constructs | Define composable configuration models through code | Configuration Management library

 by   aws TypeScript Version: 10.3.0 License: Apache-2.0

kandi X-RAY | constructs Summary

kandi X-RAY | constructs Summary

constructs is a TypeScript library typically used in Devops, Configuration Management, Fastapi applications. constructs has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Define composable configuration models through code
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              constructs has a low active ecosystem.
              It has 326 star(s) with 36 fork(s). There are 13 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 13 open issues and 20 have been closed. On average issues are closed in 74 days. There are 5 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of constructs is 10.3.0

            kandi-Quality Quality

              constructs has no bugs reported.

            kandi-Security Security

              constructs has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              constructs is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              constructs releases are available to install and integrate.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of constructs
            Get all kandi verified functions for this library.

            constructs Key Features

            No Key Features are available at this moment for constructs.

            constructs Examples and Code Snippets

            Constructs a mapping between outputs and outputs .
            pythondot img1Lines of Code : 120dot img1License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def _map_graph_network(inputs, outputs):
              """Validates a network's topology and gather its layers and nodes.
            
              Args:
                inputs: List of input tensors.
                outputs: List of outputs tensors.
            
              Returns:
                A tuple `(nodes, nodes_by_depth, layers, l  
            Constructs a training graph .
            pythondot img2Lines of Code : 69dot img2License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def training_graph(self):
                """Generate a training graph for kmeans algorithm.
            
                This returns, among other things, an op that chooses initial centers
                (init_op), a boolean variable that is set to True when the initial centers
                are chosen (  
            Constructs a TensorFlow function from input_signature .
            pythondot img3Lines of Code : 63dot img3License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def _get_concrete_function_garbage_collected(self, *args, **kwargs):
                """Returns a `ConcreteFunction` specialized to inputs and execution context.
            
                Unlike `get_concrete_function(...)`, the graph will be deleted when the
                returned function i  
            D3.js WordCloud: Words overlap and have weird spacing & distribution
            JavaScriptdot img4Lines of Code : 189dot img4License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
             .fontSize(function(d) { return d.rank; }) // font size of words
            
             .style("font-size", function(d) { return 5 + d.rank * 5 / 6; })
            
             .fontSize(function(d) { return 5 + d.rank * 5 / 6; })
            
            Play encrypted hls in exoplayer using encrypted keys
            JavaScriptdot img5Lines of Code : 144dot img5License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            import android.support.annotation.Nullable;
            
            import com.google.android.exoplayer2.upstream.DefaultHttpDataSource;
            import com.google.android.exoplayer2.upstream.HttpDataSource;
            import com.google.android.exoplayer2.upstream.TransferListener;
            NodeJS async functions with mongoose
            JavaScriptdot img6Lines of Code : 22dot img6License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            const Construct = require('../models/constructModel');
            const TemplateConstruct = require('../models/constructTemplateModel');
            
            exports.create = async function () {
              const constructs = await TemplateConstruct.find();
              let table = [];
            
              f
            How to always perform a function, regardless of the API route called?
            JavaScriptdot img7Lines of Code : 49dot img7License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            public class ConnectingStringParmsFromHeaders
            {
                public string Server { get; private set; }
                // other properties
            
                // ideally you wouldn't depend on ASP.NET Core constructs such as HttContext
                //   but I'm using it here for bre
            Rotated Dragshadow (Xamarin, Android)
            JavaScriptdot img8Lines of Code : 45dot img8License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            public class MyDragShadowBuilder : DragShadowBuilder
            {
                private int width, height;
            
                // Defines the constructor for myDragShadowBuilder
                public MyDragShadowBuilder(View v) : base(v)
                {
                }
            
                // Defines a callback that send
            Uploading directory and maintainign structure through JavaScript and HTML5
            JavaScriptdot img9Lines of Code : 91dot img9License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            /* constructs a simple directory view from a filesystem */
            async function makedir(entries) {
            
              const systems = entries.map(entry => traverse(entry, {}));
              return Promise.all(systems);
            
              async function traverse(entry, fs) {
               
            I want google map like this Multiple Polyline, can Multiple select
            JavaScriptdot img10Lines of Code : 69dot img10License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            
              
