cpp | Implementation of All ▲lgorithms in C++ Programming Language | Learning library

 by   AllAlgorithms C++ Version: Current License: MIT

kandi X-RAY | cpp Summary

kandi X-RAY | cpp Summary

cpp is a C++ library typically used in Tutorial, Learning, Example Codes applications. cpp has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Informally, an algorithm is any well-defined computational procedure that takes some value, or set of values, as input and produces some value, or set of values, as output. An algorithm is thus a sequence of computational steps that transform the input into the output.
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              cpp has a low active ecosystem.
              It has 564 star(s) with 305 fork(s). There are 30 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 5 open issues and 10 have been closed. On average issues are closed in 219 days. There are 26 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of cpp is current.

            kandi-Quality Quality

              cpp has 0 bugs and 0 code smells.

            kandi-Security Security

              cpp has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              cpp code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              cpp is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              cpp releases are not available. You will need to build from source code and install.

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            cpp Key Features

            No Key Features are available at this moment for cpp.

            cpp Examples and Code Snippets

            No Code Snippets are available at this moment for cpp.

            Community Discussions

            QUESTION

            What's the purpose of const swap() function?
            Asked 2022-Apr-07 at 14:09

            While implementing a custom tuple (here), I found there is a wired swap() function that takes const parameters (cppreference):

            ...

            ANSWER

            Answered 2022-Apr-07 at 13:59

            You have missed the footnote about when that overload is available:

            This overload participates in overload resolution only if std::is_swappable_v is true for all i from 0 to sizeof...(Types).

            If you have a type const_swappable such that swap(const const_swappable &, const const_swappable &) is sensible, then there is no reason why you shouldn't be able to swap const std::tuple &.

            Source https://stackoverflow.com/questions/71783377

            QUESTION

            Null pointer check via "myPtr > 0"
            Asked 2022-Mar-30 at 01:04

            In some legacy code I came across the following null pointer check.

            ...

            ANSWER

            Answered 2022-Mar-28 at 12:46

            Ordered comparison between a pointer and an integer is ill-formed in C++ (even when the integer is a null pointer constant such as it is in this case). The risk is that compilers are allowed to, and do, refuse to compile such code.

            You can rewrite it as either of these:

            Source https://stackoverflow.com/questions/71646288

            QUESTION

            Why is the return type of std::rand() not an unsigned int?
            Asked 2022-Mar-28 at 15:04

            std::rand said,

            int rand();
            Returns a pseudo-random integral value between ​0​ and RAND_MAX (​0​ and RAND_MAX included).

            Since it is guaranteed that a non-negative integer will be returned, why the return type is signed?

            I am not talking about if we should use it here. Is it a historical issue or some bad design?

            ...

            ANSWER

            Answered 2022-Mar-02 at 02:12

            There is much debate about unsigned. Without going too much into subjective territory, consider the following: What matters is not whether the value returned from rand() cannot be negative. What matters is that rand() returns a value of a certain type and that type determines what you can do with that value. rand() never returns a negative value, but does it make sense to apply operations on the value that make the value negative? Certainly yes. For example you might want to do:

            Source https://stackoverflow.com/questions/71306268

            QUESTION

            What is the proper evaluation order when assigning a value in a map?
            Asked 2022-Feb-02 at 09:25

            I know that compiler is usually the last thing to blame for bugs in a code, but I do not see any other explanation for the following behaviour of the following C++ code (distilled down from an actual project):

            ...

            ANSWER

            Answered 2022-Feb-01 at 15:49

            The evaluation order of A = B was not specified before c++17, after c++17 B is guaranteed to be evaluated before A, see https://en.cppreference.com/w/cpp/language/eval_order rule 20.

            The behaviour of valMap[val] = valMap.size(); is therefore unspecified in c++14, you should use:

            Source https://stackoverflow.com/questions/70943170

            QUESTION

            Difference between const std::array and std::array
            Asked 2022-Jan-22 at 22:22

            Is there any practical difference between std::array and const std::array?

            It looks that non-const array holding const elements is still not able to be swapped; assignment operator is not working either.

            When should I prefer one over the other one?

            ...

            ANSWER

            Answered 2022-Jan-21 at 15:04

            there could be at least one difference - case when you need to pass variable to some other function, for example:

            Source https://stackoverflow.com/questions/70803002

            QUESTION

            Why does iteration over an inclusive range generate longer assembly in Rust?
            Asked 2022-Jan-15 at 11:19

            These two loops are equivalent in C++ and Rust:

            ...

