piet-gpu | An experimental GPU compute-centric 2D renderer | GPU library

 by   linebender Rust Version: Current License: Non-SPDX

kandi X-RAY | piet-gpu Summary

kandi X-RAY | piet-gpu Summary

piet-gpu is a Rust library typically used in Hardware, GPU applications. piet-gpu has no bugs, it has no vulnerabilities and it has low support. However piet-gpu has a Non-SPDX License. You can download it from GitHub.

An experimental GPU compute-centric 2D renderer.
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            kandi-support Support

              piet-gpu has a low active ecosystem.
              It has 623 star(s) with 35 fork(s). There are 41 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 14 open issues and 17 have been closed. On average issues are closed in 85 days. There are 7 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of piet-gpu is current.

            kandi-Quality Quality

              piet-gpu has 0 bugs and 0 code smells.

            kandi-Security Security

              piet-gpu has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              piet-gpu code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              piet-gpu has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              piet-gpu releases are not available. You will need to build from source code and install.

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            piet-gpu Key Features

            No Key Features are available at this moment for piet-gpu.

            piet-gpu Examples and Code Snippets

            No Code Snippets are available at this moment for piet-gpu.

            Community Discussions

            QUESTION

            what do vulkan memory semantic flags like gl_SemanticsRelaxed, gl_SemanticsRelease, and gl_SemanticsAcquire do in Vulkan GLSL?
            Asked 2021-Feb-11 at 04:14

            I'm trying to figure how the atomic store functions in the following code work, they rely on GL_KHR_memory_scope_semantics.

            ...

            ANSWER

            Answered 2021-Feb-11 at 04:14

            The specification you linked to seems pretty clear:

            gl_StorageSemantics* and gl_Semantics* values should be bitwise ORed together to generate the SPIR-V Semantics enums

            And it also specifies how the GL atomic functions map to SPIR-V atomic operations. So the answers you seek are in the SPIR-V specification. And the deep details are defined by the Vulkan memory model, appendix B of the Vulkan specification.

            Source https://stackoverflow.com/questions/66148183

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install piet-gpu

            You can download it from GitHub.
            Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.

            Support

            The piet-gpu project is dual-licensed under both Apache 2.0 and MIT licenses. In addition, the shaders are provided under the terms of the Unlicense. The intent is for this research to be used in as broad a context as possible. The dx12 backend was adapted from piet-dx12 by Brian Merchant. Contributions are welcome by pull request. The Rust code of conduct applies.
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            CLONE
          • HTTPS

            https://github.com/linebender/piet-gpu.git

          • CLI

            gh repo clone linebender/piet-gpu

          • sshUrl

            git@github.com:linebender/piet-gpu.git

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