                
                
                Complex Polylines
                
              
              
                
                
                
              
            
            

            Community Discussions

            QUESTION

            React App running in Heroku fails when retrieving large amounts of data
            Asked 2021-Jun-14 at 18:09

            I have a react application (Node back end) running on Heroku (free option) connecting to a MongoDB running on Atlas (also free option). When I connect the application from my local machine to the Atlas DB all is fine and data retrieved (all 108 K records) in about 10 seconds, smaller amounts (4-500 records) of data in much less time. The same request from the application running on Heroku to the Atlas DB fails. The application running on Heroku can retrieve a small number of records (1-10) from the same collection of (108 K records), in less than a second. As soon as I try to retrieve a couple of hundred records the system fails. Below are the logs. I included the section of the logs that show a successful retrieval of 1 record and then failing on the request for about 450 records.

            I have three questions:

            1. What is the cause of the issue?
            2. Is there a work around in the free option of Heroku?
            3. If there is no work around in the free option, what Heroku pay level will I need to get to and what steps will I need to take to get this working? I will probably upgrade in the future but want to prove all is working before going in that direction.

            Logs:

            ...

            ANSWER

            Answered 2021-Jun-14 at 18:09

            You're running out of heap memory in your node server. It might be because there's some statement that uses a lot of memory. You can try to find that or you can try to increase node memory like this.

            Source https://stackoverflow.com/questions/67975049

            QUESTION

            SConstruct 101—moving on from Makefiles
            Asked 2021-Jun-14 at 17:43

            Like make, scons has a large number of predefined variables and rules. (Try scons | wc on an SConstruct containing env = Environment(); print(env.Dump()) to see how extended the set is.)

            But suppose we aren't after the wizardry of presets but rather want to do something a lot more primitive—simulating launching a few instructions from the (bash, etc) command line?

            Also suppose we're quite happy with the default Decider('MD5'). What is the translation of the one-souce-one-target:

            ...

            ANSWER

            Answered 2021-Jun-14 at 17:43

            All the answers you're looking for are in the users guide (and manpage)

            Firstly, assuming you don't want to scan the input files to add included files specified in the input files, you can use Commmand() (See info here: https://scons.org/doc/production/HTML/scons-user.html#chap-builders-commands)

            Then you'll want an alias to specify an a non file command line target (See here:https://scons.org/doc/production/HTML/scons-user.html#chap-alias)

            Putting those two together yields

            Source https://stackoverflow.com/questions/67973195

            QUESTION

            WAVE file unexpected behaviour
            Asked 2021-Jun-04 at 09:08

            I am currently trying to make a .wav file that will play sos in morse.

            The way I went about this is: I have a byte array that contains one wave of a beep. I then repeated that until I had the desired length. After that I inserted those bytes into a new array and put bytes containing 00 (in hexadecimal) to separate the beeps.

            If I add 1 beep to a WAVE file, it creates the file correctly (i.e. I get a beep of the desired length). Here is a picture of the waves zoomed in (I opened the file in Audacity): And here is a picture of the entire wave part:

            The problem now is that when I add a second beep, the second one becomes completely distorted: So this is what the entire file looks like now:

            If I add another beep, it will be the correct beep again, If I add yet another beep it's going to be distorted again, etc. So basically, every other wave is distorted.

            Does anyone know why this happens?

            Here is a link to a .txt file I generated containing the the audio data of the wave file I created: byteTest19.txt

            And here is a lint to a .txt file that I generated using file format.info that is a hexadecimal representation of the bytes in the .wav file I generated containing 5 beeps (with two of them, the even beeps being distorted): test3.txt

            You can tell when a new beep starts because it is preceded by a lot of 00's.

            As far as I can see, the bytes of the second beep does not differ from the first one, which is why I am asking this question.

            If anyone knows why this happens, please help me. If you need more information, don't hesitate to ask. I hope I explained well what I'm doing, if not, that's my bad.

            EDIT Here is my code:

            ...

