reveal | Cognite Reveal 3D viewer | Frontend Framework library
kandi X-RAY | reveal Summary
kandi X-RAY | reveal Summary
Documentation with interactive examples for the latest version is available at Reveal viewer is a highly performant 3d-viewer for the Web written in a combination of TypeScript and Rust. This repository contains the source code for the new version of the Cognite Reveal 3D viewer, including its file loading libraries. All information below is for developers.
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QUESTION
I updated from ruby 2.7.1 to 3.1.1, then removed Gemfile.lock and ran bundle update
(it's on a dev branch, so I can throw it away if this is a bad idea, I just wanted to see if it would work).
bundle update
succeeds, but when I start the server:
ANSWER
Answered 2022-Mar-19 at 10:21The problem is related to the Ruby 3.1 / Psych 4.x incompatibility described in this issue: https://bugs.ruby-lang.org/issues/17866
Ruby 3.0 comes with Psych 3, while Ruby 3.1 comes with Psych 4, which has a major breaking change (diff 3.3.2 → 4.0.0).
- The new YAML loading methods (Psych 4) do not load aliases unless they get the
aliases: true
argument. - The old YAML loading methods (Psych 3) do not support the
aliases
keyword.
At this point, it seems like anyone, anywhere that wants to load YAML in the same way it worked prior to Ruby 3.1, need to do something like this:
QUESTION
When you are working with secret keys, if your code branches unequally it could reveal bits of the secret keys via side channels. So for some algorithms it should branch uniformly independently of the secret key.
On C/C++/Rust, you can use assembly to be sure that no compiler optimizations will mess with the branching. However, on Java, the situation is difficult. First of all, it does JIT for desktop, and AOT on Android, so there are 2 possibilities for the code to be optimized in an unpredictable way, as JIT and AOT are always changing and can be different for each device. So, how are side channel attacks that take advantage of branching prevented on Java?
...ANSWER
Answered 2022-Mar-10 at 18:18When performing side-channel attacks, one of the main ways of doing these are to read the power-consumption of the chip using differential power analysis (DPA). When you have a branch in a code, such as an if statement, this can adversely affect the power draw in such a way that correlations can be made as to which choices are being made. To thwart this analysis, it would be in your interest to have a "linear" power consumption. This can do some degree be mitigated by code, but would ultimately depend upon the device itself. According Brennan et.al [1], some chose to tackle the java JIT issue by caching instructions. In code, the "best" you could do would be to program using canaries, in order to confuse an attacker, as proposed by Brennan et.al [2], and demonstrated in the following (very simplified) example code:
QUESTION
I'm experimenting with Chaum's blind signature, and what I'm trying to do is have the blinding and un-blinding done in JavaScript, and signing and verifying in Java (with bouncy castle). For the Java side, my source is this, and for JavaScript, I found blind-signatures. I've created two small codes to play with, for the Java side:
...ANSWER
Answered 2021-Dec-13 at 14:56The blind-signature library used in the NodeJS code for blind signing implements the process described here:
BlindSignature.blind()
generates the SHA256 hash of the message and determines the blind message m' = m * re mod N.BlindSignature.sign()
calculates the blind signature s' = (m')d mod N.BlindSignature.unblind()
determines the unblind signature s = s' * r-1 mod N.BlindSignature.verify()
decrypts the unblind signature (se) and compares the result with the hashed message. If both are the same, the verification is successful.
No padding takes place in this process.
In the Java code, the implementation of signing the blind message in signConcealedMessage()
is functionally identical to BlindSignature.sign()
.
In contrast, the verification in the Java code is incompatible with the above process because the Java code uses PSS as padding during verification.
A compatible Java code would be for instance:
QUESTION
I am testing my SvelteKit site with Cypress. I sometimes experience flaky tests, similar to what has been described here: https://www.cypress.io/blog/2019/01/22/when-can-the-test-click/. In short, Cypress sometimes finds and clicks a button before the event listeners are attached - as a result, the click goes nowhere. The proposed solution is to simply re-try clicking until the appropriate listeners have been attached. That works in my case as well. However, though I do understand why this can be an issue in the example given in the blog post (it's a large calendar modal), I find it hard to justify that this issue arises when using a simple Svelte button.
Here is a simple example of a button that reveals some content when clicked:
...ANSWER
Answered 2022-Feb-07 at 10:02SvelteKit will by default do server side rendering (SSR), which means the complete HTML is sent to the browser, including the button. That HTML then needs to be hydrated afterwards to become interactive. This means that some code runs so that Svelte connects to the HTML that already exists. Cypress is likely "too fast" here and clicks the button before that hydration step is completed, therefore nothing happens.
