hengine | A 2D graphic engine for javascript/typescript | Graphics library

 by   huang2002 TypeScript Version: 0.42.1 License: MIT

kandi X-RAY | hengine Summary

kandi X-RAY | hengine Summary

hengine is a TypeScript library typically used in User Interface, Graphics, WebGL applications. hengine has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

hengine is a 2D graphic engine with many basic functionalities such as scene management, graphic rendering, interaction detection and a simple physics engine. With hengine, you can easily create your own 2D games. Also, you can use hengine to present other awesome 2D graphics.
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            kandi-support Support

              hengine has a low active ecosystem.
              It has 5 star(s) with 0 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              hengine has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of hengine is 0.42.1

            kandi-Quality Quality

              hengine has no bugs reported.

            kandi-Security Security

              hengine has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              hengine is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              hengine releases are not available. You will need to build from source code and install.

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            hengine Key Features

            No Key Features are available at this moment for hengine.

            hengine Examples and Code Snippets

            No Code Snippets are available at this moment for hengine.

            Community Discussions

            QUESTION

            .net why need to dispose handles when closing program
            Asked 2019-Mar-29 at 08:49

            according to this documentation i have to dispose the handles when i close the program.

            https://infosys.beckhoff.com/english.php?content=../content/1033/tcquickstart/html/tcquickstart_samplevisualbasicnet.htm&id=

            ...

            ANSWER

            Answered 2019-Mar-29 at 08:49

            It's in the form closing event, which, okay, yes, if you're building a single form application will also be when the program closes but I think is probably meant to be illustrative of the general principle that you clean up after you're done using things.

            You're right in general that if the program's about to exit, you don't need to do such tidying. As Raymond Chen puts it:

            The building is being demolished. Don’t bother sweeping the floor and emptying the trash cans and erasing the whiteboards. And don’t line up at the exit to the building so everybody can move their in/out magnet to out. All you’re doing is making the demolition team wait for you to finish these pointless housecleaning tasks.

            OS handles will be reclaimed when the process exits. However, if you're communicating with external hardware, it may be cleaner to delete the handles if this places the hardware back into a known-good state (this does beg the question of what's meant to happen if your program crashes however)

            Source https://stackoverflow.com/questions/55413292

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install hengine

            You can download it from GitHub.

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            DocumentationContributing GuideChangelogLicense (MIT)
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            Install
          • npm

            npm i hengine

          • CLONE
          • HTTPS

            https://github.com/huang2002/hengine.git

          • CLI

            gh repo clone huang2002/hengine

          • sshUrl

            git@github.com:huang2002/hengine.git

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