suo | Distributed locks using Memcached | Key Value Database library

 by   nickelser Ruby Version: v0.4.0 License: MIT

kandi X-RAY | suo Summary

kandi X-RAY | suo Summary

suo is a Ruby library typically used in Database, Key Value Database applications. suo has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

:lock: Distributed semaphores using Memcached or Redis in Ruby. Suo provides a very performant distributed lock solution using Compare-And-Set (CAS) commands in Memcached, and WATCH/MULTI in Redis. It allows locking both single exclusion (like a mutex - sharing one resource), as well as multiple resources.
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            kandi-support Support

              suo has a low active ecosystem.
              It has 96 star(s) with 15 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 3 open issues and 3 have been closed. On average issues are closed in 194 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of suo is v0.4.0

            kandi-Quality Quality

              suo has 0 bugs and 0 code smells.

            kandi-Security Security

              suo has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              suo code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              suo is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              suo releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.
              suo saves you 213 person hours of effort in developing the same functionality from scratch.
              It has 522 lines of code, 57 functions and 8 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

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            suo Key Features

            No Key Features are available at this moment for suo.

            suo Examples and Code Snippets

            No Code Snippets are available at this moment for suo.

            Community Discussions

            QUESTION

            different unity projects in one repo and want gitignore to ignore all high size volume folders
            Asked 2021-Jun-10 at 11:48

            I have a folder where I keep all my different games and each game has its own "Assets", "Library", "Logs" etc. folders.

            Before, when I wanted to just upload only 1 project to GitHub, I chose .gitignore Unity and it automatically ignored those giant files which was unnecessary to upload.

            Right now I have multiple projects in 1 folder and I want to upload them all in 1 repository and also, I want my .gitignore to ignore all unnecessary files in each directory like the way it used to do for only 1 Unity game.

            My .gitigonore right now is this:

            ...

            ANSWER

            Answered 2021-Jun-10 at 11:48
            Option A - SubModules

            You could look into SubModules and have one repository like

            • Main Repository
              • App 1 - SubModule
              • App 2 - SubModule

            Each SubModule would bring its very own .gitignore that applies to its according root folder.

            This makes most sense if you have one main application and then multiple actual modules of functionality you are all using in that main application.

            Option B - ** path wildcard

            Just adjust the .gitignore to ignore any folders with according names like

            Source https://stackoverflow.com/questions/67919760

            QUESTION

            Flask SQLAlchemy OperationalError
            Asked 2021-Jun-08 at 18:41

            I'm creating my first Flask project. The first part of the project is obviusly the login part. I made with html tho page for sign up and login. Then I wrote the flask part of the project. The code is the following, divided in the main.py file

            ...

            ANSWER

            Answered 2021-Jun-08 at 09:25

            Creating a database at runtime is not preferred. Flask app needs to be connected to a database on start. You may create tables at runtime.

            Source https://stackoverflow.com/questions/67878081

            QUESTION

            Problems Uploading a Visual Studio Project to Google Drive
            Asked 2021-Mar-28 at 11:58

            I'm working on a group project in vb.net on Visual Studio.

            Each time I try to upload the project to Google Drive it gives me this error.

            I would greatly appreciate any help. Thank you!

            ...

            ANSWER

            Answered 2021-Mar-26 at 21:23

            You can turn off conversion in Settings > General > Convert uploads.

            Source https://stackoverflow.com/questions/66821201

            QUESTION

            How to extract text for "# Heading level 1" (header and its paragraphs) from markdown string/document with python?
            Asked 2021-Mar-21 at 12:53

            I need to extract the text (header and its paragraphs) that match a header level 1 string passed to the python function. Below an example mardown text where I'm working:

            ...

            ANSWER

            Answered 2021-Mar-21 at 12:38

            If I understand correctly, you are trying to capture only one # symbol at the beginning of each line.

            The regular expression that helps you solve the issue is: r"(?:^|\s)(?:[#]\ )(.*\n+##\ ([^#]*\n)+)". The brackets isolate the capturing or non capturing groups. The first group (?:^|\s) is a non capturing group, because it starts with a question mark. Here you want that your matched string starts with the beginning of a line or a whitespace, then in the second group ([#]\ ), [#] will match exactly one # character. \ matches the space between the hash and the h1 tag text content. finally you want to match any possible character until the end of the line so you use the special characther ., which identifies any character, followed by + that will match any repetition of the previous matched character.

            This is probably the code snippet you are looking for, I tested it with the same sample test you used.

            Source https://stackoverflow.com/questions/66731722

            QUESTION

            Word processing text with python or macro word
            Asked 2021-Mar-11 at 08:25

            I'm not a good programmer and I have to be honest in this case I can't find a comfortable solution.

            I have a text file derived from the subtitles of a video and I would like to create a more convenient text file. I insert a gif here to show what I would like to do.

            I created a macro with word office VB but it doesn't satisfy me.

