GoogleMap | Google Map to use create path | Map library
kandi X-RAY | GoogleMap Summary
kandi X-RAY | GoogleMap Summary
Google Map with Create Path and show a vehical moment replay on path.
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QUESTION
I'm trying to get a simple map as my mainActivity to test how maps with compose works. Unfortunately I just fail at the beginning with an Errormessage which says basically nothing but "IllegalStateException". I've tried to extract the map code from the original Google example here: https://github.com/android/compose-samples/tree/main/Crane I've tried to rebuild a simple Composable, made an API Key at Google Cloud Platform and added it to my manifest.
Thats the MainActivity
:
ANSWER
Answered 2021-Nov-14 at 18:43I don't know if you are reading this, but you have forgotten to include ON_START event for lifecycle, so you are throwing the exception. Also you are calling onStart on ON_CREATE.
Also consider populating the lifecycleObserver to be scoped into the DisposableEffect and make the DisposableEffect also aware of the mapView (give it as an argument).
QUESTION
After a recommendation in Android Studio to upgrade Android Gradle Plugin from 7.0.0 to 7.0.2 the Upgrade Assistant notifies that Cannot find AGP version in build files, and therefore I am not able to do the upgrade.
What shall I do?
Thanks
Code at build.gradle (project)
...ANSWER
Answered 2022-Feb-06 at 03:17I don't know if it is critical for your problem but modifying this
QUESTION
I am trying to follow the "Adding Google Maps to a Flutter app" tutorial from link: https://codelabs.developers.google.com/codelabs/google-maps-in-flutter#3
After running the code in Android Studio (on MAC) I get the following:
...ANSWER
Answered 2021-Dec-30 at 10:43Try this basic Map code, hope you understand and if you have any doubts please feel free to ask in the comments section.
QUESTION
I'm working on CI for my Python + Django project. I have to use the python:3.9-alpine
image. A weird error is popping in my CI pipelines:
ANSWER
Answered 2021-Dec-05 at 17:35What is the reason of my error?
Did you read my previous answer to a similar question of yours? The last part warns about certain combinations of Alpine + Python and this seems to be happening right now.
I tried to replace psycopg2 with psycopg2-binary but have the same error
The problem here might be a python library that has dependencies on gcc
, which is not shipped on alpine by default.
Try replacing this:
QUESTION
I am working on CI/CD for my python/django project in gitlab.
I have an error -- Gitlab CI: Failed building wheel for opencv-python
Full gitlab ci log -- https://pastebin.com/pZdZ6ws2
I have an error on the build_pip
stage:
gitlab-ci.yaml
ANSWER
Answered 2021-Dec-04 at 23:03In your logs, we can see the following error:
QUESTION
I have upgraded the cordova-android version from 9.0 to 10.0.1 and facing the below issues while building the Cordova app using - ionic cordova build android
Errors:
...ANSWER
Answered 2021-Aug-15 at 14:36It finally worked for me. I changed the gradle version used to 6.7.1 and reinstall some outdated cordova plugins.
plugins used:
QUESTION
Before I integrated Google Places in my app, I had no problem running it on simulators, but now I can run my app only on physical devices. I tried excluding arm64, like it was suggested in many answers, but no luck. Full error below:
...building for iOS Simulator, but linking in object file built for iOS, file '/Users/davitmuradyan/Documents/DigiSoft/trip-share-ios/TripShare/Pods/GoogleMaps/Base/Frameworks/GoogleMapsBase.framework/GoogleMapsBase' for architecture arm64
ANSWER
Answered 2021-Nov-14 at 16:06Solution 1: go to build settings > excluded architectures , add arm64 to debug and release Solution 2: go to Xcode preferences > locations and then delete the derived data file and clean the project and run Solution 3:delete that framework Solution 4:use the package installation instead of pod
QUESTION
I recently tried upgrading Angular 11 to 12 in my Ionic App. It all went well, and the app is running with no errors in the browser. However, when I tried to run it on an Android phone, after the splash-screen disappears, the app gets stuck in a white screen.
I tried using chrone://inspect
tool and see if I get any errors and this showed up:
I also get the same error on the Android Logcat: E/Capacitor/Console: File: http://localhost/vendor-es2015.js - Line 15729 - Msg: ERROR TypeError: goog.getLocale is not a function
I tried adding timeout to the splash-screen, updating libraries, deleting node_modules and reinstalling them, but nothing worked. I can't find much info on the web about this error.
Can anyone tell me what this error means or why is the app stuck here? It works well if I go back to Angular 11.
My package.json looks like this:
...ANSWER
Answered 2021-Sep-06 at 07:57@edit 09/2021
as a temporary fix avoid to call the getGlobalLocale()
.
Add this to your index.html
QUESTION
I've been developing a flutter app on my windows machine for a while now and recently switched to a mac mini with an M1 chip. The app uses google maps but when I try to run it on an iOS device I get the following error:
...ANSWER
Answered 2021-Oct-21 at 13:22After spending literal days on this problem I "fixed" it but not in a way I'm proud of but it may work for someone facing the same issue.
What caused it I initially started the development on a Windows machine and then moved to an M1 Mac mini in order to test the app on the iOS simulator. I was prompted to install cocoa pods and then do a pod install. Sadly, when I run pod install, I was met with an error about an incompatible pod version and I panicked leading to me canceling the process. I then started trying out different solutions that I found here on StackOverflow but that only made things worse. These changes simply made me lose track of what the original issue was and thus, I didn't manage to recover from the mess. After applying the steps outlined below, I found out that the initial culprit was me not running a simple pod update command after the `pod install` one failed with the error mentioned below. Solution Here are the steps I followed to correct this issue:- Created a new flutter project
- Copied the android & lib folders (since they weren't causing any issues) and also the pubspec.yml and .lock files.
- Then, I copied the firebase-related files into the ios directory along with the SwiftDelegate since I made some changes in order to support google maps.
- Once that was done, all I had to do was run
pod install
and when inevitably the pod dependency version issue arose, I simply runpod update
and that fixed any issues I had with the pods. - Final step was to exclude the
arm64
architecture from BOTH the Runner target and the Pods target and change the minimum ios version to 9.
That's it, once those things were done everything worked just fine.
SummaryTo conclude, if you like me face a similar issue with pods on your first ever macOS experience, don't panick, update your pods and then you should be fine.
QUESTION
Preface:
My App is Flutter based - but native code implementation is required to get FCM messages working, see below for more details
GitHub issue #154 for reference.
I'm having immense trouble getting FCM notifications working on iOS, specifically on my app published to Testflight. I have been stuck on this problem for a week and have absolutely no idea how to proceed.
Problem
When running locally using debug/release builds on my devices using Xcode/Android Studio, notifications are received in the background, foreground, etc. When uploading the exact same app to Testflight, not a single notification will come through via FCM.
This is crucial as FCM delivers VoIP notifications, these aren't being received on Testflight which is extremely distressing
Questions & Solutions?
There are 2 questions I found (here & here), both seemed to indicate it is a APNS certificate problem (APNS -> Firebase). I have recreated my certificate and added it to the Firebase console (using the same .csr
file for all certificate generating operations)
Setup/Configuration:
APNS Key generated & added to Firebase
Capabilities:
Tried with:
...ANSWER
Answered 2021-Oct-16 at 20:45This problem sometimes drive people crazy even they apply everything in the correct scenario, so please try to check the following:
1- in your apple developer account make sure that you have only one Apple Push Services Certificate
assigned to the app identifier ( Bundle ID ), please avoid duplication.
2- If you are using the APNs key to receive notification you have to make sure its set on the production mode when your app is uploaded to TestFlight or AppStore
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