            ANSWER

            Answered 2021-Jun-04 at 09:07

            The problem

            Your .wav file is Signed 16 bit Little Endian, Rate 44100 Hz, Mono - which means that each sample in the file is 2 bytes long, and describes a signed amplitude. So you can copy-and-paste chunks of samples without any problems, as long as their lengths are divisible by 2 (your block size). Your silences are likely of odd length, so that the 1st sample after a silence is interpreted as

            Source https://stackoverflow.com/questions/67827578

            QUESTION

            Is this transpilation issue correctly filed against babel-jest?
            Asked 2021-Jun-03 at 17:14

            I raised an issue https://github.com/facebook/jest/issues/11504 against the jest project, which I think is responsible for maintaining babel-jest. Transpilation totally fails after adding apparently harmless and error-free code.

            However, there are a lot of layers to the transpilation of a Typescript Next project, so I am unsure if this is the correct place to file the issue and matches with the likely source of the failure.

            Does this issue seem like it matches with the babel-jest project or should I file it somewhere else?

            BUG

            I found in a complex Next Typescript project that adding a handful of lines in one file was enough to break babel-jest transpilation and create runtime errors in a completely different file.

            In commit 04c4c7b, after checking out the clean project and running yarn I am able to get passing tests with yarn run test. The passing source tree is at https://github.com/cefn/jest-transpile-failure-repro/tree/04c4c7b7013e8b88c25d3ab2a7d4a33ccd3fb191

            However, after adding the handful of lines which you can see in commit 25703fc the babel-jest transpiler seems to effectively break making tests impossible to run, and a totally unrelated file starts to get runtime errors during the test which make no sense like...

            ...

            ANSWER

            Answered 2021-Jun-03 at 17:14

            You are introducing a dependency cycle in your code by adding the new

            Source https://stackoverflow.com/questions/67825205

            QUESTION

            Why is it not possible to combine `...` and named arguments in Ruby 3?
            Asked 2021-Jun-03 at 11:57

            In Ruby 3, the new ... syntax was introduced, allowing constructs like these:

            ...

            ANSWER

            Answered 2021-Jun-03 at 11:57
            section(block_section: true, ...)
            

            Source https://stackoverflow.com/questions/67819096

            QUESTION

            Collapse a vector of function calls in to one line, separating each call with &, using substitute and Reduce?
            Asked 2021-May-31 at 16:46

            I'm trying to construct the function call str_detect(words, "a") & str_detect(words, "e") & str_detect(words, "i") & str_detect(words, "o") & str_detect(words, "u") without doing all of that painful typing. I know that this is not a good way to solve the problem in question, but after doing a poor job of solving it a better way, I decided to try to do it like this just to see if I could learn anything from it.

            My attempt was as follows:

            ...

            ANSWER

            Answered 2021-May-31 at 12:33

            From funList you can achieve the expected output by -

            Source https://stackoverflow.com/questions/67773616

            QUESTION

            Matching identical columns
            Asked 2021-May-31 at 16:07

            I would like to get some help on the following problem. I have a dataframe in which I have columns v1, v2, etc. I want to know what are distinct columns in this dataset. The first column is “change_no” and the rest of the columns are serial numbers that are applicable (in this case y) or not applicable (in this case, n) for each of the change numbers.

            I want to find the distinct columns of change numbers and after that for each of the serial numbers, I want to map it to the “distinct” change number column that is found. I believe that I am not doing this the most efficient way.

            In the example, below, v1 and v4 are identical and v2 and v5 are identical. v3 and v6 do not have duplicate columns. This means that the non duplicate columns are: v1, v2, v3, v6. I now would like to get a mapping like below

            v1,v1
            v2,v5
            v3,v3
            v4,v1
            v5,v5
            v6,v6

            ...

            ANSWER

            Answered 2021-May-31 at 16:07
            Update

            A possibly faster option

            Source https://stackoverflow.com/questions/67745693

            QUESTION

            Remove multiple numbers from an ArrayList
            Asked 2021-May-31 at 06:14

            I've got this exercise "Write a program that constructs an ArrayList containing the numbers 1 to 100 and prints them out. Then ask the user for a number, and remove all multiples of that number (except for the number itself) from the list, and print the list out again. For example, if the user selects 5, it will remove 10, 15, 20, 25, 30, etc from the list."