            Would you have any suggestions about it?

            Simple Macro Word Office

            ...

            ANSWER

            Answered 2021-Feb-27 at 16:15

            Here's one way to do it:

            1. Read entire file into a list of lines with the newlines between them removed.
            2. Write a new file created by joining all those line into one long one separated by a space character.

            Source https://stackoverflow.com/questions/66381788

            QUESTION

            How to have `v-divider` components between each `v-list-item`?
            Asked 2021-Feb-28 at 12:13

            I'm trying to iterate a v-divider based on how many answers i have, so that i have a divider for each answer (4). Taking a cue from an example on the official documentation i'm trying something like this but i can't get to the head, someone can explain to me where am i wrong?

            This is the code:

            ...

            ANSWER

            Answered 2021-Feb-28 at 12:13

            As you can see in the examples provided by Vuetify official document Lists Component / Action stack, you should be having a template tag inside your v-list-item-group tag. Something like this:

            Source https://stackoverflow.com/questions/66377078

            QUESTION

            Absoluted positioned links on an image are not clickable
            Asked 2021-Feb-09 at 03:57

            I'm stucked with a problem with z-index and stacking context. I created link absoluted positioned on a image but the links aren't clickable. If I remove position:relative;z-index:-10 in the first rule in the code my problem is resolved but in this way comes broken an other component, a menu that overlaps, and would fall under if you lifted this rule. Thus not eliminating that rule in the main, how can I resolve the problem? (In my code there are a lot of simplifications in some parts)

            ...

            ANSWER

            Answered 2021-Feb-09 at 03:25

            So you will still need to remove the z-index you've got here, and to make sure the menu will go on top of this make sure the menu has a position that isn't static (i.e. relative, absolute, etc.). Then you should be able to increase that menu's z-index to keep it above the slideshow.

            Source https://stackoverflow.com/questions/66112382

            QUESTION

            Git not staging .mp4 files from subdirectory
            Asked 2021-Jan-09 at 22:12

            I have been facing this problem with git in which I am trying to upload .mp4 files in a subdirectory of wwwroot/ but whenever I am writing git status, they won't appear.

            The new video files are located inside wwwroot/Content/Videos/ZoomEspecialista/ This problem has never occured before. I have uploaded maybe 10-15 new .mp4 files.

            Regardless of that, in my .gitignore file, I am not excluding the folder which contains these .mp4 files. I have checked multiple times to see if there is something, but I think the problem lies somewhere else. If anyone has any idea on how to tackle this issue, it would be superbly appreciating. Thanks!

            The only thing I get from doing a git status is this despite of having uploaded my files to that subdirectory:

            EDIT 2: Here is my .gitignore file:

            ...

            ANSWER

            Answered 2021-Jan-09 at 22:12

            I'm not sure how big your files are but git normally is not meant to work with very large files. I would suggest enabling lfs for .mp4 files

            Source https://stackoverflow.com/questions/65615126

            QUESTION

            I received "Error [ERR_HTTP_HEADERS_SENT]: Cannot set headers after they are sent to the client"
            Asked 2020-Dec-15 at 08:00

            I used Node.js and Express for the first time to make an API and I am having some issues.
            I'm using Node.JS 13.11.0 and Express 4.17.1.
            When I try to access 127.0.0.1:4008/api/nbhbdm and append parameters, I receive this error.

            ...

            ANSWER

            Answered 2020-Jul-11 at 12:57

            I have seen Error: Can't set headers after they are sent to the client, but I don't think I have tried to send multiple responses to the same request.

            You have, you just didn't notice it.

            The onreadystatechange event is triggered four times (1-4), one time for each change in the readyState.

            Source: https://www.w3schools.com/js/js_ajax_http_response.asp

            Every time onreadystatechange is triggered and the readyState isn't 4 or the status isn't 200, you try and send a response to the client with res.json(). Since you cannot send several responses to the same request, you get thrown an error.

            You'd need your onreadystatechange callback to disregard any readystate that isn't 4, and then act depending on the status of the request:

            Source https://stackoverflow.com/questions/62849233

            QUESTION

            Git ignoring obj files in Unity project
            Asked 2020-Nov-27 at 19:31

            I'm working on a unity project with git and i'm using a .gitignore file found on github. I don't recognize which rule of the gitgnore file make this happen: Git is ignoring the .obj files in "projectname/Assets/objs".

            This is the .gitignore:

            ...

            ANSWER

            Answered 2020-Nov-27 at 19:31

            No, you don't need to (and shouldn't) track Library folder. It's Unity's cached data which regenerates automatically if not present. Your .gitignore seems to exclude Library correctly, so it shouldn't be tracked - are you sure you placed the file exactly at the root of the project? It should be on the same level as folders such as Assets and Library.

            To check if your .gitignore is responsible for not including something, use this:

            Source https://stackoverflow.com/questions/65042518

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install suo

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