constructs | Define composable configuration models through code | Configuration Management library
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kandi X-RAY | constructs Summary
Define composable configuration models through code
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of constructs
constructs Key Features
constructs Examples and Code Snippets
def _map_graph_network(inputs, outputs):
"""Validates a network's topology and gather its layers and nodes.
Args:
inputs: List of input tensors.
outputs: List of outputs tensors.
Returns:
A tuple `(nodes, nodes_by_depth, layers, l
def training_graph(self):
"""Generate a training graph for kmeans algorithm.
This returns, among other things, an op that chooses initial centers
(init_op), a boolean variable that is set to True when the initial centers
are chosen (
def _get_concrete_function_garbage_collected(self, *args, **kwargs):
"""Returns a `ConcreteFunction` specialized to inputs and execution context.
Unlike `get_concrete_function(...)`, the graph will be deleted when the
returned function i
.fontSize(function(d) { return d.rank; }) // font size of words
.style("font-size", function(d) { return 5 + d.rank * 5 / 6; })
.fontSize(function(d) { return 5 + d.rank * 5 / 6; })
import android.support.annotation.Nullable;
import com.google.android.exoplayer2.upstream.DefaultHttpDataSource;
import com.google.android.exoplayer2.upstream.HttpDataSource;
import com.google.android.exoplayer2.upstream.TransferListener;
const Construct = require('../models/constructModel');
const TemplateConstruct = require('../models/constructTemplateModel');
exports.create = async function () {
const constructs = await TemplateConstruct.find();
let table = [];
f
public class ConnectingStringParmsFromHeaders
{
public string Server { get; private set; }
// other properties
// ideally you wouldn't depend on ASP.NET Core constructs such as HttContext
// but I'm using it here for bre
public class MyDragShadowBuilder : DragShadowBuilder
{
private int width, height;
// Defines the constructor for myDragShadowBuilder
public MyDragShadowBuilder(View v) : base(v)
{
}
// Defines a callback that send
/* constructs a simple directory view from a filesystem */
async function makedir(entries) {
const systems = entries.map(entry => traverse(entry, {}));
return Promise.all(systems);
async function traverse(entry, fs) {
Community Discussions
Trending Discussions on constructs
QUESTION
I have a react application (Node back end) running on Heroku (free option) connecting to a MongoDB running on Atlas (also free option). When I connect the application from my local machine to the Atlas DB all is fine and data retrieved (all 108 K records) in about 10 seconds, smaller amounts (4-500 records) of data in much less time. The same request from the application running on Heroku to the Atlas DB fails. The application running on Heroku can retrieve a small number of records (1-10) from the same collection of (108 K records), in less than a second. As soon as I try to retrieve a couple of hundred records the system fails. Below are the logs. I included the section of the logs that show a successful retrieval of 1 record and then failing on the request for about 450 records.
I have three questions:
- What is the cause of the issue?
- Is there a work around in the free option of Heroku?
- If there is no work around in the free option, what Heroku pay level will I need to get to and what steps will I need to take to get this working? I will probably upgrade in the future but want to prove all is working before going in that direction.
Logs:
...ANSWER
Answered 2021-Jun-14 at 18:09You're running out of heap memory in your node server. It might be because there's some statement that uses a lot of memory. You can try to find that or you can try to increase node memory like this.
QUESTION
Like
make
,
scons
has a large number of predefined variables and rules. (Try scons | wc
on an SConstruct
containing env = Environment(); print(env.Dump())
to see how extended the set is.)
But suppose we aren't after the wizardry of presets but rather want to do something a lot more primitive—simulating launching a few instructions from the (bash, etc) command line?
Also suppose we're quite happy with the default Decider('MD5')
. What is the translation of the one-souce-one-target:
ANSWER
Answered 2021-Jun-14 at 17:43All the answers you're looking for are in the users guide (and manpage)
Firstly, assuming you don't want to scan the input files to add included files specified in the input files, you can use Commmand()
(See info here: https://scons.org/doc/production/HTML/scons-user.html#chap-builders-commands)
Then you'll want an alias to specify an a non file command line target (See here:https://scons.org/doc/production/HTML/scons-user.html#chap-alias)
Putting those two together yields
QUESTION
I am currently trying to make a .wav file that will play sos in morse.
