SuperTiled2Unity | Imports Tiled files to Unity | Editor library
kandi X-RAY | SuperTiled2Unity Summary
kandi X-RAY | SuperTiled2Unity Summary
SuperTiled2Unity is a Unity Package that gives you the ability to import your Tiled Map Editor maps directly into your Unity projects. SuperTiled2Unity uses Scripted Importers, available with Unity 2018 and later, so that the import process is contained completely within your Unity project across all platforms. Updates are made automatically as you make changes to your map in Tiled and save them. There's no need for a separate export process. Documentation for SuperTiled2Unity can be found on Read the Docs.
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QUESTION
I'm trying to code a custom importer for the SuperTiled2Unity plugin in Unity. This task is explained in the pugin documentation: here. My problem is that Unity don't seem to be aware that the plugin is installed which is weird because it works perfectly while the plugin import a tiled map. The problem occurs when a call the plugin in a script:
...ANSWER
Answered 2020-Sep-22 at 22:08The plugin is in it's own assembly definition. It's likely set up only be referenced by specific other assemblies that need it. Try putting your scripts that use SuperTiled2Unity in the same folder as SuperTiled2Unity's scripts. This will make it part of the same assembly. If that works then you either need to keep it there or set the SuperTiled2Unity assemblies to be referenced by your extension's assembly definition.
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