hopper | A Rust mpsc with unbounded members in bounded memory | Monitoring library
kandi X-RAY | hopper Summary
kandi X-RAY | hopper Summary
Hopper provides a version of the rust standard mpsc that is unbounded but consumes a bounded amount of memory. This is done by paging elements to disk at need. The ambition here is to support mpsc style communication without allocating unbounded amounts of memory or dropping inputs on the floor.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of hopper
hopper Key Features
hopper Examples and Code Snippets
Community Discussions
Trending Discussions on hopper
QUESTION
I've seen about 10 questions about this, but they don't seem to explain my situation.
I have a variable admin
with a type PlayerType
that I set later, but get the error:
ANSWER
Answered 2021-Jun-10 at 20:43Use .find
instead, and let TypeScript infer the type automatically, which will be PlayerType | undefined
.
QUESTION
Trying to learn Gatsby I'm confused what I'm doing wrong when it comes to building a paginated page for a category. If a post has a category created from the frontmatter of:
...ANSWER
Answered 2021-Mar-12 at 06:06There are a few things that may cause issues:
Your
templates/category
component must be capitalized:
QUESTION
Let's say I have this table structure
...ANSWER
Answered 2021-May-06 at 14:36In this case, the record shown is not a duplicate because the city differs from ID 5 and ID 6.
But you could probably do row_number function and partition by email and date created.
Here's a good example https://www.c-sharpcorner.com/blogs/rownumber-function-with-partition-by-clause-in-sql-server1
QUESTION
I am working on a C# project without external dependencies, named "Hopper". I have split it up into a couple of different modules, each contained within a corresponding sub-folder. The relevant ones for the problem are the following:
Utils/Hopper.Utils.csproj
Shared/Hopper.Shared.csproj
Core/Hopper.Core.csproj
, which referencesUtils
andShared
, more details laterMine/Hopper.Mine.csproj
, which referencesCore
All of these target .NET 4.8, including Hopper.Core
.
I have set the AssemblyName
property for each of the projects to the corresponding string. For example, the Hopper.Utils.csproj
:
ANSWER
Answered 2021-May-01 at 11:11Found out the reason. There is a bug in the CLR type system that has been around for 6 years. Basically, fields (either static or non-static) of type of a generic struct declared in other structs cause this behavior. See this github thread for more details.
In my case, I have been able to make a shorter version that illustrates the bug.
QUESTION
I have a regular block I want to do so that when you click on an empty space, this block closes here is a link to codesandbox
...ANSWER
Answered 2021-Apr-29 at 09:32Using an event bus to communicate between window click event listener and the component should be one way to go.
You can work on top of this codesandbox
QUESTION
I have recently picked up C++ but I am having problems in some areas as I am used to Java and I am not sure if I am going about things the right way.
I have a text file which lines are structured like this
...ANSWER
Answered 2021-Apr-28 at 20:34The compiler should have generated a warning, "Expression with possibly no effect" (or similar), for every line in your constructor. Read the warnings - they're useful.
QUESTION
I've looked through several existing solutions and posts and couldn't really find any solution.
So, I'm using React with Typescript and styled-component.
One part of my project is the Heading
component. Ideally, I imagined to used it like Hello world!
wherever I need it.
Here is the simplified Codesandbox Code of it
However, the throws Errors in my Linter, even though it seems to work visually speaking.
Error
This JSX tag's 'children' prop expects type 'never' which requires multiple children, but only a single child was provided.ts(2745)
No overload matches this call. This JSX tag's 'children' prop expects type 'never' which requires multiple children, but only a single child was provided.ts(2769)
Not sure what's wrong about my code since I think I followed most recommendations..
...ANSWER
Answered 2021-Apr-19 at 03:08Typescript template literal types are not as smart as you might think. You might expect h${props.level}
to evaluate to a union type "h1" | "h2" | ...
based on the type of your props.level
variable. Instead it is just string
. So you will need an as
assertion somewhere in your code in order to declare that this string
is a valid key of JSX.IntrinsicElements
.
Getting the union "h1" | "h2" | ...
as a type is tough because Props['level']
is a union of number
literals rather than string
literals. But we don't really need the union because t doesn't really matter which heading type it is. You can use as "h1"
and you'll be fine.
QUESTION
I have this table in HTML that I need to modify by using jQuery specifically. I need to apply 'header' class to main row and 'even' and 'odd' classes to the other rows in consecutive order.
As a result, the table will have a blue main header and light grey background row in each consecutive row. How can I achieve this? I have CSS already, just need to figure out how to grab these row and add the classes. You can see my attempts in attached .js file. What am I doing wrong?
...ANSWER
Answered 2021-Mar-24 at 10:20You don't need Javascript for this simple task, you can target even
or odd
elements via CSS:
QUESTION
I am trying to create a dropdown menu with secondary and tertiary sub menus. The sub menus are supposed to slide out from underneath the parent menus. The actual code has several divs nested in multiple levels.
I have added a transform of translateY(700px)
to the secondary-menu element to make it slide from underneath the primary-menu. However that causes the tertiary-menu to slide over the secondary-menu and not underneath it.
If the transform is removed the tertiary-menu works fine. A z-index
of -1 was provided on tertiary-menu but that does not help. I have tried other combination of z-index on secondary and tertiary menus but it does not work.
There are quite a few related questions on this site but they don't help in my case. Here is the stripped down version of code to recreate the issue:
...ANSWER
Answered 2021-Mar-15 at 07:48The 'z-index' you put in the '.tertiary-menu' is working.
The reason it doesn't seem to work is because '.tertiary-menu' is a children of '.category'.
The background of '.category' is transparent, so the '.tertiary-menu' below is visible.
Simply add the background color and height to '.category' and it will look like this.
QUESTION
I used the following command to summon items around a player for aesthetic purposes. (Minecraft: 1.16.5)
...ANSWER
Answered 2021-Mar-04 at 17:22There are 2 ways I can think of
1: Summon an invisible armorstand with the item as a passenger. This might cause hoppers to not pick it up (havent tested), just remember to kill the armorstand and item when removing them.
2: Summon an invisible armorstand with the item on its head. Hoppers/minecarts cannot pick it up, but it will not rotate and bob. This is the easier method, but it wont look like an actual item. If you wanted, you could have the armorstands tp @s ~ ~ ~ ~1 ~
to make them rotate.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install hopper
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page