The way I went about this is: I have a byte array that contains one wave of a beep. I then repeated that until I had the desired length. After that I inserted those bytes into a new array and put bytes containing 00 (in hexadecimal) to separate the beeps.
If I add 1 beep to a WAVE file, it creates the file correctly (i.e. I get a beep of the desired length). Here is a picture of the waves zoomed in (I opened the file in Audacity): And here is a picture of the entire wave part:
The problem now is that when I add a second beep, the second one becomes completely distorted: So this is what the entire file looks like now:
If I add another beep, it will be the correct beep again, If I add yet another beep it's going to be distorted again, etc. So basically, every other wave is distorted.
Does anyone know why this happens?
Here is a link to a .txt file I generated containing the the audio data of the wave file I created: byteTest19.txt
And here is a lint to a .txt file that I generated using file format.info that is a hexadecimal representation of the bytes in the .wav file I generated containing 5 beeps (with two of them, the even beeps being distorted): test3.txt
You can tell when a new beep starts because it is preceded by a lot of 00's.
As far as I can see, the bytes of the second beep does not differ from the first one, which is why I am asking this question.
If anyone knows why this happens, please help me. If you need more information, don't hesitate to ask. I hope I explained well what I'm doing, if not, that's my bad.
EDIT Here is my code:
...ANSWER
Answered 2021-Jun-04 at 09:07The problem
Your .wav file is Signed 16 bit Little Endian, Rate 44100 Hz, Mono
- which means that each sample in the file is 2 bytes long, and describes a signed amplitude. So you can copy-and-paste chunks of samples without any problems, as long as their lengths are divisible by 2 (your block size). Your silences are likely of odd length, so that the 1st sample after a silence is interpreted as
QUESTION
I raised an issue https://github.com/facebook/jest/issues/11504 against the jest project, which I think is responsible for maintaining babel-jest. Transpilation totally fails after adding apparently harmless and error-free code.
However, there are a lot of layers to the transpilation of a Typescript Next project, so I am unsure if this is the correct place to file the issue and matches with the likely source of the failure.
Does this issue seem like it matches with the babel-jest project or should I file it somewhere else?
BUG
I found in a complex Next Typescript project that adding a handful of lines in one file was enough to break babel-jest transpilation and create runtime errors in a completely different file.
In commit 04c4c7b, after checking out the clean project and running yarn
I am able to get passing tests with yarn run test
. The passing source tree is at https://github.com/cefn/jest-transpile-failure-repro/tree/04c4c7b7013e8b88c25d3ab2a7d4a33ccd3fb191
However, after adding the handful of lines which you can see in commit 25703fc the babel-jest transpiler seems to effectively break making tests impossible to run, and a totally unrelated file starts to get runtime errors during the test which make no sense like...
...ANSWER
Answered 2021-Jun-03 at 17:14You are introducing a dependency cycle in your code by adding the new
QUESTION
In Ruby 3, the new ...
syntax was introduced, allowing constructs like these:
ANSWER
Answered 2021-Jun-03 at 11:57section(block_section: true, ...)
QUESTION
I'm trying to construct the function call str_detect(words, "a") & str_detect(words, "e") & str_detect(words, "i") & str_detect(words, "o") & str_detect(words, "u")
without doing all of that painful typing. I know that this is not a good way to solve the problem in question, but after doing a poor job of solving it a better way, I decided to try to do it like this just to see if I could learn anything from it.
My attempt was as follows:
...ANSWER
Answered 2021-May-31 at 12:33From funList
you can achieve the expected output by -
QUESTION
I would like to get some help on the following problem. I have a dataframe in which I have columns v1, v2, etc. I want to know what are distinct columns in this dataset. The first column is “change_no” and the rest of the columns are serial numbers that are applicable (in this case y) or not applicable (in this case, n) for each of the change numbers.
