polkadot | Polkadot Node Implementation | Blockchain library
kandi X-RAY | polkadot Summary
kandi X-RAY | polkadot Summary
Implementation of a node in Rust based on the Substrate framework. NOTE: In 2018, we split our implementation of "Polkadot" from its development framework "Substrate". See the Substrate repo for git history prior to 2018. This repo contains runtimes for the Polkadot, Kusama, and Westend networks. The README provides information about installing the polkadot binary and developing on the codebase. For more specific guides, like how to be a validator, see the Polkadot Wiki.
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Community Discussions
Trending Discussions on polkadot
QUESTION
I'm encountering the following error in my vue project after packages update:
...ANSWER
Answered 2022-Jan-12 at 13:08It appears that this is known issue with webpack 4 and older versions (I think it is fixed in version 5).
Basically in order webpack to be able to parse the problematic files it needs additional package: https://www.npmjs.com/package/@open-wc/webpack-import-meta-loader
Once I've installed the package I've included it in my vue webpack config via the vue.config.js file as follows:
QUESTION
I'm scraping website and come to the part where to put it in Dataframe. I tried to follow this answer but no expected output.
Here's my whole code
...ANSWER
Answered 2022-Feb-11 at 03:13Some how coin_name is twice as long as your other lists. Once you fix that you can do this:
QUESTION
What does ExtrinsicPayload
exactly do? I want to replicate the logic but something is missing.
ANSWER
Answered 2022-Jan-26 at 10:14You should pass {"withType": true}
to the sign method too.
QUESTION
I am creating spec using ./polkadot build-spec --disable-default-bootnode --dev
(I am running version 0.9.8-3a10ee63c-x86_64-linux-gnu
)
spec generated using above command contains code
field. My understanding is that this field contains wasm bytes. However, these bytes do not seem appropriate.
In a .wasm
file, first 4 bytes are supposed to be magic number (\0asm
here), next four bytes are supposed to be version of wasm spec, and probably some other pattern after that. I do not see those things in these wasm bytes.
Is it a bug? Does it use some encoding? Basically, how do I get wasm bytes from the spec?
I have posted JSON of spec here https://gist.github.com/kishansagathiya/b38b8f06964c8cb101ccab7fbefa428d
...ANSWER
Answered 2022-Jan-19 at 18:23Wasm can be pretty hefty in its raw form. This leads to problems, for example, when upgrading from one version of the Substrate Runtime (the wasm file) to another. This is because the upgrade should fit into a block body which is capped at ≈4 MiB. A recent Polkadot wasm blob is 4.7 MiB. If you apply the zstd compression to the same file it would go down to 1.1 MiB.
That was a rationale for us to introduce compression for the wasm blobs. To distinguish between the compressed and uncompressed wasm, we introduced our own magic number. That's the magic you see there.
This logic is pretty much encapsulated in sp-maybe-compressed-blob crate.
QUESTION
The Polkdadot wiki says in Learn > Basics > Transaction Fees:
Block producers prioritize transactions based on each transaction's total fee. Since a portion of the fee will go to the block producer, producers will include the transactions with the highest fees to maximize their reward.
Does the weight of the transaction (or any other factor) play any role in prioritization? It seems counterintuitive that a large batch transaction (which naturally produces higher fees) is prioritized over smaller transactions regardless of their weight.
...ANSWER
Answered 2022-Jan-17 at 11:40You can decide entirely on your own how transactions are prioritized. If you are using the default ChargeTransactionPayment
signed extension you will use the following formula to calculate the priority: https://github.com/paritytech/substrate/blob/fb24fda76d613305ebb2e5728c75362c94b64aa1/frame/transaction-payment/src/lib.rs#L614-L681
QUESTION
I am using the latest Gradle v7.2
When I compile it gave me warning
...ANSWER
Answered 2021-Sep-10 at 18:20Sorry - you may not like the answer.
There is no option in gradle (7.2) to suppress specific deprecation. Fixing the build file is going to be cheaper and correct.
QUESTION
I am hoping to confer on a strategy for a flutter web app (as can ignore mobile cases here) to get chrome extension info for a Polkadot.js wallet from the Polkadot browser extension.
My first thought is to use dart's js
library and use the Polkadot extension JS package and then try and pull the info from there. However, I'm not sure how to properly use this in flutter as it is a whole package full of dependencies, not just a single JS file. Also it is in TS not JS. Any thoughts here?
Eg., I need a JS file to be able to call this; and for flutter to in turn call the JS file:
...ANSWER
Answered 2022-Jan-08 at 05:23By writing out a "bridging" layer, you can do it easily.
Firstly, create a normal javascript (or typescript) application (nothing related to Flutter). You should be able to happily use the polkadot lib in your js/ts code without any problem. You may need to learn a bit about how to develop js code normally (e.g. you can depend on polkadot using npm, etc).
One small thing is that, you should "expose" some object publicly in your js/ts code. For example, your code may look like window.myFancyFunction = function() { call_some_polkadot_function(); }
. Of course you can do more things like exposing other functions/objects/...
Then, you can bundle this normal js/ts application into a .js
file. This is still very normal for js/ts developers and should have nothing special to deal with here, and you still do not need to touch Flutter at this stage.
Next, load this single-filed .js
file when you are loading your Flutter Web application. You may simply do this by editing your Flutter Web's html
file and add . Notice that, when loading this script, it simply sets
window.myFancyFunction
and does not do anything more. Still very trivial here, should have no problem.
Lastly, in your Flutter Web code, i.e. Dart code, call that window.myFancyFunction
function. For example, Flutter Web : How to run javascript using dart js says you can do import 'dart:js' as js; js.context.callMethod('myFancyFunction', ['some arguments']);
QUESTION
ANSWER
Answered 2021-Dec-27 at 17:10You can use this code:
QUESTION
I have walked through the official document and found a page about how to transfer using polkadot-js https://polkadot.js.org/docs/api/examples/promise/make-transfer
...ANSWER
Answered 2021-Nov-17 at 09:38Signing a transaction on one computer and sending it from a second computer is definitely possible.
PolkadotJS Tools contains a method for building and signing a transaction offline. You can find the source here. Please note that building the transaction in the browser will still require access to a polkadot node (the endpoint
in the code).
The signer sendOffline command has the exact same API, but will not broadcast the transaction. submit and sendOffline must be connected to a node to fetch the current metadata and construct a valid transaction. Their API has the format:
Therefore, you'd need to run a light client in the browser in order to have access to current block information or attach to some other node endpoint outwith the browser.
QUESTION
I've been unable to query my existing contract recently due to Unable to create Enum via index 128, in Alive, Tombstone
when using api.query.contracts.contractInfoOf
. I get this error both on the command line and in the polkadot-js apps explorer.
These are the steps I took:
- Deploy a contract with a
salt
- Retrieve the contract
deployedAddress
- Use
contractInfoOf
const contractInfo = await api.query.contracts.contractInfoOf(deployedAddress);
I've tried downgrading ink!
to 3.0-rc5
, 3.0-rc4
, 3.0-rc3
and then compiling but it doesn't seem to make any difference. Whenever my contract is built it references rc6
at the top:
ANSWER
Answered 2021-Nov-09 at 10:13The problem here was substrate-contracts-node
using an old version of the metadata.
I was able to check out the repo before the metadata merge was reverted and build locally (cargo build
).
So checkout 8d91b8e to get the node to work with versions 7.7.1
and 6.6.1
of polkadot-js packages.
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If you'd like to build from source, first install Rust. You may need to add Cargo's bin directory to your PATH environment variable. Restarting your computer will do this for you automatically.
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