Starscream | Websockets in swift for iOS and OSX | Websocket library

 by   daltoniam Swift Version: 3.1.1 License: Apache-2.0

kandi X-RAY | Starscream Summary

kandi X-RAY | Starscream Summary

Starscream is a Swift library typically used in Networking, Websocket, macOS applications. Starscream has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

Starscream is a conforming WebSocket (RFC 6455) library in Swift.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              Starscream has a medium active ecosystem.
              It has 7755 star(s) with 1090 fork(s). There are 135 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 132 open issues and 562 have been closed. On average issues are closed in 88 days. There are 32 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Starscream is 3.1.1

            kandi-Quality Quality

              Starscream has 0 bugs and 0 code smells.

            kandi-Security Security

              Starscream has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Starscream code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Starscream is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Starscream releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.
              It has 20 lines of code, 0 functions and 1 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Starscream
            Get all kandi verified functions for this library.

            Starscream Key Features

            No Key Features are available at this moment for Starscream.

            Starscream Examples and Code Snippets

            No Code Snippets are available at this moment for Starscream.

            Community Discussions

            QUESTION

            Why is my alert controller not dismissing in my Swift app?
            Asked 2022-Mar-28 at 16:57

            I have a custom view controller class which presents an alert controller when it receives a not connected notification from my network services class. I want to dismiss the alert controller when I receive a further connected notification from the network services class but I am unable to dismiss the presenting alert.

            Here is my custom view controller class;

            ...

            ANSWER

            Answered 2022-Mar-28 at 16:57

            You could do a check if the currently presented UIViewController is actually the alertController like this:

            Source https://stackoverflow.com/questions/71650500

            QUESTION

            Flutter : Failed to build iOS app "ARCHIVE FAILED",Encountered error while archiving for device
            Asked 2022-Mar-15 at 04:55

            I was trying to generate the ipa file to upload it on App Store but unfortunately it failed and says "Encountered error while archiving for device". I also tried Archiving from Xcode but, the Archive failed there too. It is working great in ios simulator (13)

            Failed to build iOS app Error output from Xcode build: ↳ ** ARCHIVE FAILED **

            Xcode's output: Writing result bundle at path:

            ...

            ANSWER

            Answered 2022-Feb-21 at 07:45

            The problem here is that the Podfile that Flutter template creates by default has no specific iOS version set unfortunately.

            Do this to fix this problem:

            1. in ios/ folder of your project, open the Podfile.
            2. At top of Podfile, make sure this line is not commented out and change the iOS version to 12.0.

            change from:

            Source https://stackoverflow.com/questions/71201656

            QUESTION

            Swift Package Manager - Failed to parse the manifest
            Asked 2021-Nov-19 at 10:23

            I'm trying to migrate a CocoaPod to SPM. It should be very simple, but for some reason I keep getting the error "Failed to parse manifest file".

            The repo with the library an be found here: https://github.com/agcoesbenr/RBSManager/tree/swift-package-manager

            ...

            ANSWER

            Answered 2021-Nov-19 at 10:23

            I don't know from where you got only your error message, but it's incomplete. In Terminal.app, if you do $> swift build, you'll get this error:

            Source https://stackoverflow.com/questions/70032847

            QUESTION

            Swift: Play gapless audio with AVAudioEngine (AVAudioPlayerNode)?
            Asked 2021-Jul-11 at 05:57

            Basically, I am trying to play AAC(with ADTS header) streams with AudioEngine through websockets (I am using StarScream). I play these audio in real time and there are glitches between the audio packets while playing. These are the steps I tried:

            1. Received data from WebSocket
            ...

            ANSWER

            Answered 2021-Jul-11 at 05:57

            Finally! I have solved this issue with AudioQueue. If anyone struggling the same issue as mine in Swift, this AudioQueue sample code saved me.

            https://gist.github.com/zonble/635ea00cb125bc50b3f5880e16ba71b7

            Source https://stackoverflow.com/questions/68223464

            QUESTION

            Swift IOS activeVideoMinFrameDuration not working
            Asked 2021-Jul-08 at 10:43

            I have a code to capture preview images from the app for image processing. I need to control the frame rate of the preview for that purpose, But the code to set the frame rate has no effect on the preview stream .Here is the code

            ...

            ANSWER

            Answered 2021-Jul-08 at 10:43

            Check if it supports the desired FPS using this:

            Source https://stackoverflow.com/questions/68299587

            QUESTION

            How to correctly implement Amplify to Flutter
            Asked 2021-May-14 at 06:23

            for the last few days, I was trying to figure out how to fix the issues I was having with Amplify for Flutter: error: compiling for iOS 9.0, but module 'Starscream' has a minimum deployment target of iOS 11.0 and Target of URI doesn't exist: 'package:amplify_core/amplify_core.dart'

            Things I tried:

            1. Following the tutorial of the doc https://docs.amplify.aws/start/getting-started/setup/q/integration/flutter. That resulted in: project directory/ios/Pods/AppSyncRealTimeClient/AppSyncRealTimeClient/Connection/AppSyncConnection/AppSyncSubscriptionConnection+ErrorHandler.swift:9:8: error: compiling for iOS 9.0, but module 'Starscream' has a minimum deployment target of iOS 11.0: project directory/build/ios/Debug-iphonesimulator/Starscream/Starscream.framework/Modules/Starscream.swiftmodule/x86_64-apple-ios-simulator.swiftmodule and Command CompileSwift failed with a nonzero exit code note: Using new build system note: Building targets in parallel note: Planning build note: Contructing build description. I uncommented the line platform :ios, '9.0' on Podfile and changed it to platform :ios, '11.0', while also changing the development target to 11 on the projects xcworkspace. The same error happened.