I want to find the distinct columns of change numbers and after that for each of the serial numbers, I want to map it to the “distinct” change number column that is found. I believe that I am not doing this the most efficient way.
In the example, below, v1 and v4 are identical and v2 and v5 are identical. v3 and v6 do not have duplicate columns. This means that the non duplicate columns are: v1, v2, v3, v6. I now would like to get a mapping like below
v1,v1
v2,v5
v3,v3
v4,v1
v5,v5
v6,v6
ANSWER
Answered 2021-May-31 at 16:07A possibly faster option
QUESTION
I've got this exercise "Write a program that constructs an ArrayList containing the numbers 1 to 100 and prints them out. Then ask the user for a number, and remove all multiples of that number (except for the number itself) from the list, and print the list out again. For example, if the user selects 5, it will remove 10, 15, 20, 25, 30, etc from the list."
And I can't seem to be done with the second part (removing all multiples)
So far this is what I've got:
...ANSWER
Answered 2021-Mar-10 at 17:09Remove every multiple of the given number. Create a for loop, starting at 0, that adds the specified number to an index on every loop iteration. If the current number is NOT the original input number, remove it from the array list.
When removing elements from the ArrayList, the index of all of the elements that come after the removed element will be shifted down by one. To counter this, we divide the current index by the input value (the value that will have all multiplies of it removed), indicating how many other values have been removed.
QUESTION
I looked up iterative Graph DFS and it showed using a stack for the edges but this is producing a different order vs recursive DFS. I tried using a queue for the iterative DFS as well but the only way I could get the same order as recursive DFS was using a stack of Map iterators come back to and resume the iteration over edges, but I feel like there is probably a better way to do it.
I've included each DFS method, recursive, iterative stack, iterative queue, and iterative Map iterators with the order of each being logged:
...ANSWER
Answered 2021-May-30 at 23:12Your stack of map iterators has the same result order as the recursive version because it accurately represents the state of the for
loop in the recursive function.
To contrast your simple stack version, look at the order in which edges are processed after all of them have been pushed onto to the stack: the next iteration takes the top one, which was pushed last; then the second-to-last and so on, essentially processing the edges in reverse order.
If you want to reproduce the same result as the recursive version, you have to stack the neighbors of each node in reverse. Also you'll want to skip processing them again if they have been visited in the meantime (i.e. if they had been put on the stack multiple times).
QUESTION
I need to mutex
several processes running python
on a linux
host.
They processes are not spawned in a way I control (to be clear, they are my code), so i cannot use multithreading.Lock
, at least as I understand it. The resource being synchronized is a series of reads/writes to two separate internal services, which are old, stateful, not designed for concurrent/transactional access, and out of scope to modify.
a couple approaches I'm familiar with but rejected so far:
- In native code using
shmget
/pthread_mutex_lock
(eg create apthread
mutex by well-known string name, in shared memory provided by the OS). Im hoping to not have to use/add actypes
wrapper for this (or ideally have any low-level constructs visible at all here for this high-level app). - Using one of the
lock file
libraries such asfasteners
would work - but requiring any particular file system access is awkward (the library/approach could use it robustly under the hood, but ideally my client code is abstracted from that).
Is there a preferred way to accomplish this in python (under linux; bonus points for cross-platform)?
...ANSWER
Answered 2021-May-25 at 21:00Options for synchronizing non-child processes:
Use a remote manager. I'm not super familiar with this process, but the docs has at least a simple example.
create a simple server with your own protocol (rather than a manager): something like a socket server on the loopback address for bouncing simple messages around.
use the filesystem: https://pypi.org/project/filelock/
On posix compliant systems, there's a rather straightforward wrapper for IPC constructs posix-ipc. I also found a wrapper for windows semaphores, but it's not quite as simple (though also not difficult per-say). In both cases your program would use a well known string "name" to access / create the mutex. In both cases, care / error checking is needed to handle creation of the mutex properly (see things like
O_CREX
flag...)
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