            And I can't seem to be done with the second part (removing all multiples)

            So far this is what I've got:

            ...

            ANSWER

            Answered 2021-Mar-10 at 17:09

            Remove every multiple of the given number. Create a for loop, starting at 0, that adds the specified number to an index on every loop iteration. If the current number is NOT the original input number, remove it from the array list.

            When removing elements from the ArrayList, the index of all of the elements that come after the removed element will be shifted down by one. To counter this, we divide the current index by the input value (the value that will have all multiplies of it removed), indicating how many other values have been removed.

            Source https://stackoverflow.com/questions/66568745

            QUESTION

            JS Graph recursive vs iterative DFS order difference
            Asked 2021-May-30 at 23:12

            I looked up iterative Graph DFS and it showed using a stack for the edges but this is producing a different order vs recursive DFS. I tried using a queue for the iterative DFS as well but the only way I could get the same order as recursive DFS was using a stack of Map iterators come back to and resume the iteration over edges, but I feel like there is probably a better way to do it.

            I've included each DFS method, recursive, iterative stack, iterative queue, and iterative Map iterators with the order of each being logged:

            ...

            ANSWER

            Answered 2021-May-30 at 23:12

            Your stack of map iterators has the same result order as the recursive version because it accurately represents the state of the for loop in the recursive function.

            To contrast your simple stack version, look at the order in which edges are processed after all of them have been pushed onto to the stack: the next iteration takes the top one, which was pushed last; then the second-to-last and so on, essentially processing the edges in reverse order.

            If you want to reproduce the same result as the recursive version, you have to stack the neighbors of each node in reverse. Also you'll want to skip processing them again if they have been visited in the meantime (i.e. if they had been put on the stack multiple times).

            Source https://stackoverflow.com/questions/67765930

            QUESTION

            python inter-process mutex for arbitrary processes
            Asked 2021-May-25 at 21:00

            I need to mutex several processes running python on a linux host.

            They processes are not spawned in a way I control (to be clear, they are my code), so i cannot use multithreading.Lock, at least as I understand it. The resource being synchronized is a series of reads/writes to two separate internal services, which are old, stateful, not designed for concurrent/transactional access, and out of scope to modify.

            a couple approaches I'm familiar with but rejected so far:

            • In native code using shmget / pthread_mutex_lock (eg create a pthread mutex by well-known string name, in shared memory provided by the OS). Im hoping to not have to use/add a ctypes wrapper for this (or ideally have any low-level constructs visible at all here for this high-level app).
            • Using one of the lock file libraries such as fasteners would work - but requiring any particular file system access is awkward (the library/approach could use it robustly under the hood, but ideally my client code is abstracted from that).

            Is there a preferred way to accomplish this in python (under linux; bonus points for cross-platform)?

            ...

            ANSWER

            Answered 2021-May-25 at 21:00

            Options for synchronizing non-child processes:

            1. Use a remote manager. I'm not super familiar with this process, but the docs has at least a simple example.

            2. create a simple server with your own protocol (rather than a manager): something like a socket server on the loopback address for bouncing simple messages around.

            3. use the filesystem: https://pypi.org/project/filelock/

            4. On posix compliant systems, there's a rather straightforward wrapper for IPC constructs posix-ipc. I also found a wrapper for windows semaphores, but it's not quite as simple (though also not difficult per-say). In both cases your program would use a well known string "name" to access / create the mutex. In both cases, care / error checking is needed to handle creation of the mutex properly (see things like O_CREX flag...)

            Source https://stackoverflow.com/questions/67692704

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install constructs

            You can download it from GitHub.

            Support

            This project has adopted the Amazon Open Source Code of Conduct. We welcome community contributions and pull requests. See our contribution guide for more information on how to report issues, set up a development environment and submit code.
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            https://github.com/aws/constructs.git

          • CLI

            gh repo clone aws/constructs

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            git@github.com:aws/constructs.git

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