minotaur | Open Source Cloud Formation | Infrastructure Automation library

 by   stealthly Ruby Version: Current License: Apache-2.0

kandi X-RAY | minotaur Summary

kandi X-RAY | minotaur Summary

minotaur is a Ruby library typically used in Devops, Infrastructure Automation, Docker, Terraform applications. minotaur has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

In this example, the bdoss-dev bastion already existed, so the CloudFormation stack was updated with the current template. Deploy all infrastructure components(besides iampolicies and iamusertogroupadditions. They must be created explicitly first of all.) one after another. In approximately 12 minutes infrastructure will be up and running. Notice that this will not deploy iam policies and iam user to group additions, so you must do it explicitly using following commands. You can easily add users to specific security group in [iam user to group additions] infrastructure/aws/iamusertogroupadditions/aws/template.cfn) cloudformation template(default user there is admin). Recommended subnetting scheme is as follows: for each vpc of, for example, 10.0.0.0/21 there is 2 public 10.0.0.0/23, 10.0.0.4/23 subnets, 2 private 10.0.0.2/24, 10.0.0.6/24 subnets and 2 reserved 10.0.0.3/24, 10.0.0.7/24 subnets. So there is 3 subnets(public, private and reserved) per one availability zone. List all supported labs. Print the kafka lab usage. Deploy a 3-broker Kafka cluster. Before you will actually ssh you must run templatessh script to populate ssh config. Don’t forget to reuse it every time you create a new environment.
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            kandi-support Support

              minotaur has a low active ecosystem.
              It has 59 star(s) with 12 fork(s). There are 10 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 2 have been closed. On average issues are closed in 0 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of minotaur is current.

            kandi-Quality Quality

              minotaur has no bugs reported.

            kandi-Security Security

              minotaur has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              minotaur is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              minotaur releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of minotaur
            Get all kandi verified functions for this library.

            minotaur Key Features

            No Key Features are available at this moment for minotaur.

            minotaur Examples and Code Snippets

            No Code Snippets are available at this moment for minotaur.

            Community Discussions

            QUESTION

            Javafx playing sounds as objects
            Asked 2021-May-03 at 02:36

            I have trouble with making a project on javafx. I am trying to play sound using media and mediaplayer but got trouble with path selection. I work on IntellijIDEA. I decided to simplify the work and created a class sounds.java that creates object that takes string(path) and methods that will play and stop sound.(Like I can click button many times and sound plays over and over)

            Here is my code(I put code in comments because of errors after using new method(

            ...

            ANSWER

            Answered 2021-May-03 at 02:36

            You need to create a sounds object and use that in your code. Something like the following. Note how the object is defined outside of the start method so that it can be referenced easily:

            Source https://stackoverflow.com/questions/67362491

            QUESTION

            How do you turn string value to all caps in Kotlin?
            Asked 2021-Apr-25 at 21:10

            I'm trying to get the popup text for the attack message into all caps, including pre-existing strings from the strings.xml

            ...

            ANSWER

            Answered 2021-Apr-25 at 21:10

            To convert the String to All Caps just use this :

            Source https://stackoverflow.com/questions/67258231

            QUESTION

            Animation from assets in Flutter
            Asked 2021-Apr-21 at 21:51

            I'm currently working over an app similar to good old Tamagotchi with modern twists. Right now I prepared some code and didn't need any character animations but now I'm stuck. I want to make a scaffold with title, line of buttons below it, yet still on top of the screen, second bunch on bottom and create some kind of interactivity inside between those two, with character made from assets, some animations and reactions on touch. To be clear - something like this:

            ...

            ANSWER

            Answered 2021-Apr-21 at 21:51

            That tutorial is quite old, a lot has happened in the world of Flame since then.

            I'm guessing you are using version 1.0.0-rc9 of Flame?

            Something like this should work with the that version:

            Source https://stackoverflow.com/questions/67199010

            QUESTION

            Why am i getting [object Object] javascript JSON file
            Asked 2020-Nov-29 at 08:38

            Console.log(values) returns "[object Object]" instead of logging the array.

            This is my code:

            ...

            ANSWER

            Answered 2020-Nov-29 at 08:38

            Looking at:

            JSON.stringify(FileLib.write("MinotaurLoot", "values.json", values));

            JSON.stringify() should either be removed as you're not storing the returned stringified version of your Object anywhere or do something like:

            Source https://stackoverflow.com/questions/64346484

            QUESTION

            JavaScript: Search function, remove unordered list elements with search bar input
            Asked 2019-Aug-22 at 12:14

            I have a div.header with a div. search where my input tag exists with my call function. I also have div.content with all the elements to search for. They are located in different div tags, but the call function for my JavaScript is only in the input tag. Problem is when i type in the input tag my console tells me this:

            (21) Champions.htm:564 Uncaught TypeError: li.getElementsByClassName is not a function at searchfunction (Champions.htm:564) at HTMLInputElement.onkeyup (Champions.htm:39)

            The solution I'm looking for is how I make my input tag remove search elements when I type in a specific champion name. Example:

            Typing in A into the input tag should remove all the elements with h3 tags that don't match the search criteria.

