A simple yet powerful class based hierarchical finite state machine for Unity3D
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Using Riru to dump il2cpp data at runtime
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Example project for Unity 2020.1 Mesh API improvements
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pure python adb library for google adb service.
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A skin to improve the visual aesthetics of Steam
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🏀 React-Native clone of the Facebook Basketball game
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A tool to export any Unity GameObject into a FBX ASCII format
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This android library provide a cache with 2 layers, one in RAM in top of one disk.
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Provides the Unity Editor with adjustable, hot-swappable GUI themes across all elements.
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MotionFramework is unity3d game framework.
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A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/
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Audio reactive Unity VFX with LASP
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Non-realistic hair simulation in Unity
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Provides a service to install NuGet packages into a Unity project via the Unity Package Manager
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com.unity.multiplayer.docsby Unity-Technologies
JavaScript 516 Version:Current License: Proprietary (Proprietary)
Open Source documentation for Unity Multiplayer, which includes Netcode for GameObjects, the Unity Transport Package, Multiplayer Tools and Educational references and Sample Games such as Boss Room.
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Modern Lockstep with clientside prediction and rollback
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Custom Nodes for Unity Shader Graph
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A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d
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A plugin for Unity that lets you access Streaming Assets directly on Android.
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Imports Tiled files to Unity. Better than regular Tiled2Unity.
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A mesh-based PBR decal system for Unity's universal render pipeline.
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FFT ocean for Unity
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Ruppert's Delaunay Refinement Algorithm in Unity
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Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at the root. Set up your lighting and in the editor go to Assets->Bake Prefab Lightmaps. After is processed you can now spawn your prefabs in different scenes and they will use the lightmapping from the original scene.
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Desktop Duplication API implementation for Unity (only for Windows 8/10)
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A lightweight editor for Analysis Services Tabular and Power BI XMLA Models built in .NET/WinForms
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Advanced Pathfinding for C#
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Single draw call UI solution for Unity with multi resolution support and more.
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Azure Kinect plugin for Unity VFX Graph
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Deep Depth Completion of a Single RGB-D Image
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C# HotFix C#热更新 unity3d 热更新
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Projection Decals for Unity's Universal Render Pipeline.
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⭐ Bringing WebXR to Unity 3D ! B-)
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Modified Shader Graph package implementing Procedural Stochastic Texturing
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A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.
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PSX retro graphics plugin for URP with Shadergraph in Unity
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[deprecated] For native C atomics, see Turf instead
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Fork of original GoB script (I just added some fixes)
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Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
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Animating grass shader for Unity
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a signed distance field baker for Unity
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Unity ECS example for special effects
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C# custom implementation for Discord Rich Presence. Not deprecated and still available!
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WebRTC package for Unity
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Custom InputManager for Unity
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Save Game Free is a free and simple but powerful solution for saving and loading game data in unity.
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deep clone java objects
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UnityHFSMby Inspiaaa
A simple yet powerful class based hierarchical finite state machine for Unity3D
C# 529Updated: 1 y ago License: Permissive (MIT)
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Riru-Il2CppDumperby Perfare
Using Riru to dump il2cpp data at runtime
C 529Updated: 3 y ago License: Permissive (MIT)
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MeshApiExamplesby Unity-Technologies
Example project for Unity 2020.1 Mesh API improvements
C# 528Updated: 2 y ago License: Permissive (MIT)
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adbutilsby openatx
pure python adb library for google adb service.
Python 525Updated: 1 y ago License: Permissive (MIT)
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Pressure-for-Steamby DirtDiglett
A skin to improve the visual aesthetics of Steam
CSS 525Updated: 3 y ago License: Proprietary (Proprietary)
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react-native-basketballby FaridSafi
🏀 React-Native clone of the Facebook Basketball game
JavaScript 523Updated: 4 y ago License: Permissive (MIT)
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UnityFBXExporterby KellanHiggins
A tool to export any Unity GameObject into a FBX ASCII format
C# 523Updated: 3 y ago License: Proprietary (Proprietary)
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dualcacheby vincentbrison
This android library provide a cache with 2 layers, one in RAM in top of one disk.
Java 522Updated: 3 y ago License: Permissive (Apache-2.0)
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unity-themesby zios
Provides the Unity Editor with adjustable, hot-swappable GUI themes across all elements.
C# 522Updated: 4 y ago License: Permissive (MIT)
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MotionFrameworkby gmhevinci
MotionFramework is unity3d game framework.
C# 522Updated: 2 y ago License: Permissive (MIT)
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VCTRendererby jose-villegas
A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/
C++ 520Updated: 2 y ago License: Permissive (MIT)
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LaspVfxby keijiro
Audio reactive Unity VFX with LASP
C# 518Updated: 2 y ago License: Permissive (Unlicense)
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unity-editor-iconsby halak
C# 517Updated: 1 y ago License: No License (No License)
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KvantWigby keijiro
Non-realistic hair simulation in Unity
C# 516Updated: 2 y ago License: Permissive (MIT)
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UnityNuGetby xoofx
Provides a service to install NuGet packages into a Unity project via the Unity Package Manager
C# 516Updated: 1 y ago License: Permissive (BSD-2-Clause)
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com.unity.multiplayer.docsby Unity-Technologies
Open Source documentation for Unity Multiplayer, which includes Netcode for GameObjects, the Unity Transport Package, Multiplayer Tools and Educational references and Sample Games such as Boss Room.