It does not happen with pure Svelte because there's no SSR involved. There's a blank index.html page initially which is completely filled by Svelte's JavaScript inside the browser, so the moment the button is visible, the event listener and everything else is already initialized by Svelte.
Comparison by steps:SvelteKit with SSR:
- Go to page X
- Page X is rendered on the server
- Page X is sent to the browser, with the complete HTML
- Svelte hydrates the HTML (Race condition with Cypress' click test)
- Completed
Pure Svelte or SvelteKit without SSR:
- Go to page X
- Blank page is sent to the browser
- Svelte constructs and initializes the HTML inside the browser (No race condition with Cypress' click test)
- Completed
QUESTION
We want to display customer (actually customer-group) specific information on product detail pages in Shopware 6.
There seems to be the HTTP cache and we are afraid that the page would be cached if a specific customer group displays the page and the information would be leaked to non-customers.
Is this assumption correct?
The documentation does not reveal much information about this.
Is there a way to set specific cache tags, so that the information is only displayed to the correct customer group?
Or do we need to fetch the data dynamically via AJAX?
Bonus question: Can the HTTP cache be simulated in automatic tests to ensure the functionality works?
What I found out so far:
The is annotation
@httpCache
for controller, which seems to control whether a page is cached or notThe cache key is generated in
\Shopware\Storefront\Framework\Cache\HttpCacheKeyGenerator::generate
. It take the full request URI into account, and somecacheHash
which is injected. I believe it would not take the customer group into accountMaybe this
generate()
method could be decorated, but I am not sure if that is the right way.There is a cookie being set
sw-cache-hash
which influences the caching. It takes the customer into account.
...sw-cache-hash
is created here:
ANSWER
Answered 2022-Jan-28 at 10:51As you can see in the last code snippet, it takes into account the active Rule ids. This means that if you create a rule (through Settings > Rule Builder) that is active on a certain group, but not on another or no group, it will be taken into account & create a different cache hash for the different customer groups.
QUESTION
I am trying the get the count of week days between two dates for which I have not found the solution in BigQuery standard sql. I have tried the BQ sql date function DATE_DIFF(date_expression_a, date_expression_b, date_part)
following published examples, but it did not reveal the result.
For example, I have two dates 2021-02-13
and 2021-03-31
and my desired outcome would be:
ANSWER
Answered 2022-Jan-18 at 16:11You can do the following:
QUESTION
After starting Xcode 13.0, I get plenty of Position and size are ambiguous for ...
and Width and horizontal position are ambiguous ...
layout warnings on an app, which didn't show up on previous Xcode version some days ago (I didn't change anything after Xcode upgrade). Mentioned objects show properly on device and simulator. Checking in detail, it reveals that all constraints seem to be correctly set.
Above example is pretty straight forward. I don't really see what the reason for the warning could possibly be.
Even more weird ... when I change the name of a label somewhere at the top of the tableview, most of the warnings (not all) just disappear. This label is in a cell which is totally unrelated to the objects generating the warnings. After restarting Xcode, the warnings are back again.
Also Update Frames
doesn't solve the issue.
Is this an Xcode bug or do I miss something?
--- UPDATE 1 (20.10.2021) ---
I noticed that the
Main.storyboard
showsambiguous="YES"
for concerned objects. Manual delete (while Xcode 13.0 is closed) doesn't help.ambiguous="YES"
is back upon next Xcode start.I noticed that all warnings refer to constraints of objects, located after tableview cell 16 downwards (spread across 4 sections). This can't be a coincidence.
Are there any limits in the number of allowed cells inside a tableview and/or section?
--- UPDATE 2 (21.10.2021) ---
Some more details. After lots of testing and reading still no solution.
The entire issue is about a tableview controller, having 7 sections with a variable number of cells (2, 2, 1, 12, 1, 3, 2). The warnings show only after cell #11 in section #4, hence cell #16 counted from the top (disregarding section boundaries).
Xcode shows many incoherences in terms of change/impact relationship as shown below.
