            I'm making a level editor for my game with OpenGL in C++. I'm trying to make Editor Camera just like in Unity Engine 2D Scene Camera, but I have an issue when I try to implement mouse movement for the camera (Camera Panning). I'm converting mouse position from screen to world space.

            ScreenToWorldSpace Method:

            ...

            ANSWER

            Answered 2021-Jun-10 at 03:17

            Ordinarily, you wouldn't want to write the mouse position directly into the camera location (because that will be of limited use in practice - whenever you click on the screen, the camera would jump).

            What you probably want to do something along these lines:

            Source https://stackoverflow.com/questions/67906914

            QUESTION

            I can not convert the currency conversion, using Forex, to the integer for removing the decimal division, in Python
            Asked 2021-Jun-10 at 16:23

            I am using Pandas to read a CSV file, Forex to convert the currency to other currencies and the integer mode (int) to remove the decimal division, but it gave an error.

            Sample CSV:

            ...

            ANSWER

            Answered 2021-Jun-10 at 16:23

            While most operations on a series are vectorized, i.e. pd.Series([n for n in ...]) + 1 means pd.Series([n + 1 for n in ...]), that is not the case of int(), which attemps to convert the full pandas.Series object to an integer. That doesn’t work.

            Instead you want a pandas way of casting each element to int, try astype() for example

            Source https://stackoverflow.com/questions/67924955

            QUESTION

            chartjs-plugin-zoom not working with my React project
            Asked 2021-Jun-10 at 07:25

            I have a react component using the 'react-chartjs-2' library to show some data. The chart with the data works fine. What I cannot do is make the chart work with the 'chartjs-plugin-zoom' plugin. I am not sure what is wrong with the config. I am using:

            "react-chartjs-2": "^3.0.3"

            "chartjs-plugin-zoom": "^1.0.1"

            ...

            ANSWER

            Answered 2021-Jun-10 at 07:25

            2 things, you will have to register the zoomplugin as stated in the documentation by registering it either globally or inline (https://www.chartjs.org/chartjs-plugin-zoom/guide/integration.html#bundlers-webpack-rollup-etc), also your config was incorrect, the zoom option does not have an enabled option, you will have to enable all the different zoom types appart, then it will work (https://www.chartjs.org/chartjs-plugin-zoom/guide/options.html#zoom-options)

            Source https://stackoverflow.com/questions/67913985

            QUESTION

            pan gesture recongizer not working with if statement
            Asked 2021-Jun-08 at 19:20

            In my swift code below i have 2 objects with the goal of only one of them having a pan gesture applied to them at a time. Right now my code works with one of the boxes but when the if statement is applied I can control the other box by touching the first box. I can dragged and drop both boxes when the correct if statement is applied.

            ...

            ANSWER

            Answered 2021-Jun-08 at 19:20

            Eliminate the if statement and use object oriented programming. One pan gesture recognizer for different views is silly. Gesture recognizers can be enabled or disabled. So just give each view its own pan gesture recognizer and have the button toggle which one is enabled.

            Source https://stackoverflow.com/questions/67879796

            QUESTION

            How can I use set up an MKMapView to only zoom in once? Then every time after it should just add annotations without zooming
            Asked 2021-Jun-08 at 08:02

            I want the map to open up zoomed in to the 3 London locations. Then 7 seconds later, I want the Berlin locations to show up on the map, but I don't want the map to zoom in to them. I want the map to be scrollable by the user the entire time without "jumping" anywhere. I'm guessing this may be an issue with my understanding of how SwiftUI works. But I don't understand how. Here is some code that shows what I am trying to achieve. Or you can get a working sample here -> https://github.com/cameronhenige/TestSwiftUIMapZoom. In it's current state, it zooms into the London locations, then 7 seconds later it zooms in to both the London and the Berlin locations.

            ...

            ANSWER

            Answered 2021-Jun-08 at 08:02

            There are a few irregularities in the code.

            1. When you create a UIViewRepresentable view, the struct is responsible for the UIKit view allocation / updating.

              The map is created as a @State and passed in, which I don't believe it's the right way to do it.

            You could try something like this:

            Source https://stackoverflow.com/questions/67880838

            QUESTION

            How to subtract first and last values in grouped data for all columns in dataset using pandas
            Asked 2021-Jun-06 at 00:56

            I have a timeseries dataset containing scores on scales of depression, anxiety, and trauma for patients. Data was collected at 6 time points for each patient.

            ...

            ANSWER

            Answered 2021-Jun-05 at 23:56

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install pan

            Make sure you have ChefDK installed: https://downloads.chef.io/chef-dk/.
            Make sure you have ChefDK installed: https://downloads.chef.io/chef-dk/
            Then run this command:
            Now add this to your knife.rb:
            You're done! Let's get cooking.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

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            https://github.com/echohack/pan.git

          • CLI

            gh repo clone echohack/pan

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            git@github.com:echohack/pan.git

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