            Note: My h3 tags are filled in with specific names. And these names are what the searchfunction() should be looking for and removing from the page if they don't match the search criteria.

            I'm not much of a JavaScript fan, so most of my tries have been in vain.

            ...

            ANSWER

            Answered 2019-Aug-22 at 08:41

            li is an array as getElementsByTagName will return array. You have to either iterate through it or use index in order to use getElementsByClassName

            Source https://stackoverflow.com/questions/57604954

            QUESTION

            how can I animate a sprite to move to an arbitrary point in flutter?
            Asked 2019-Aug-22 at 00:29

            I am trying to learn to use Animations with Stack and PositionedTransitions in Flutter and to that end am making a simple sprite based game. Currently my sprite appear at the end position of their animations rather than at the beginning and then sliding to the end position.
            My code looks like this:

            ...

            ANSWER

            Answered 2019-Aug-22 at 00:29

            Adding a key like so, seems to be the answer to API question, the key tells the flutter which AnimatedPositioned widget is which between updates so It can know where each begins its journey, without it each is new on each update and the old one is gone so there is no beginnig position to use:

            Source https://stackoverflow.com/questions/57224096

            QUESTION

            How to update values of a class instance Python
            Asked 2019-Jun-14 at 07:24

            I am making a text game for fun and can't find a pythonic way to update the player's stats.

            I tried variables like h = 100 player = class(h,d,a,w) (health, defense, attack, weight) but then to have the players health change, I have to do this: h -= enemy attack (ea) player = class(h,d,a,w). Which is long and later on brakes when I add in defense and weapons. Variables work but are very long and unstable when I start to do a lot of math with them to make it more interesting. I also looked into class methods but couldn't find a way to pass player some stat as so that it would update.

            ...

            ANSWER

            Answered 2019-Jun-14 at 02:34

            This is generally related to OO design, I suggest that you have a base class of Character (although not essential) and have Client and NPC inheriting that base class, then have an attack and receive_attack method.

            Source https://stackoverflow.com/questions/56590625

            QUESTION

            How can I have multiple simultaneous animations on 1 canvas in javascript
            Asked 2018-Oct-23 at 20:27

            I am using sprites to animate 3 different characters. But the problem I am getting is I can see only one of the three animations (i guess the one that loads faster than the others). Is there a way to animate them at the same time so all of them can be seen?

            js:

            ...

            ANSWER

            Answered 2018-Oct-23 at 20:27

            The problem is that you clear the canvas before each render in the sprite function.
            Instead render all three images, and clear the canvas before each round of rendering.
            Another thing to consider is to render all of them each time you get the animation frame. Just iterate over an array of "monsters".

            Source https://stackoverflow.com/questions/52957188

            QUESTION

            PHP - Object of class mysqli_stmt could not be converted to string
            Asked 2018-Jul-26 at 11:28

            This is my script for the getting comments and replies. It's not nested since I dont care about it and I just want to be able to display the comments in a similar manner to youtubes.

            ...

            ANSWER

            Answered 2018-Jul-26 at 07:29

            $resultReplies = $con->$queryReplies->execute();

            Because you included a $ in your $con->$queryReplies part, PHP thinks you want to access a property of the $con object, while in reality you want to just use $queryReplies. Drop the $con-> part.

            Usually you look at the line where PHP says an error is occurring and you look at if something is wrong with that line. In this case you could know that $queryReplies contains a mysql_stmt object. At least that is what points me to the source of the error :).

            Source https://stackoverflow.com/questions/51533194

            QUESTION

            Make Python GUI call specific function
            Asked 2018-Jun-19 at 02:09

            So I am having trouble with this code that I have made. What I want it to do is that the user inputs either "real" or "fake" and then they click the submit button and the program outputs this sentence "Your random animal is..." (It will have a random animal in the dots). What I can't get working is the get_animal function. So what this does is it outputs the response to the user. But I can't get it to work with my GUI.

            Here is my code:

            ...

            ANSWER

            Answered 2018-Jun-19 at 01:42

            You need to return the value, not print it. Like so:

            Source https://stackoverflow.com/questions/50919221

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install minotaur

            You can download it from GitHub.
            On a UNIX-like operating system, using your system’s package manager is easiest. However, the packaged Ruby version may not be the newest one. There is also an installer for Windows. Managers help you to switch between multiple Ruby versions on your system. Installers can be used to install a specific or multiple Ruby versions. Please refer ruby-lang.org for more information.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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