            2. Following the tutorial of the doc https://aws.amazon.com/getting-started/hands-on/build-flutter-app-amplify/. That resulted in:Target of URI doesn't exist: 'package:amplify_core/amplify_core.dart' when I tried to import the core. Like that, I couldn't use the Amplify() class.

            3. Restarting the computer.

            4. Deleting the Amplify folder.

            5. Running amplify uninstall, and trying from the start again.

            6. Searching other posts on this and other websites.

            7. Running amplify clean.

            Things to note:

            1. The Amplify installation, init, and configure steps returned no errors.
            2. If I delete the Amplify dependencies amplify_flutter: '<1.0.0' amplify_auth_cognito: '<1.0.0' amplify_analytics_pinpoint: '<1.0.0' the app runs on the simulator just fine. As soon as I put them back the errors return.
            ...

            ANSWER

            Answered 2021-Feb-03 at 02:51

            You want to change import 'package:amplify_core/amplify_core.dart' to import 'package:amplify_flutter/amplify.dart'; then when you add your plugins you'll wanna do it like this Amplify.addPlugins([authPlugin, storage]);

            I also ran flutter upgrade before I did this as well just make sure you save all your changes. You can find more information in there example flutter app

            https://github.com/aws-amplify/amplify-flutter/blob/master/example/lib/main.dart

            Source https://stackoverflow.com/questions/66019811

            QUESTION

            Amplify GraphQL API incompatible with iOS 14 deployment target? (flutter)
            Asked 2021-Mar-26 at 16:12

            When using the package amplify_api 0.1.0, if the deployment target is anything other than 9.0, iOS app will not build. Removing the API dependency or using ios: 9.0 in the podfile results in a successful build. Anyone know what's wrong or how to fix it?

            Here's the output, which includes lots of errors, many of which seem repetitive.

            ...

            ANSWER

            Answered 2021-Mar-26 at 16:12

            Adding this to the Podfile did the trick.

            Source https://stackoverflow.com/questions/66809189

            QUESTION

            Starscream WatchOS connection
            Asked 2021-Mar-07 at 09:04

            Can I connect to a WebSocket server in 2021 using WatchOS and StarScream on a real device?

            I found information that it is impossible to connect on a real device, but the information is old

            Unfortunately, I can not check on a real device, but it works on a simulator!

            ...

            ANSWER

            Answered 2021-Mar-07 at 09:04

            You can connect to a websocket server with StarScream on real devices. The issue you mentioned is fixed.

            But be aware, your watch should be connected with your paired iPhone which has active internet connection. Otherwise, your socket connection won't connect.

            Source https://stackoverflow.com/questions/66473864

            QUESTION

            WatchOS establish server connection
            Asked 2021-Mar-04 at 13:02

            I have a client - server IOS application. In addition, I need to write an application for it on WatchOS. So I have 2 questions:

            1. When I send a command from Apple Watch, do I need to connect to the server from the watch or transfer information to the IOS application and connect to the server from the phone?

            2. If I have to connect to the server with an IOS application, then how can I connect in background mode?

            As an example, you can take any messenger, for example Telegram If I reply to a message with AppleWatch, how is the message being sent to the server (Via iPhone or directly via AppleWatch) For connection to the server, I use the "Starscream" framework

            Maybe I don't understand something, but Apple made it impossible to establish a connection in background mode

            I would be grateful if you tell me or provide examples and articles, so that I could understand what to do.

            ...

            ANSWER

            Answered 2021-Mar-04 at 13:02

            Apple Watch apps can connect directly to servers using URLSession ... no need to go via the phone.

            Here is an example on using URLSession in Combine, which is the "latest and greatest" way of doing things.

            Otherwise this example shows using it in a more conventional way, with the bonus of SwiftUI.

            Otherwise

            Source https://stackoverflow.com/questions/66446195

            QUESTION

            install package socket.io-client-swift xcode 12
            Asked 2021-Feb-25 at 21:57

            I need to install with carthage the package https://github.com/socketio/socket.io-client-swift with a Xcode 12 project.

            i have a CartFile :

            ...

            ANSWER

            Answered 2021-Feb-25 at 21:57

            I found that Carthage doesn't set the FRAMEWORK_SEARCH_PATHS correctly in many cases, which for me caused Socket.IO to be unable to find Starscream when compiling.

            Here's a workaround script you can use to set the FRAMEWORK_SEARCH_PATHS:

            Source https://stackoverflow.com/questions/66150391

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Starscream

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/daltoniam/Starscream.git

          • CLI

            gh repo clone daltoniam/Starscream

          • sshUrl

            git@github.com:daltoniam/Starscream.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Websocket Libraries

            netty

            by netty

            ws

            by websockets

            websocket

            by gorilla

            websocketd

            by joewalnes

            koel

            by koel

            Try Top Libraries by daltoniam

            SwiftHTTP

            by daltoniamSwift

            JSONJoy-Swift

            by daltoniamSwift

            Skeets

            by daltoniamSwift

            bumblebee

            by daltoniamSwift

            SwiftLog

            by daltoniamSwift