ochre | quality anti-aliased vector graphics | Graphics library
kandi X-RAY | ochre Summary
kandi X-RAY | ochre Summary
High-quality anti-aliased vector graphics rendering on the GPU. ochre rasterizes a path to a set of 8×8-pixel alpha-mask tiles at the path's boundary and n×8-pixel solid spans for the path's interior, which can then be uploaded to the GPU and rendered. Paths are rasterized using a high-quality analytic anti-aliasing method suitable for both text and general vector graphics.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of ochre
ochre Key Features
ochre Examples and Code Snippets
Community Discussions
Trending Discussions on ochre
QUESTION
I have a visualization I made in Altair and I want to place borders around each label on the y axis (sorry if I am explaining this incorrectly) to separate them. This is the code I have so far:
...ANSWER
Answered 2021-Nov-25 at 20:34You could either set a gridline for each y-axis tick like this:
QUESTION
I have created a skin switcher and it is working great, but the code is messy.
I save a cookie and then for some defined css classes, I append '-userDelectedColourFromTheCookie' to the end of the css class to apply it on the page.
So far, I am adding a short php line to the end of every instance of these classes in the html code and as I have said, it is working.
I would prefer to run the php code just once across the whole page and update all occurrences of an array containing the required classes to append the class as above.
I have this at the top of my page:
...ANSWER
Answered 2021-Jun-11 at 21:45Several good ways to do it. It's a little more complicated with the array of classes but you should be able to adjust this if you need it (not sure why the syntax highlighting is wonky).
Use output buffering and replace at the end:
QUESTION
I am using \multicolumn{2}{p{2cm}|}
to allow for wrap text. The header in the single cell above the two split cells is wrapping to the confinements of the first split cell.
This is my whole code:
...ANSWER
Answered 2021-May-31 at 22:27You need to do:
QUESTION
I created a very simple story generator with Python based on this comic strip: https://xkcd.com/2243/
Each time that I run the script, it generates a new random story, however, if the user chooses to run it again by writing "y", the story generated is always the same. What am I doing wrong?
This is the code:
...ANSWER
Answered 2020-Aug-12 at 10:14The variables are never updated, just computed at the start of the program.
Put all the random.choice
lines in the rsg
function and you will be good !
QUESTION
ANSWER
Answered 2020-May-13 at 10:16It seems like the identity is missing from your video token, you should have:
QUESTION
def is_stylish(pants_colour, shirt_colour):
"""returns a Boolean True or False to indicate whether the given combination is stylish or not"""
if pants_colour == 'blue' and shirt_colour =='black':
return True
if pants_colour == 'chocolate' and shirt_colour == 'orhre':
return False
if pants_colour == 'blue' and shirt_colour == 'ochre':
return True
if pants_colour == 'chocolate' and shirt_colour == 'black':
return False
print(is_stylish('chocolate', 'ochre'))
...ANSWER
Answered 2020-Mar-21 at 06:22Because you return at each if statement if the condition is true, there will be only one match both for the two of your code.
For the first program: Each if statement will be evaluate in order, if the condition is met, the return
code will result in return at that block, and the rest of the code won't be executed. In your case, it will return at line 6, and the rest of the code won't be exectued. If no condition is met, return nothing.
For the second program: If a condition will be met, it acts like the first program. If no condition met, returns a default False
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Install ochre
Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.
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