Plug | macOS app for Hype Machine | Music Player library

 by   wulkano Swift Version: v3.4.1 License: MIT

kandi X-RAY | Plug Summary

kandi X-RAY | Plug Summary

Plug is a Swift library typically used in Audio, Music Player, Nodejs, Electron applications. Plug has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Discover and listen to music from Hype Machine.
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              Plug has a low active ecosystem.
              It has 107 star(s) with 2 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 10 open issues and 4 have been closed. On average issues are closed in 45 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Plug is v3.4.1

            kandi-Quality Quality

              Plug has no bugs reported.

            kandi-Security Security

              Plug has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Plug is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Plug releases are available to install and integrate.
              Installation instructions are available. Examples and code snippets are not available.

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            Plug Key Features

            No Key Features are available at this moment for Plug.

            Plug Examples and Code Snippets

            No Code Snippets are available at this moment for Plug.

            Community Discussions

            QUESTION

            How to Query if A URL is Indexed by Google?
            Asked 2021-Jun-15 at 06:28

            I want to create a Google script to check if a given URL is indexed by Google, so I write the following function:

            ...

            ANSWER

            Answered 2021-Jun-15 at 06:28
            Answer:

            Unfortunately doing this directly by attempting to web scrape the search results using UrlFetchApp will not work. You can use third party tools to get the number of search results, however.

            More Information:

            I tested this out using an exponential backoff method which sometimes is able to get past 429 errors when a fetch request is invoked by UrlFetchApp.

            When using UrlFetchApp to either web scrape or to connect to an API, it can happen that the server denies the request on the grounds of too many requests - or HTTP Error 429.

            Google Apps Script runs in the cloud, from a set of IP addresses in a pool that Google own. You can actually see all the IP ranges here. Most websites (especially large companies such as Google) have architecture in place to prevent the use of bots scraping their websites and slowing down traffic.

            Sometimes it's possible to get past this error, using a mixture of exponential backoff and random time intervals as shown for the Binance API (Full Disclosure: this GitHub repository was written by me.)

            I assume that either Google directly blocks the Apps Script IP pool, or there are simply too many people trying the same thing - because with the same techniques I was unable to get any response that didn't involve entering a captcha as we discussed in the comments above and can be seen in the log of the page string.

            What can be done:

            There are many third party APIs that you can use to do this, and I suggest searching for one that meets your needs.

            I tested out one called Authoritas which returns search engine indexing for different keywords. The API is asynchornous, so can take up to a minute to get a response, so a Web App solution needs to be made.

            The flow I used is as follows:

            Source https://stackoverflow.com/questions/67812646

            QUESTION

            Assistance needed scraping a site with Selenium in Python
            Asked 2021-Jun-13 at 16:16

            I am trying to scrape the NBA player names and projected fantasy score (not single stat DFS) using selenium. I've gotten as far as using selenium to automate clicking NBA, and selecting the fantasy score tab.

            From there, I see the players in a grid where I will like to scrape the points and names for each player. I have attempted to loop through the grid but I don't think I'm doing it right

            Can someone please take a look at my code and point me in the right direction ?

            ...

            ANSWER

            Answered 2021-Jun-12 at 18:58

            QUESTION

            Web Scraping ESPN Data With Selenium
            Asked 2021-Jun-13 at 16:15

            I'm trying to scrape some data off ESPN and run some calculations off the scraped data. Ideally, I will like to iterate through a dataframe, grab the players name with Selenium, send the player's name into the search box and tell Selenium to click the player's name. I was able to do this successfully with one player. I'm not quite sure how to iterate through all the players in my data frame.

            The second part of the code is where I'm struggling. For some reason I am not able to get the data. Selenium isn't able to find any of the elements. I don't think I'm doing it properly. If I am able to scrape the required data, I will like to plug them into a calculation and append the calculated projected points into my dataframe, dfNBA.

            Can someone please help me with my code? and point me in the right direction. I'm trying to be more efficient writing python codes but right now I'm stuck

            Thanks

            ...

            ANSWER

            Answered 2021-Jun-13 at 15:52

            Here's some code to accomplish (I think) what you want. You need to wait for the table elements to appear, fix your xpath, and choose the right elements from the table array.

            Source https://stackoverflow.com/questions/67959760

            QUESTION

            Flutter shared preference -- Unhandled Exception: Null check operator used on a null value
            Asked 2021-Jun-13 at 08:13

            shared preference plug-in (shared_preferences: ^2.0.6)

            It got an init instance error,Here's the error stack trace:

            ...

            ANSWER

            Answered 2021-Jun-06 at 07:42

            Do WidgetsFlutterBinding.ensureInitialized(); before initializing

            Source https://stackoverflow.com/questions/67808814

            QUESTION

            differences in bitmap or rasterized font bitmaps and text display on 3.5" TFT LCD
            Asked 2021-Jun-12 at 16:19

            I am using a 3.5: TFT LCD display with an Arduino Uno and the library from the manufacturer, the KeDei TFT library. The library came with a bitmap font table that is huge for the small amount of memory of an Arduino Uno so I've been looking for alternatives.

