UnityCI | Automatically testing and building Unity project | Continous Integration library
kandi X-RAY | UnityCI Summary
kandi X-RAY | UnityCI Summary
Automatically testing and building Unity project
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QUESTION
I'm having issues with a process started in C# not outputting to console despite it's output being redirected.
I'm running a console application inside a unityci docker container which allows me to start unity in batch mode and is supposed to output something to console.
If I use bash to start unity using unity-editor -projectPath myProject -executeMethod myMethod -logFile -
I get all the output displayed in console as expected.
If I use C# to start a bash process using the same arguments, I get no output.
Here's the code I'm using to start a new process:
...ANSWER
Answered 2021-Nov-11 at 11:24I figured it out. The problem was how I was starting the process. Instead of starting a instance of bash to run a script like this:
QUESTION
I am using CircleCI in order to build a Unity project. The build works, but I am trying to make use of the github-release orb in order to create a release on GitHub for the build. I have created a new separate job for this, so I needed to share data between the jobs. I am using persist_to_workspace in order to do that, as specified in the documentation, but the solution doesn't seem to work - I get the following error: "Could not ensure that workspace directory /root/project/Zipped exists".
For the workspace persist logic, I've added the following lines of code in my config.yml file:
working_directory: /root/project
- Inside the executor of the main jobpersist_to_workspace
- As a last command inside my main job's stepsattach_workspace
- As a beginning command inside my second job's steps
Here's my full config.yml file:
...ANSWER
Answered 2021-Feb-25 at 19:46If somebody ever encounters the same issue, try to avoid making use of the /root path. I've stored the artifacts somewhere inside /tmp/, and before storing artifacts, I've manually created the folder with chmod 777 by using mkdir
with the -m
flag to specify chmod permissions.
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