UnityCI | Automatically testing and building Unity project | Continous Integration library

 by   karasusan TypeScript Version: Current License: ISC

kandi X-RAY | UnityCI Summary

kandi X-RAY | UnityCI Summary

UnityCI is a TypeScript library typically used in Devops, Continous Integration, Unity applications. UnityCI has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Automatically testing and building Unity project
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            kandi-support Support

              UnityCI has a low active ecosystem.
              It has 8 star(s) with 1 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              UnityCI has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of UnityCI is current.

            kandi-Quality Quality

              UnityCI has 0 bugs and 0 code smells.

            kandi-Security Security

              UnityCI has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              UnityCI code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              UnityCI is licensed under the ISC License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              UnityCI releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

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            UnityCI Key Features

            No Key Features are available at this moment for UnityCI.

            UnityCI Examples and Code Snippets

            No Code Snippets are available at this moment for UnityCI.

            Community Discussions

            QUESTION

            Console output gets lost upon starting application as child process in C#
            Asked 2021-Nov-11 at 11:24

            I'm having issues with a process started in C# not outputting to console despite it's output being redirected.

            I'm running a console application inside a unityci docker container which allows me to start unity in batch mode and is supposed to output something to console.

            If I use bash to start unity using unity-editor -projectPath myProject -executeMethod myMethod -logFile - I get all the output displayed in console as expected.

            If I use C# to start a bash process using the same arguments, I get no output.

            Here's the code I'm using to start a new process:

            ...

            ANSWER

            Answered 2021-Nov-11 at 11:24

            I figured it out. The problem was how I was starting the process. Instead of starting a instance of bash to run a script like this:

            Source https://stackoverflow.com/questions/69899810

            QUESTION

            CircleCI "Could not ensure that workspace directory exists"
            Asked 2021-Feb-25 at 19:46

            I am using CircleCI in order to build a Unity project. The build works, but I am trying to make use of the github-release orb in order to create a release on GitHub for the build. I have created a new separate job for this, so I needed to share data between the jobs. I am using persist_to_workspace in order to do that, as specified in the documentation, but the solution doesn't seem to work - I get the following error: "Could not ensure that workspace directory /root/project/Zipped exists".

            For the workspace persist logic, I've added the following lines of code in my config.yml file:

            • working_directory: /root/project - Inside the executor of the main job
            • persist_to_workspace - As a last command inside my main job's steps
            • attach_workspace - As a beginning command inside my second job's steps

            Here's my full config.yml file:

            ...

            ANSWER

            Answered 2021-Feb-25 at 19:46

            If somebody ever encounters the same issue, try to avoid making use of the /root path. I've stored the artifacts somewhere inside /tmp/, and before storing artifacts, I've manually created the folder with chmod 777 by using mkdir with the -m flag to specify chmod permissions.

            Source https://stackoverflow.com/questions/66262975

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install UnityCI

            You can download it from GitHub.

            Support

            If you have suggestions for how unityci could be improved, or want to report a bug, open an issue! We'd love all and any contributions. For more, check out the Contributing Guide.
            Find more information at:

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          • HTTPS

            https://github.com/karasusan/UnityCI.git

          • CLI

            gh repo clone karasusan/UnityCI

          • sshUrl

            git@github.com:karasusan/UnityCI.git

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