UIToolkit | Single draw call UI solution for Unity with multi | Game Engine library

 by   oddgames C# Version: Current License: No License

kandi X-RAY | UIToolkit Summary

kandi X-RAY | UIToolkit Summary

UIToolkit is a C# library typically used in Gaming, Game Engine, Unity applications. UIToolkit has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Single draw call UI solution for Unity with multi resolution support and more.
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            kandi-support Support

              UIToolkit has a low active ecosystem.
              It has 509 star(s) with 154 fork(s). There are 73 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 47 open issues and 35 have been closed. On average issues are closed in 36 days. There are 6 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of UIToolkit is current.

            kandi-Quality Quality

              UIToolkit has no bugs reported.

            kandi-Security Security

              UIToolkit has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              UIToolkit does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              UIToolkit releases are not available. You will need to build from source code and install.

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            UIToolkit Key Features

            No Key Features are available at this moment for UIToolkit.

            UIToolkit Examples and Code Snippets

            No Code Snippets are available at this moment for UIToolkit.

            Community Discussions

            QUESTION

            How to fetch variables inside script entry using Jsoup
            Asked 2017-Dec-13 at 08:02

            I am using Jsoup to crawl data.

            Part of page source looks like this:

            ...

            ANSWER

            Answered 2017-Dec-13 at 08:02

            You can find all script elements like so:

            Source https://stackoverflow.com/questions/47766187

            QUESTION

            Java : Throwable not caught
            Asked 2017-Nov-28 at 16:14

            I got this code in java :

            ...

            ANSWER

            Answered 2017-Nov-28 at 16:11

            The stack trace you've provided shows that the problem is actually not in directly loading the "com.sun.deploy.uitoolkit.impl.fx.ui.MixedCodeInSwing" class, it does find that one. But, in the process of loading that class, it tries to also load com/sun/deploy/ui/DialogTemplate, and that's the part where it's failing.

            I googled "com.sun.deploy.uitoolkit.impl.fx.ui.MixedCodeInSwing" and ran into what I believe is the source code of this class you're trying to load. Here is the link to the specific line of code where that in turn is trying to load the DialogTemplate thing: https://github.com/barchart/barchart-javafx-study/blob/master/barchart-oracle-javafx-2.2.7/src/main/java/com/sun/deploy/uitoolkit/impl/fx/ui/MixedCodeInSwing.java#L76

            You'll notice that that particular line of code is already in a try{} block, and there already is a catch{} block afterwards which catches the ClassNotFoundException before you get a chance to catch it, and prints the stack trace at the following line of code: https://github.com/barchart/barchart-javafx-study/blob/master/barchart-oracle-javafx-2.2.7/src/main/java/com/sun/deploy/uitoolkit/impl/fx/ui/MixedCodeInSwing.java#L105

            So, to summarize, the class you're trying to load already catches the error before you get a chance to, prints its stack trace, and does not throw the error again, so there's nothing left for you to catch

            Source https://stackoverflow.com/questions/47535765

            QUESTION

            NoClassDefFoundError with Java Web Start and Websockets
            Asked 2017-Jan-30 at 14:29

            My applet works in Eclipse when I run it with "Run As -> Java Applet", but when I try to launch it with a JNLP file, I get a NoClassDefFoundError. Im trying to use the javax.websocket-api inside my application, which uses the tyrus implementation.

            Java code:

            ...

            ANSWER

            Answered 2017-Jan-30 at 14:29

            Turns out the error was caused by the Trusted-Library attribute in my MANIFEST.MF file. So, if anybody is having similar problems, check that your manifest file does not contain any errors and is consistent with your jnlp file.

            Source https://stackoverflow.com/questions/41873369

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install UIToolkit

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/oddgames/UIToolkit.git

          • CLI

            gh repo clone oddgames/UIToolkit

          • sshUrl

            git@github.com:oddgames/UIToolkit.git

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