There is a setting to disable warnings (TARGETS > Build Settings > IBSC_WARNINGS), but this doesn't change anything to the number of warnings shown. Manually (depreciated) delete of
ambiguous="YES"
inMain.storyboard
file doesn't help. I don't see anything bad in giving that a try (after a backup ofMain.storyboard
). The question probably boils down to why Xcode adds the ambiguous tag toMain.storyboard
at a first place.The project shows a yellow warning symbol top right corner of tab bar, as well as 10 warnings right of the target/device bar (very top of Xcode window). Clicking on that one opens the Issue navigator showing the 10 warnings. The storyboard shows however a red error symbol right of concerned tableview controller. Inside this list, only errors and no warnings (so now, errors or warnings?). The number is 16 errors, while the number of warnings in the top bar of Xcode shows 10 warnings. Trying to
Add missing constraints
doesn't do anything. My manually added constraints are apparently correct. See trivial example of OP (Reset settings). Lots of contradictory information across Xcode window.Changing the Document label (Identity inspector) of a switch belonging to a cell issuing a warning (e.g. cell #16), the total number of warnings goes down to 0! This label is only used by Xcode storyboard interface and doesn't show up on app UI. So why does it have an impact to constraint warnings? Non-related change solves a problem?
If the warning count is 0 due (3.) above, restarting Xcode brings all back to previous state = 10 warnings. Why 0 warnings after a settting change, then again 10 warnings after restart?
As said before, the mess starts in cell #16. However this one is a copy/paste from cell #15, which doesn't generate any warnings.
View Debugging (Frames, Alignment rectangles) shows the interface correctly - on device and simulator.
When the app runs, the layout is actually displayed exactly as designed. These warnings don't seem to have any impact on actual operation. Also they didn't show prior Xcode 13.0.
There are quite some issues regarding layout ambiguities online, but rarely any solution. Most of the time, the author resigns by just accepting the nuisance. My intention is understand why these occur and to to fix potential hidden issues (if any).
...ANSWER
Answered 2021-Dec-30 at 23:13I noticed the same bug on my app. It's happening in Static cells in TableView Controller, and ambiguous layout warning appears only for those cells that can be reached after scrolling down.
Steps I took to remove layout warnings:
- Select the view controller that shows autolayout warnings
- Inspectors > Size > Simulated Size > Freeform (see image below)
- Change height so that all cells are displayed
Now all those warnings are gone!
Xcode version: 13.2 (13C90)
QUESTION
While updating JavaFX projects to version 17.0.1, a new warning message is being issued by any version of the javafx-maven-plugin
with a version number of 0.0.5 or greater.
The warning message is:
...ANSWER
Answered 2021-Dec-27 at 19:27I recently encountered the same problem here:
When executing the command
mvn javafx:run
, thejavafx-maven-plugin
produces the following:[WARNING] Module name not found in . Module name will be assumed from module-info.java
. ThemainClass
configuration attribute is the "fully qualified name, with or without module name." While the warning can be safely ignored, adding the module name eliminates the warning:
QUESTION
I'm looking to do some in-browser video work using good-ol' FFmpeg
and Rust. Simple examples, where the caller is interacting with the ffmpeg command-line abound. More complex examples are harder to find. In my case I wish to extract, process and rotate discrete frames.
Clipchamp makes impressive use of WASM and FFmpeg
, however the downloaded WASM file (there's only one) will not reveal itself to wasm-nm
nor wasm-decompile
, both complaining about the same opcode:
- wasm-nm:
Unknown opcode 253
- wasm-decompile:
unexpected opcode: 0xfd 0x0
Has anyone wisdom to share on how I can (1) introspect the WASM module in use or (2) more generally advise on how I can (using WASM and Rust, most likely) work with video files?
...ANSWER
Answered 2021-Dec-25 at 14:45The WASM module uses SIMD instructions (prefixed with 0xfd
, and also known as vector instructions), which were merged into the spec just last month. The latest release of wasm-decompile
therefore doesn't have these enabled by default yet, but will in the next release. Meanwhile, you can enable them manually with the --enable-simd
command line option. This invocation works for me with the latest release:
QUESTION
Consider a simple pair of generic classes:
...ANSWER
Answered 2021-Dec-08 at 01:42This seems to happen anytime you call super()
and pass the a generic restricted TypeVar
argument to any function not just init. On those cases, I believe we can ask mypy to leave this poor thing as it is, by including # type: ignore
in those lines:
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No vulnerabilities reported
Install reveal
If you don't want to change package.json, you can use CLI utility npm link or yarn link. To do that:. Now reveal should be replaced with the local build.
Run viewer build
Use the build from viewer/dist. You can simply use it as a link dependency in the project that uses reveal if the target project uses yarn as its package manager.
Replace reveal version with the link on viewer/dist in the project package.json
After that, run yarn in the target project.
Don't forget you must not commit that change to the target project.
Create a link
Use the link in your target project
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