            What I am running into is that there doesn't seem to be a standard representation and some of the bitmap font tables I've found work fine and others display as strange doodles and marks or they display upside down or they display with letters flipped. After writing a simple application to display some of the characters, I finally realized that different bitmaps use different character orientations.

            My question

            What are the rules or standards or expected representations for the bit data for bitmap fonts? Why do there seem to be several different text character orientations used with bitmap fonts?

            Thoughts about the question

            Are these due to different target devices such as a Windows display driver or a Linux display driver versus a bare metal Arduino TFT LCD display driver?

            What is the criteria used to determine a particular bitmap font representation as a series of unsigned char values? Are different types of raster devices such as a TFT LCD display and its controller have a different sequence of bits when drawing on the display surface by setting pixel colors?

            What other possible bitmap font representations requiring a transformation which my version of the library currently doesn't offer, are there?

            Is there some method other than the approach I'm using to determine what transformation is needed? I currently plug the bitmap font table into a test program and print out a set of characters to see how it looks and then fine tune the transformation by testing with the Arduino and the TFT LCD screen.

            My experience thus far

            The KeDei TFT library came with an a bitmap font table that was defined as

            ...

            ANSWER

            Answered 2021-Jun-12 at 16:19

            Raster or bitmap fonts are represented in a number of different ways and there are bitmap font file standards that have been developed for both Linux and Windows. However raw data representation of bitmap fonts in programming language source code seems to vary depending on:

            • the memory architecture of the target computer,
            • the architecture and communication pathways to the display controller,
            • character glyph height and width in pixels and
            • the amount of memory for bitmap storage and what measures are taken to make that as small as possible.

            A brief overview of bitmap fonts

            A generic bitmap is a block of data in which individual bits are used to indicate a state of either on or off. One use of a bitmap is to store image data. Character glyphs can be created and stored as a collection of images, one for each character in the character set, so using a bitmap to encode and store each character image is a natural fit.

            Bitmap fonts are bitmaps used to indicate how to display or print characters by turning on or off pixels or printing or not printing dots on a page. See Wikipedia Bitmap fonts

            A bitmap font is one that stores each glyph as an array of pixels (that is, a bitmap). It is less commonly known as a raster font or a pixel font. Bitmap fonts are simply collections of raster images of glyphs. For each variant of the font, there is a complete set of glyph images, with each set containing an image for each character. For example, if a font has three sizes, and any combination of bold and italic, then there must be 12 complete sets of images.

            A brief history of using bitmap fonts

            The earliest user interface terminals such as teletype terminals used dot matrix printer mechanisms to print on rolls of paper. With the development of Cathode Ray Tube terminals bitmap fonts were readily transferable to that technology as dots of luminescence turned on and off by a scanning electron gun.

            Earliest bitmap fonts were of a fixed height and width with the bitmap acting as a kind of stamp or pattern to print characters on the output medium, paper or display tube, with a fixed line height and a fixed line width such as the 80 columns and 24 lines of the DEC VT-100 terminal.

            With increasing processing power, a more sophisticated typographical approach became available with vector fonts used to improve displayed text quality and provide improved scaling while also reducing memory required to describe the character glyphs.

            In addition, while a matrix of dots or pixels worked fairly well for languages such as English, written languages with complex glyph forms were poorly served by bitmap fonts.

            Representation of bitmap fonts in source code

            There are a number of bitmap font file formats which provide a way to represent a bitmap font in a device independent description. For an example see Wikipedia topic - Glyph Bitmap Distribution Format

            The Glyph Bitmap Distribution Format (BDF) by Adobe is a file format for storing bitmap fonts. The content takes the form of a text file intended to be human- and computer-readable. BDF is typically used in Unix X Window environments. It has largely been replaced by the PCF font format which is somewhat more efficient, and by scalable fonts such as OpenType and TrueType fonts.

            Other bitmap standards such as XBM, Wikipedia topic - X BitMap, or XPM, Wikipedia topic - X PixMap, are source code components that describe bitmaps however many of these are not meant for bitmap fonts specifically but rather other graphical images such as icons, cursors, etc.

            As bitmap fonts are an older format many times bitmap fonts are wrapped within another font standard such as TrueType in order to be compatible with the standard font subsystems of modern operating systems such as Linux and Windows.

