mute | a scalable collaborative document editor with CRDT , P2P | Editor library
kandi X-RAY | mute Summary
kandi X-RAY | mute Summary
Edit documents collaboratively in real-time with hundreds of users on the same document, even with a light server. MUTE implements a CRDT-based consistency algorithm for large scale peer-to-peer collaboration: LogootSplit. This algorithm can be seen as an extension for variable-sized elements (e.g. strings) of one of the basic CRDT algorithms for unit elements (e.g. characters).
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Top functions reviewed by kandi - BETA
- Properties of a ResyncMessage .
- Properties of a SimpleDotPosPosition .
- Properties of a RichLogog .
- Properties of a LogUpdate .
- Properties of a QueryMessage .
- Properties of a RichLogComment .
- Properties of a Identifier .
- Properties of an Identifier .
- Properties of a Position .
- Properties of a RichOperationMessage .
mute Key Features
mute Examples and Code Snippets
public static void mute(CheckedRunnable runnable) {
try {
runnable.run();
} catch (Exception e) {
throw new AssertionError(e);
}
}
private static void useOfMute() {
var out = new ByteArrayOutputStream();
Mute.mute(() -> out.write("Hello".getBytes()));
}
Community Discussions
Trending Discussions on mute
QUESTION
I'm new at CSS. I'm testing out video backgrounds at the moment and I'm unable to have the video background stay the same size when I resize my screen smaller or open my dev tools. The background becomes smaller whenever I make my screen smaller.
This is what the background looks like when the screen is smaller
Can anyone help me figure out how to make my video background responsive and make it stay the same size no matter the size of the screen, please?
This is the styling I currently have for my video background:
...ANSWER
Answered 2022-Mar-05 at 05:16Different viewports will have differing aspect ratios and so the video will not always fit exactly inside without some space at the top/bottom or the sides.
As it is more important in this case to have the video filling the whole screen, this snippet illustrates using CSS object-fit: cover
on the video element with the dimensions set to the whole viewport.
QUESTION
I am working on an application where I want to load View Component. On local machine it is working with out any problem or error but when I make deployment it is not working properly and gives me error of 500. Here is my implementation.
Jquery Function
...ANSWER
Answered 2022-Feb-25 at 16:26Please rename your view component as default. NotificatioHistory.cshtml to Default.cshtml. Some time it makes issues with custom names on production so the recommended way is to use Default.cshtml.
QUESTION
I want to play some audio with volume lvl adjusted to ear aka. "phone call mode". For this purpose, I'm using well-known and commonly advised
...ANSWER
Answered 2022-Feb-11 at 19:31found some answers to my own question, sharing with community
6-sec auto-switch mode is a new feature in Android 12, which works only if (mode == AudioSystem.MODE_IN_COMMUNICATION)
(check out flow related to MSG_CHECK_MODE_FOR_UID
flag). This should help for MODE_IN_COMMUNICATION
set to AudioManager
and left after app exit, this was messing with global/system-level audio routing. There is also a brand new AudioManager.OnModeChangedListener
called when mode is (auto-)changing
and setSpeakerphoneOn
turns out to be deprecated, even if this isn't marked in doc... we have new method setCommunicationDevice(AudioDeviceInfo)
and in its description we have info about startBluetoothSco()
, stopBluetoothSco()
and setSpeakerphoneOn(boolean)
deprecation. I'm using all three methods and now on Android 12 I'm iterating through getAvailableCommunicationDevices()
, comparing type of every item and if desired type found I'm calling setCommunicationDevice(targetAudioDeviceInfo)
. I'm NOT switching audio mode at all now, staying on MODE_NORMAL
. All my streams are AudioManager.STREAM_VOICE_CALL
type (where applicable)
for built-in earpiece audio playback aka. "ear-friendly mode" we were using
QUESTION
Below are three files to illustrate my question and the way my program is structured. What I want to do is use the bootstrap card and within it put an R variable (e.g., the result of some calculation). Is there a way I can do that with the HTML in a separate document?
For example, suppose myVariable <- 2^2
is done within the server file and I want the result of that calculation in the object myVariable to be inside the card where I've denoted "put R variable".
Thank you for advice or suggestions.
A simple ui.R file ...ANSWER
Answered 2022-Feb-04 at 23:17Since the card comes from your custom HTML, not standard card components from Shiny or other Shiny extension packages. We can use shinyjs
package to send the variable to UI and run some simple Javascript to update the value.
QUESTION
I have a component in my react website that allows my users to upload multiple images just by either clicking or dragging and dropping.
When I upload the images they are being saved in my firebase storage but the URL's for each indiviual image are not being set and i get a firebase error that reads:
...ANSWER
Answered 2022-Jan-28 at 20:31update onFilesDrop function
QUESTION
I am trying to get to grips with the specifics of the (C++20) standards requirements for container classes with a view to writing some container classes that are compatible with the standard library. To begin looking into this matter I have looked up the references for named requirements, specifically around container requirements, and have only found one general container requirement called Container
given by the standard. Reading this requirement has given my two queries that I am unsure about and would like some clarification on:
The requirement for the expression
a == b
for two container typeC
has as precondition on the element typeT
that it is equality comparable. However, noted later on the same page under the header 'other requirements' is the explicitly requirement thatT
be always equality comparable. Thus, on my reading the precondition for the aforementioned requirement is redundant and need not be given. Am I correct in this thinking, or is there something else at play here that I should take into account?I was surprised to see explicit requirements on
T
at all: notably the equality comparable requirement above and the named requirement destructible. Does this mean it is undefined behaviour to ever construct standard containers of types failing these requirements, or only to perform certain standard library function calls on them?
