pathfinder | practical GPU rasterizer for fonts and vector graphics | GPU library
kandi X-RAY | pathfinder Summary
kandi X-RAY | pathfinder Summary
Pathfinder 3 is a fast, practical, GPU-based rasterizer for fonts and vector graphics using OpenGL 3.0+, OpenGL ES 3.0+, WebGL 2, and Metal. Please note that Pathfinder is under heavy development and is incomplete in various areas.
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Trending Discussions on pathfinder
QUESTION
I'm trying to find a way to subtract a SVG path from another, similar to an inverse clip mask. I can not use filters because I will need to find the intersection points of the compound path with other paths. Illustrator does this with the 'minus front' pathfinder tool like this:
The path of the red square before subtracting:
...ANSWER
Answered 2022-Feb-11 at 20:51This is a nontrivial problem in general.
It can be solved easily (little code) if you can accept rasterizing the shapes to pixels, perform the boolean operation there, and then vectorize back the result using marching squares + simplification.
Known algorithms to compute instead a somewhat exact* geometric result are quite complex and difficult to implement correctly while keeping them fast.
Clipper is an easy to use library to perform this kind of computation in C++, with ports to Javascript.
Please note that what is difficult is to correctly handle edge cases (e.g. when input lines are partially overlapping or vertices fall exactly on a line and when the result includes zero-area parts).
Code that only reasons about cases in which crossings are clear is a lot easier to write, but unfortunately can produce results that are macroscopically wrong when those edge cases do actually happen.
Floating point math is too unpredictable to be used for these computations... see for example https://hal.inria.fr/inria-00344310/document for a detailed discussion of the kind of issues that will be present when using floating point math for exact geometric computation.
Even a "simple" equation like the one that tells if three points are collinear, clock-wise or counter-clokwise behave crazily when computed with floating point math... (images from the paper)
(*) The coordinates of the intersection of two segments with integer coordinates cannot, in general, be represented exactly by double-precision numbers; thus the result will still be an approximation unless you use a numeric library with support for rationals.
QUESTION
Lets say I have the data to render two overlaying bezier-based shapes, that are overlapping, displayed in a svg or on the canvas (doesn't really matter where). I would like to calculate the outline of the shape resulting from the merge of the two shapes, so that I have a clean (new) outline and as few nodes and handles as possible. I would like to achieve the effect that vector programs like adobe illustrator offers with Pathfinder > Add or the font program glyphs with Remove Overlap. Example: https://helpx.adobe.com/illustrator/using/combining-objects.html
Is there possible a library or a concept for that task? I am working with javascript in the browser, but any other source for how to make such a calculation would help as well.
It is also important, that this calculation happens before the rendering an agnostic to the rendered result (be it svg/canvas).
In the illustration bellow, on the left side is the input shape. and on the right side the expected result. I have the data, meaning all the nodes and handles (from the bezier curve) and I would like to calculate the coordinates of the red (nodes) and green dots (handles) on the right side.
...ANSWER
Answered 2022-Feb-11 at 15:12Paper.js might be the perfect library for this task:
In particular it's Boolean operations – like unite() to merge path elements. The syntax looks something like this:
QUESTION
Here is all the code in nodejs
...ANSWER
Answered 2022-Feb-03 at 00:37pathfinder is a mineflayer plugin, which means it has to be loaded. I forgot to write
QUESTION
I tried to search for this solution through out but wasn't lucky. Hoping to find some solution quickly here. I have some migrated files in S3 and now there is a requirement to identify the number of folders involved in the give path. Say I have some files with as below.
If I give aws s3 ls s3://my-bucket/foo1 --recursive >> file_op.txt
"cat file_op.txt" - will look something like below:
...ANSWER
Answered 2022-Jan-25 at 04:47You have clarified that you wanted to count the unique names, ignoring the top two levels (my-bucket
and foo1
) and the last level (the file name).
QUESTION
I have installed vcpkg and opencv using vcpkg to try import the opencv library in c++ and I keep getting the following error:
...ANSWER
Answered 2022-Jan-11 at 11:46Simply said:
a) VS Code is not affect by vcpkg integrate install, only MSBuild is ...
b) setting the CMAKE_TOOLCHAIN_FILE
only works before the very first project()
call
c) setting CMAKE_TOOLCHAIN_FILE
before project()
via cmake.configureSettings
or other means does not work if there is already a configured cmake cache.
d) don't modify CMAKE_PREFIX_PATH
So starting from a clean cmake build without any cache: Set CMAKE_TOOLCHAIN_FILE
before project()
by any means you want and it works. You might also need to set VCPKG_TARGET_TRIPLET
.
(using #include
seems fine)
QUESTION
I am trying to deserialize this JSON response into an object and one of my keys has a hyphen on it. Unfortunately, Kotlin does not support hyphens in variable names which is why I used @SerializedName() but it is still now working. Any clues as to why?
JSON Response
...ANSWER
Answered 2021-Dec-10 at 01:05QUESTION
My goal is to achieve that players on my bukkit server only hear each other, when there are no walls between them. So my idea was to get the distance between the sender of a message on the AsyncPlayerChatEvent and the recipient (getRecipients()) using a (Flying)Pathfinder(Goal), so that there is a path (throught the air) to the other player. If there is no way or the path is too long, I would remove the recipient from the list.
What I have so far:
...ANSWER
Answered 2021-Nov-27 at 15:06I was working on how to find the best way to go at specific location. So, I made BaritoneCalculator.
You should do like that to use it :
QUESTION
So I I've been creating this HEADER
and today I included it in a file which wasn't in the same folder as the other .php
files. This resulted in the path from the includes inside the HEADER
wasn't the right once.
I was wondering if there was a dynamic pathfinder way to solve this?
In the HEADER
I have this
and was wondering if it would be possible to create a function which includes the path instead like
I've tried different things, but can't seem to understand how or even if this is possible.
...ANSWER
Answered 2021-Nov-04 at 09:32One possible solution is to use a base
tag. This sets the base URL for every href
in the page:
QUESTION
I have a page that writes a color on file, called "colors.txt".Then the page is closed, when it will be opened again this file will be read and its content (String
) printed on the screen.
This is the class that handles reads and writes :
...ANSWER
Answered 2021-Oct-19 at 01:53 void initState() {
super.initState();
String colorRead;
() async {
pf = new Pathfinder();
colorRead = await pf.readColor();
}();
print("Color in initState: " + colorRead.toString()); /// << this will execute before the async code in the function is executed
}
QUESTION
I've got two images on top of my webpages. One is a rectangle-shaped JPG file banner, the other is a wave-shaped SVG vector file. Similar to how Adobe Illustrator has its pathfinder tool to cutout shapes: Is there any way to invert-cutout the wave from the banner, using any sort of CSS filter or blend mode or something?
The reason I want to do this using CSS is because it would only require me to change one HTML template for the banner. Otherwise I would have to edit 125+ unique banner image files. Editing the wave file is not a problem if needed, as I would only need it once for the banner template.
Example banner:
Example wave:
Desired result: (the banner should look like this)
...ANSWER
Answered 2021-Sep-04 at 08:17I think you can use clip-path
https://developer.mozilla.org/en-US/docs/Web/CSS/clip-path
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