audiocard | ️ AudioCard - Opinionated , responsive , audio player | Blog library

 by   erikras TypeScript Version: 1.0.0 License: MIT

kandi X-RAY | audiocard Summary

kandi X-RAY | audiocard Summary

audiocard is a TypeScript library typically used in Web Site, Blog, Angular, React, Nodejs, Electron applications. audiocard has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

️ AudioCard is an opinionated, responsive, audio player for React, designed to be compatible with Twitter Player Cards.
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            kandi-support Support

              audiocard has a low active ecosystem.
              It has 65 star(s) with 8 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 3 open issues and 1 have been closed. On average issues are closed in 1 days. There are 22 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of audiocard is 1.0.0

            kandi-Quality Quality

              audiocard has no bugs reported.

            kandi-Security Security

              audiocard has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              audiocard is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              audiocard releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            audiocard Key Features

            No Key Features are available at this moment for audiocard.

            audiocard Examples and Code Snippets

            No Code Snippets are available at this moment for audiocard.

            Community Discussions

            QUESTION

            how to select clicked element in reactjs?
            Asked 2020-Nov-16 at 08:41

            I am new to reactjs in this i have defined components and i am passing title to audio cards and by using title i am also defining source of the audio files. and after clicking on that particular component i want to play that particular audio file. in js we can achieve this using $(this).find();

            but in reactjs how to do it can anyone help me

            ...

            ANSWER

            Answered 2020-Nov-09 at 13:20

            document.querySelector("audio") will return the first "audio" tag in the HTML, not the specific one you're looking for

            you can use ref:

            Source https://stackoverflow.com/questions/64752103

            QUESTION

            onClick and addEventListner? nothing works
            Asked 2020-Aug-18 at 18:48

            So, I'm trying to get a deck of cards created with javascript (via json api) do display when the link "audiobooks" is clicked. But it's not working. I've tried onclick in the a-tagg calling the function, tried reversing it and calling the a-tagg and applying eventListner... What am I doing wrong here? i've looked online for a solution but now I'm stuck.

            Link to stripped down fiddle:jsFiddle

            ...

            ANSWER

            Answered 2020-Aug-18 at 18:48

            Mostly typos, here goes.

            1. readystate is readyState so

            if (yhttp.readystate === XMLHttpRequest.DONE && yhttp.status === 200) {

            Should be

            if (yhttp.readyState === XMLHttpRequest.DONE && yhttp.status === 200) {

            1. You must have copy and pasted the i in your for loop but you used y as the index variable. So accessing audiobookData.items[i] should be audiobookData.items[y]

            Your complete code should look something like this

            Source https://stackoverflow.com/questions/63472258

            QUESTION

            How to change an item that isn't the one I clicked in a RecycleView?
            Asked 2019-May-18 at 02:29

            Summary

            I have a CardView in a RecycleView with a button to play or stop a song and only one song should be played at a time. So when I click one of this buttons, all the others should have a "play" icon while the clicked one should have a "stop" icon. Basically, I need to change the image of an item that I didn't click.

            The problem

            The project compiles, the songs don't overlap when multiples are played simultaneously and when I click an icon it changes to the other icon, but if I click another item, the previous one clicked don't change back and stays the same.

            Attempt

            So, I've tried to iterate over all the elements of the RecycleView, to change them back to a default icon and later just change the clicked icon, but I couldn't really access the other items that I didn't click. I've tried to reference the previous item with a global variable, but, again, I couldn't really handle this previous item.

            The AudioGridActivity code:

            ...

            ANSWER

            Answered 2019-May-18 at 02:29

            In your CardAudioGrid model initialize a boolean variable isPlaying = false

            Inside your RecyclerViewAdapter MyAdapter2 declare a integer variable that will hold the position of the currently playing item.

            Source https://stackoverflow.com/questions/56195382

            QUESTION

            How to correctly extend an existing MVVM UI component?
            Asked 2018-Sep-07 at 15:14

            In my Kotlin desktop application using TornadoFX, I have created an AudioCard layout (subclass of VBox) which has a few labels and basic audio player controls. This AudioCard has an AudioCardViewModel which handles events from the UI and an AudioCardModel which holds information like the title, subtitle, audio file path, etc. A simplified version is shown below.

            ...

            ANSWER

            Answered 2018-Sep-07 at 15:14

            Here is the solution I came across from Paul Stovell. Instead of creating the view model within the view (Option 1 in Stovell's article), I switched to injecting the view model into the view (Option 2). I also refactored for better MVVM adherence with help from the TornadoFX documentation and this answer regarding where business logic should go. My AudioCard code now looks like this:

            Source https://stackoverflow.com/questions/52212407

            QUESTION

            MS Bot Framework - Messages with audio attachments lost
            Asked 2018-May-03 at 20:03

            I'm writing a bot in Node.js using the MS Bot Framework. To send attachments, I'm actually using the filestream buffer as the contentUrl, e.g.

            ...

            ANSWER

            Answered 2018-May-03 at 20:03

            I wasn't (yet) able to get a response from FB support, but after further testing, it looks like there is a filesize limit on audio files FB Messenger will accept.

            Specifically, I was able to get a sample file of ~45KB to send and display in Messenger successfully, but a larger file of ~400KB got dropped (aka seemed to send successfully from the server-side perspective, but did not show up in Messenger).

            Strangely, some of my much larger image files went through, so it seems like this same limit does not exist for image attachments.

            Will do some further testing, but it seems like the ultimate solution will be either to majorly compress my audio files, or to host them somewhere else instead of sending as a filestream.

            Source https://stackoverflow.com/questions/50144661

            QUESTION

            How I can play any audiofile to any connected usb audio card?
            Asked 2017-May-06 at 11:18

            I have PC with linux and connected there 3 usb audio interfaces. Each audio interface has one stereo output. I have 6 speakers connected by 2 to each stereo output.

            My goal is have ability to play any sound on any card on any channel. For example I need to play sound of beating glass on first audiocard on left channel and play some sound of nature on second audiocard on right channel.

            I have looked into mpg123 but didn't found in man nothing what I want.

            My prefer to have a player with next params:

            ...

            ANSWER

            Answered 2017-May-06 at 11:18

            I have found the answer. My prefer is mplayer. It has enought functionality for my goal.

            This command:

            Source https://stackoverflow.com/questions/43806447

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install audiocard

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            Install
          • npm

            npm i audiocard

          • CLONE
          • HTTPS

            https://github.com/erikras/audiocard.git

          • CLI

            gh repo clone erikras/audiocard

          • sshUrl

            git@github.com:erikras/audiocard.git

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