RadeonImageFilter | machine learning to enhance images | GPU library

 by   GPUOpen-LibrariesAndSDKs C++ Version: v1.7.3 License: Apache-2.0

kandi X-RAY | RadeonImageFilter Summary

kandi X-RAY | RadeonImageFilter Summary

RadeonImageFilter is a C++ library typically used in Hardware, GPU, Deep Learning applications. RadeonImageFilter has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Harness the power of machine learning to enhance images with denoising, enabling your application to produce high quality images in a fraction of the time traditional denoising filters take. Uses AMD’s MIOpen machine learning library, Microsoft DirectML or Apple MPS for AI-accelerated denoising and upscaling Also includes standard GPU-accelerated filters for rotation, blurring, tone mapping, color changes, anti-aliasing, and edge detection (the standard filters are not AI-accelerated) Supports AMD GPUs as well as those of other vendors using OpenCL and DX12 Supports Apple Metal Works across Windows, Linux, and macOS.
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              RadeonImageFilter has a low active ecosystem.
              It has 31 star(s) with 10 fork(s). There are 12 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 6 open issues and 13 have been closed. On average issues are closed in 49 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of RadeonImageFilter is v1.7.3

            kandi-Quality Quality

              RadeonImageFilter has no bugs reported.

            kandi-Security Security

              RadeonImageFilter has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              RadeonImageFilter is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              RadeonImageFilter releases are available to install and integrate.
              Installation instructions are available. Examples and code snippets are not available.

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            RadeonImageFilter Key Features

            No Key Features are available at this moment for RadeonImageFilter.

            RadeonImageFilter Examples and Code Snippets

            No Code Snippets are available at this moment for RadeonImageFilter.

            Community Discussions

            Trending Discussions on RadeonImageFilter

            QUESTION

            Unity VM crash (looks like acceleration issue)
            Asked 2021-Jan-20 at 11:17

            There is a problem with run Unity project on Hyper-V virtual machine. To make a long story short, my Unity project is working on my PC, but doesn't work on a VM. I described this in detail here:

            https://stackoverflow.com/q/65550732/5709159.

            I found a crash log where Unity wrote everything. Because there is a restriction on number of chars that I can post on stack overflow I uploaded the full file here: https://drive.google.com/file/d/1xAtTUytNGH7WFSSIr8WGotCDrvQKW9f-/view, and here I just posted the last part of this file:

            ...

            ANSWER

            Answered 2021-Jan-13 at 06:17

            The execution fails when it tries to enable or access a dedicated graphics card/driver:

            Source https://stackoverflow.com/questions/65560295

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install RadeonImageFilter

            With release 1.6.1 we introduced static build too. It is just for the main module, so RadeonImageFilters. The others ones will still be dynamic as we have a delay load mechanism for all of them. Therefore in the Static folder you will only find the radeonImageFilters static lib/a file and the other dll/so/dylib file are located in the Dyniacm folder.

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            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/GPUOpen-LibrariesAndSDKs/RadeonImageFilter.git

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            gh repo clone GPUOpen-LibrariesAndSDKs/RadeonImageFilter

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            git@github.com:GPUOpen-LibrariesAndSDKs/RadeonImageFilter.git

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