Apologies if these two questions sound asinine, I am currently trying to transition my C++ knowledge from a place of having a basic understanding of how to use features to a robust understanding so that I may write good generic code. Whilst I am trying to use (a draft of) the standard to look up behaviour where possible, its verbiage is oft too verbose for me to completely understand what is actually being said.
In an attempt to seek the answer I cooked up a a quick test .cpp
file to try an compile, given below. All uncommented code compiles with MSVC compiler set to C++20. All commented code will not compile, and visa versa all uncommented code will. It seems that what one naively thinks should work does In particular:
- We cannot construct any object without a destructor, though the objects type is valid and can be used for other things (for example as a template parameter!)
- We cannot create an object of
vector
, whereT
has no destructor, even if we don't attempt to create any objectsT
. Presumably because creating the destructor forvector
tries to access a destructor forT
. - We can create an object of type
vector
,T
whereT
has no operator==
, so long as we do not try to use operator==
, which would requireT
to have operator==
.
However, just because my compiler lets me make an object of vector
where T
is not equality-comparable does not mean I have achieved standards compliant behaviour/ all of our behaviour is not undefined - which is what I want I concerned about, especially as at least some of the usual requirements on the container object have been violated.
Code:
...ANSWER
Answered 2021-Dec-30 at 04:32If the members of a container are not destructible, then the container could never do anything except add new elements (or replace existing elements). erase
, resize
and destruction all involve destroying elements. If you had a type T
that was not destructible, and attempted to instantiate a vector
(say), I would expect that it would fail to compile.
As for the duplicate requirements, I suspect that's just something that snuck in when the CppReference folks wrote that page. The container requirements in the standard mention (in the entry for a == b
) that the elements must be equality comparable.
QUESTION
My situation:
- I have a basic HTML page (intranet) that takes a video and plays it on loop.
- Almost every day a new video gets created and I go to the index.html and change the value of the src.
- The web page is static on a remote display so I need to go and make a refresh to the web page.
HTML Code
...ANSWER
Answered 2021-Dec-10 at 21:57Is there a way to do this by keeping it just with javascript and HTML? (or with ASP.NET/C#)
Plain JavaScript and HTML are client side static code. It cannot modify anything stored on the server. You will need a server side application to handle your video uploads, querying, etc. Pretty much all server side languages supports this feature (PHP, ASP, NodeJS, C++, Go, Rust...)
Have you used/implemented something similar (with pictures, documents, etc.)? What technologies did you use?
It's pretty much depends what you want to do. You can go the MVC route to render the HTML code, or going a separate approach by splitting client side and server side code and link them together with an API design.
QUESTION
So I have a c# class library project that I only intend to use on windows. It contains some classes that use the System.Drawing.Image
class which is only available on windows. After upgrading to VS2022 and setting the target framework to .NET 6.0 I'm seeing a bunch of warnings that say CA1416 "This call site is reachable on all platforms. 'SomeClass.SomeMethod' is only supported on: 'windows'. See screenshot below for some examples:
In some sense, it's cool that VS2022 has scanned the library and found all the platform specific code that I'm using in the library. But I'd like to tell VS that I only plan to use the library on windows and it can mute all those warnings.
First I checked the Target Platform options in the properties of the project but didn't seen any windows specific targets.
Then I decided to edit the project's .csproj directly and changed the Target framework from
net6.0
to
net6.0-windows
But sadly even after a recompile, that didn't make the warnings go away either. So then I did some reading on the CA1416 warnings and sure enough it says in the Microsoft Docs that the TFM is ignored for assessing this warning however VS does add an attribute to the project based on the TFM that influences this warning, but it only does so if the project is configured to generate the AssemblyInfo.cs
file on the fly. But alas, my project's AssemblyInfo.cs
is maintained as a actual file rather then having it auto generated at build time.
So at this point, I'm ready to punt the ball and just disable CA1416 warnings for my project. So in the project's .proj file I added CA1416 for both the release and debug builds like so:
One would think that would be the end of those pesky warnings. (sigh) As it turns out, after rebuilding the project the warnings still show up. Got any suggestions? I'm all ears.
...ANSWER
Answered 2021-Nov-12 at 13:58One way to solve this issue is to create an .editorconfig for the solution and then add the following line to that .editorconfig file:
dotnet_diagnostic.CA1416.severity = none
This will make all "Validate platform compatibility" warnings go away.
QUESTION
I'm having a issue with mobile users using low power mode not loading the background video on my website, i've done some researching and there seems to be no resolution for this issue. This brings me to my question, how do I make it so desktop users see the video but mobile users see an image instead? Below is my HTML and CSS for my background video ID.
...ANSWER
Answered 2021-Dec-20 at 05:43just use display: block;
on and
display: none;
on image for large screen,
and display:none;
on and
display: block;
on image for small screens.
QUESTION
I have written a code for NA button in which it disable the question after click.But if user click it by mistake i am not able to make it enable after 2nd click.
Below is the code for button.
...ANSWER
Answered 2021-Dec-15 at 09:54I've would change 2 things reguarding this problem.
1: $('.answers.disabled').not($(this).closest('.answers')).length
^this counts all .answers
that is disabled, but not the one you click on. That will ensure that we can enable the input if it's disabled.
2: $(this).closest('.answers').find("input").attr('disabled', !$(this).closest('.answers').find("input").is(":disabled")); $(this).closest('.answers').toggleClass('disabled')
^This will switch between disabled and enabled based on if it's disabled or ntoe.
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