flok | based P2P collaborative editor for live coding sounds | Editor library

 by   munshkr TypeScript Version: v1.0.0-alpha.4 License: GPL-3.0

kandi X-RAY | flok Summary

kandi X-RAY | flok Summary

flok is a TypeScript library typically used in Editor applications. flok has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

Web-based P2P collaborative editor for live coding music and graphics.
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              flok has a low active ecosystem.
              It has 192 star(s) with 28 fork(s). There are 10 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 26 open issues and 77 have been closed. On average issues are closed in 182 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of flok is v1.0.0-alpha.4

            kandi-Quality Quality

              flok has 0 bugs and 0 code smells.

            kandi-Security Security

              flok has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              flok code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              flok is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              flok releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.
              It has 23 lines of code, 0 functions and 47 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            flok Key Features

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            flok Examples and Code Snippets

            No Code Snippets are available at this moment for flok.

            Community Discussions

            QUESTION

            Python - Read remaining data from socket after TCP RST
            Asked 2020-May-13 at 13:56

            I'm implementing a file transfer protocol with the following use case:

            • The server sends the file chunk by chunk inside several frames.
            • The client might cancel the transfer: for this, it sends a message and disconnects at TCP level.

            What happened in that case on server side (Python running on Windows) is that I catch a ConnectionResetException (this is normal, the client has disconnected the socket) while sending the data to the client. I would want to read the latest data sent by the client (the message used to abort the call), but calling mysocket.recv() still raises a ConnectionResetException.

            With a wireshark capture, I can clearly see that the message was properly sent by the client prior to TCP disonnection.

            Any idea floks? Thanks!

            VR

            ...

            ANSWER

            Answered 2020-May-13 at 13:56

            In order to understand what to do about this situation, you need to understand how a TCP connection is closed (see, e.g. this) and how the socket API relates to a clean shutdown (without fail, see this).

            Your client is most likely calling close to terminate the connection. The problem with this is that there may be unread data in the socket receive queue or data arriving shortly from the other end that you will no longer be able to read, which is basically an error condition. To signal to the other end that data sent cannot be delivered to the receiving application, a reset is sent (well, technically, "SHOULD be sent" as per the RFC) and the TCP connection is abnormally terminated.

            You might think that enabling SO_LINGER will help (many, many bits have been spilt over this so I won't elaborate further), but it won't solve the problem of unread data by the client causing the reset.

            The client needs to instead call shutdown(SHUT_WR) to indicate that it is done sending, and then continue to call recv() until it reads 0 bytes indicating the other side is done sending. You may then call close().

            Note that the Python 2 socket documentation states that

            Depending on the platform, shutting down one half of the connection can also close the opposite half (e.g. on Mac OS X, shutdown(SHUT_WR) does not allow further reads on the other end of the connection).

            This sounds like a bug to me. To get around this, you would have to send your cancel message, then keep reading until you get 0 bytes so that you know the server received the cancel message. You may then close the socket.

            The Python 3.8 docs make no such disclaimer.

            Source https://stackoverflow.com/questions/61751619

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install flok

            Right now, the easiest way to use Flok is to install the repl and web packages. If this command fails with permission errors (known issue on some Debian/Ubuntu installs), you should follow this guide. In the future there will also be a single portable GUI application that will contain everything, but for now you'll have to use the terminal.

            Support

            Use flok-repl with the -t tidal parameter.
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            https://github.com/munshkr/flok.git

          • CLI

            gh repo clone munshkr/flok

          • sshUrl

            git@github.com:munshkr/flok.git

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