JavaScript 516Updated: 1 y ago License: Proprietary (Proprietary)
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UnityLockstepby proepkes
Modern Lockstep with clientside prediction and rollback
C# 515Updated: 2 y ago License: Permissive (MIT)
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shader-graph-nodesby gilescoope
Custom Nodes for Unity Shader Graph
C# 514Updated: 1 y ago License: Permissive (MIT)
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turbo-console-logby Chakroun-Anas
TypeScript 514Updated: 2 y ago License: No License (No License)
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BulletSharpUnity3dby Phong13
A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d
C# 513Updated: 1 y ago License: Proprietary (Proprietary)
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BetterStreamingAssetsby gwiazdorrr
A plugin for Unity that lets you access Streaming Assets directly on Android.
C# 513Updated: 2 y ago License: Permissive (MIT)
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SuperTiled2Unityby Seanba
Imports Tiled files to Unity. Better than regular Tiled2Unity.
C# 513Updated: 2 y ago License: Permissive (MIT)
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driven-decalsby Anatta336
A mesh-based PBR decal system for Unity's universal render pipeline.
C# 513Updated: 2 y ago License: Permissive (MIT)
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unity-triangulation2Dby mattatz
Ruppert's Delaunay Refinement Algorithm in Unity
C# 512Updated: 2 y ago License: Permissive (MIT)
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PrefabLightmappingby Ayfel
Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at the root. Set up your lighting and in the editor go to Assets->Bake Prefab Lightmaps. After is processed you can now spawn your prefabs in different scenes and they will use the lightmapping from the original scene.
C# 512Updated: 1 y ago License: No License (No License)
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uDesktopDuplicationby hecomi
Desktop Duplication API implementation for Unity (only for Windows 8/10)
C++ 512Updated: 2 y ago License: Permissive (MIT)
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TabularEditorby otykier
A lightweight editor for Analysis Services Tabular and Power BI XMLA Models built in .NET/WinForms
C# 511Updated: 3 y ago License: Proprietary (Proprietary)
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SharpNavby Robmaister
Advanced Pathfinding for C#
C# 510Updated: 1 y ago License: Proprietary (Proprietary)
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UIToolkitby oddgames
Single draw call UI solution for Unity with multi resolution support and more.
C# 509Updated: 4 y ago License: No License (No License)
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Akvfxby keijiro
Azure Kinect plugin for Unity VFX Graph
C# 509Updated: 2 y ago License: Proprietary (Proprietary)
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DeepCompletionReleaseby yindaz
Deep Depth Completion of a Single RGB-D Image
C 505Updated: 2 y ago License: No License (No License)
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cshotfixby qq576067421
C# HotFix C#热更新 unity3d 热更新
C# 502Updated: 3 y ago License: Proprietary (Proprietary)
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kDecalsby Kink3d
Projection Decals for Unity's Universal Render Pipeline.
C# 502Updated: 2 y ago License: Permissive (MIT)
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Simple-WebXR-Unityby Rufus31415
⭐ Bringing WebXR to Unity 3D ! B-)
C# 502Updated: 2 y ago License: Permissive (MIT)
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procedural-stochastic-texturingby UnityLabs
Modified Shader Graph package implementing Procedural Stochastic Texturing
C# 501Updated: 2 y ago License: No License (No License)
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BNAOby Fewes
A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.
C# 499Updated: 2 y ago License: Permissive (MIT)
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URP-PSXby Kodrin
PSX retro graphics plugin for URP with Shadergraph in Unity
C# 499Updated: 2 y ago License: Permissive (MIT)
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mintomicby mintomic
[deprecated] For native C atomics, see Turf instead
C 498Updated: 3 y ago License: Proprietary (Proprietary)
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GoBby JoseConseco
Fork of original GoB script (I just added some fixes)
Python 497Updated: 2 y ago License: Strong Copyleft (GPL-3.0)
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Marching-Cubes-Terrainby Eldemarkki
Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
C# 497Updated: 2 y ago License: Permissive (MIT)
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KvantGrassby keijiro
Animating grass shader for Unity
C# 494Updated: 1 y ago License: No License (No License)
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SDFrby xraxra
a signed distance field baker for Unity
C# 494Updated: 3 y ago License: Permissive (MIT)
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Fireflyby keijiro
Unity ECS example for special effects
C# 492Updated: 3 y ago License: No License (No License)
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discord-rpc-csharpby Lachee
C# custom implementation for Discord Rich Presence. Not deprecated and still available!
C# 491Updated: 2 y ago License: Permissive (MIT)
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com.unity.webrtcby Unity-Technologies
WebRTC package for Unity
C 490Updated: 3 y ago License: Permissive (Apache-2.0)
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InputManagerby daemon3000
Custom InputManager for Unity
C# 489Updated: 3 y ago License: Proprietary (Proprietary)
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SaveGameFreeby BayatGames
Save Game Free is a free and simple but powerful solution for saving and loading game data in unity.
C# 489Updated: 1 y ago License: Permissive (MIT)
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c
cloningby kostaskougios
deep clone java objects
Java 488Updated: 3 y ago License: Proprietary (Proprietary)
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