socket-io-client | Client app for debug socket.Io servers | Socket library
kandi X-RAY | socket-io-client Summary
kandi X-RAY | socket-io-client Summary
Client app for debug socket.Io servers
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QUESTION
I'm following this guide in a TypeScript environment. My aim is to mock the socket.io-client
implementation in my tests so that I can simulate socket events in an instant messaging component.
ANSWER
Answered 2019-Dec-27 at 14:52From this doc: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Statements/import
The name parameter is the name of the "module object" which will be used as a kind of namespace to refer to the exports. The export parameters specify individual named exports, while the import * as name syntax imports all of them.
That means if you use import * as io from 'socket.io-client'
, the io
is a kind of namespace.
In your mock file, the io
is an object and export default io;
If you use import * as io from 'socket.io-client'
. The value of io
variable will be:
QUESTION
I have seen this question and answer, which explains how to share sessions with Socket.IO 1.x and Express 4.x and this blog which suggests the use of socketio-auth.
Is there a need to use both approaches for authentication if you are already sharing sessions with express. Does it add any security advantage?
...ANSWER
Answered 2019-Nov-08 at 09:15If you already have an authenticated session via http in Express, then a socket.io connection is really JUST another http connection (it actually starts with an http connection and is then converted to the webSocket protocol (with a socket.io layer on top). So, if you're willing to trust the session for the next http request from that client, then it is no different to trust the session for an incoming socket.io connection from that same client. They are the same thing.
Where it might be useful to auth a socket.io connection from scratch would be when you don't already have an authenticated http page that the socket.io connection comes from, either because the socket.io connection is its own API and own service, perhaps even on a separate host so there is no "other" auth to rely on.
Is there a need to use both approaches for authentication if you are already sharing sessions with express.
No. You can just use the express session you already have in order to now that the socket.io connection comes from the same client.
Does it add any security advantage?
Only if there's some reason you want to require auth on every new request and not rely on a session cookie at all, even for http requests. Or, if there is no session cookie because the socket.io connection goes to a different host.
QUESTION
I am always getting below error when I try to run ember server --proxy http://localhost:16000/
command. How do I solve this error? I have tried deleting tmp
,build
,bower_components
& node_modules
folder and tried with fresh workspace, but still facing the same issue. This is a dev environment, and this is working fine on production, but it is no longer working on my dev system.
ANSWER
Answered 2019-Apr-24 at 11:27It is working for me now.
I deleted bower_components, added "blockUI": "malsup/blockui",
in bower.json, and ran bower install
again, before running
ember server --proxy http://localhost:16000
Ref: https://github.com/bower/bower/issues/2517#issuecomment-395717660
QUESTION
I'm building a project based on Socket-IO-client from here https://github.com/timum-viw/socket.io-client
I need to turn off all serial data being printed except what I send to serial. I've tried removing #define USE_SERIAL and removing or changing USE_SERIAL to use Serial1 port also edited SocketIOClient.cpp to remove debug statements in there but still getting a lot of this...
...ANSWER
Answered 2018-Mar-26 at 07:07It is very simple actually. In socketIoClient.h you have a define like so:
#define SOCKETIOCLIENT_DEBUG(...) Serial.print(__VA_ARGS__);
You can change it to:
#define SOCKETIOCLIENT_DEBUG(...) do{} while(0);
or simply:
#define SOCKETIOCLIENT_DEBUG(...)
That should rid you of the debug messages but I reckon that esp8266 by itself prints some debug messages to UART too at some special events like connecting or disconnecting to an AP. You may need to follow this from espressif's API reference:
"os_install_putc1((void *)uart1_write_char) in uart_init will set os_printf to be output from UART 1, otherwise, os_printf default output from UART 0."
os_printf is used as default printing function by the OS as well as many applications. Arduino's Serial lib should use uart0 directly and not os_printf so doing the above would only rid you of the messages the OS produces.
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