            ANSWER

            Answered 2022-Jan-12 at 10:20

            Overflow in the iterator state.

            The C++ version will loop forever when given a large enough input:

            Source https://stackoverflow.com/questions/70672533

            QUESTION

            The "(optional)" marker in cppreference.com documentation
            Asked 2022-Jan-04 at 14:27

            Last week, I had a discussion with a colleague in understanding the documentation of C++ features on cppreference.com. We had a look at the documentation of the parameter packs, in particular the meaning of the (optional) marker:

            (Another example can be found here.)

            I thought it means that this part of the syntax is optional. Meaning I can omit this part in the syntax, but it is always required to be supported by the compiler to comply with the C++ standard. But he stated that it means that it is optional in the standard and that a compiler does not need to support this feature to comply to the standard. Which is it? Both of these explanations make sense to me.

            I couldn't find any kind of explanation on the cppreference web site. I also tried to google it but always landed at std::optional...

            ...

            ANSWER

            Answered 2021-Aug-21 at 20:22

            It means that particular token is optional. For instance both these declarations work:

            Source https://stackoverflow.com/questions/68876460

            QUESTION

            Union's default constructor is implicitly deleted
            Asked 2021-Dec-20 at 22:48

            The following code:

            ...

            ANSWER

            Answered 2021-Dec-20 at 22:26

            It's all slightly mysterious. gcc behaves the same as clang.

            The standard has this to say (emphasis mine):

            Absent default member initializers, if any non-static data member of a union has a non-trivial default constructor, copy constructor, move constructor, copy assignment operator, move assignment operator, or destructor, the corresponding member function of the union must be user-provided or it will be implicitly deleted for the union.

            But I think the wording is a bit wooly here. I think what they actually mean is that you must provide an initialiser for the member that has (in your example) a non-trivial constructor, like so:

            Source https://stackoverflow.com/questions/70428563

            QUESTION

            Passing a C-style array to `span`
            Asked 2021-Nov-27 at 02:27

            C++20 introduced std::span, which is a view-like object that can take in a continuous sequence, such as a C-style array, std::array, and std::vector. A common problem with a C-style array is it will decay to a pointer when passing to a function. Such a problem can be solved by using std::span:

            ...

            ANSWER

            Answered 2021-Nov-27 at 02:27

            The question is not why this fails for int[], but why it works for all the other types! Unfortunately, you have fallen prey to ADL which is actually calling std::size instead of the size function you have written. This is because all overloads of your function fail, and so it looks in the namespace of the first argument for a matching function, where it finds std::size. Rerun your program with the function renamed to something else:

            Source https://stackoverflow.com/questions/70117922

            QUESTION

            Clarification on difference in ODR rules for structs in C and C++
            Asked 2021-Nov-02 at 13:15

            I am aware of how ODR, linkage, static, and extern "C" work with functions. But I am not sure about visibility of types since they cannot be declared static and there are no anonymous namespaces in C.

            In particular, I would like to know the validity of the following code if compiled as C and C++

            ...

            ANSWER

            Answered 2021-Oct-20 at 09:43

            For C. The program is valid. The only requirement that applies here is "strict aliasing rule" saying that the object can be accessed only via a l-value of a compatible type (+ a few exception described in 6.5p7).

            The compatibility of structures/unions defined in separate translation units is defined in 6.2.7p1.

            ... two structure, union, or enumerated types declared in separate translation units are compatible if their tags and members satisfy the following requirements: If one is declared with a tag, the other shall be declared with the same tag. If both are completed anywhere within their respective translation units, then the following additional requirements apply: there shall be a one-to-one correspondence between their members such that each pair of corresponding members are declared with compatible types; if one member of the pair is declared with an alignment specifier, the other is declared with an equivalent alignment specifier; and if one member of the pair is declared with a name, the other is declared with the same name. For two structures, corresponding members shall be declared in the same order. For two structures or unions, corresponding bit-fields shall have the same widths. For two enumerations, corresponding members shall have the same values.

            Therefore the structures are not compatible in the example.

            However, it is not an issue because the f object is created and accessed via locally defined type. UB would be invoked if the object was created with Foo type defined in one translation unit and accessed via other Foo type in the other translation unit:

            Source https://stackoverflow.com/questions/69642941

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

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            You can download it from GitHub.

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