            However embedded systems that are running on the bare metal or using an RTOS will normally need the raw bitmap character image data in the form similar to the XBM format. See Encyclopedia of Graphics File Formats which has this example:

            Following is an example of a 16x16 bitmap stored using both its X10 and X11 variations. Note that each array contains exactly the same data, but is stored using different data word types:

            Source https://stackoverflow.com/questions/67465098

            QUESTION

            native vim plugin load order
            Asked 2021-Jun-11 at 06:22

            Sometimes Vim plugins suggest a load order, but Vim nowaday natively supports loading plugins with no plugin manager. You just put a submodule in a folder such as ~/.vim/pack/vendor/start and it'll automatically load. So, my question is how do you ensure a load order similar to how people would previously. Older way of doing things example below:

            ...

            ANSWER

            Answered 2021-Jun-11 at 06:22

            Let's try a little experiment…

            1. Create the following dummy files with their corresponding content:

              Filepath Content pack/dummy/start/nerdtree/plugin/foo.vim echom "nerdtree" pack/dummy/start/nerdtree-git-plugin/plugin/bar.vim echom "nerdtree-git-plugin" pack/dummy/start/vim-devicons/plugin/baz.vim echom "vim-devicons"
            2. Start Vim and you should see something like the following:

            Source https://stackoverflow.com/questions/67930489

            QUESTION

            Control TP-Link Kasa local switches with Bash
            Asked 2021-Jun-11 at 04:08

            I installed the python-kasa library to control TPLink smart home devices from my local server. while issuing commands from the command line is simple, I'm trying to execute them in Bash based on result of the query. My dilemma is purely my coding ability and I'm looking for a push in the right direction. what I would like to do is along the lines of the following syntactically incorrect mess:

            ...

            ANSWER

            Answered 2021-May-24 at 05:05

            Something like this maybe?

            Source https://stackoverflow.com/questions/67666137

            QUESTION

            coc.nvim: Open function or class definition in a new terminal tab
            Asked 2021-Jun-11 at 01:01

            most of the time I use the gd command then I have to browse the file manually in a new terminal tab, because I still need to leave open the previous file.

            It would be just a bit useful to be able to open the definition in a new tab, of course, Im just wondering if this is possible and how to configure it, probably mapping a new command in the nvim config file, any idea?

            This is how Im mapping the gd command:

            ...

            ANSWER

            Answered 2021-Jun-11 at 01:01

            You shouldn't open in new terminal tab, because this means you'll start a new vim process instance and will launch a new language server process that you use. If you're using some other vim remote plugins, they'll be loaded again.

            You can set "coc.preferences.jumpCommand": "tabe" in your coc-settings.json, this will open in vim tabs.

            Source https://stackoverflow.com/questions/67826083

            QUESTION

            C#.NET Autocad 2021 API: Accessing specific BlockTableRecords within a given BlockTable?
            Asked 2021-Jun-10 at 20:23

            I'm looking for advice regarding the particulars of the BlockTable class. I know that although you can get an enumerator for all the blocktablerecords a blocktable contains, I can't seem to find a more efficient way of accessing a particular BlockTableRecord's ObjectID. I know that the computer has access to such information... I can't imagine the BlockTable.Has() function working without it, anyway. I've checked the documentation too, but it doesn't actually list the functions or properties of the BlockTable class anywhere :/

            My current code relies on a user-inputted string to retrieve the block, which successfully returns the proper bool result when plugged into BlockTable.Has().

            Any help is appreciated! Tyler

            ...

            ANSWER

            Answered 2021-Jun-10 at 20:23

            BlockTable wrapper implements an indexer which can be used with either a string or ObjectId. i.e. myBlkTable["theBlockName"]

            Note: there is no guarantee that this is "efficient", and may just be enumerating the array under the hood. You'll want to run some time trials to see what is more efficient.

            It is always good to ask yourself whether the micro-optimization you're looking for is worth the time you're spending on it. Sounds like you are just working on a user command, and even if there was an efficient lookup, would that make any difference for the user experience? The answer is probably no. This kind of thing only becomes important with massive collections that get queried repeatedly in a loop.

            Source https://stackoverflow.com/questions/67925915

            QUESTION

            How to deploy Cordova platform\browser\www content to Azure app service?
            Asked 2021-Jun-10 at 13:03

            I have created an App in Cordova and I just want to run it in browser instead of Android or iOS. My application is running perfectly in local machine by running the command "cordova serve" in my VS Code editor. I'm trying to publish it on Azure with following steps:

            1. Created an Azure App with following configuration:

            2. Drag and drop all files and folders from platforms/browser/www to Kudu

            3. getting following error while browsing:

            my initController.js

            ...

            ANSWER

            Answered 2021-Jun-10 at 13:03

            Your azure webapp is on the windows platform. It means that your program is deployed in iis, so you need the web.config file to define the startup command or default document.

            The deployment of any language program on iis requires web.config, php, python, nodejs, etc., all of which are required. Only html files of static resources are not required.

            Source https://stackoverflow.com/questions/67882331

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            Vulnerabilities

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            Install Plug

            Requires macOS 10.14 or later.

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