LearnCPP | Learn Cpp from Beginner to Advanced ✅ Practice 🎯 Code 💻 | Learning library

 by   Lakhankumawat C++ Version: Current License: MIT

kandi X-RAY | LearnCPP Summary

kandi X-RAY | LearnCPP Summary

LearnCPP is a C++ library typically used in Tutorial, Learning, Example Codes, LeetCode applications. LearnCPP has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Learn Cpp from Beginner to Advanced ✅ Practice 🎯 Code 💻 Repeat 🔁 One step solution for c++ beginners and cp enthusiasts.
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              LearnCPP has a low active ecosystem.
              It has 454 star(s) with 484 fork(s). There are 12 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 737 have been closed. On average issues are closed in 106 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of LearnCPP is current.

            kandi-Quality Quality

              LearnCPP has no bugs reported.

            kandi-Security Security

              LearnCPP has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              LearnCPP is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              LearnCPP releases are not available. You will need to build from source code and install.

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            LearnCPP Key Features

            No Key Features are available at this moment for LearnCPP.

            LearnCPP Examples and Code Snippets

            No Code Snippets are available at this moment for LearnCPP.

            Community Discussions

            QUESTION

            Using 'new' to declare variables without using delete afterward in Qt
            Asked 2021-Jun-01 at 18:25

            From this post, I can conclude that there're 2 main ways (there may be other ways, of course) of declaring a new widget in Qt:

            1. Not using new keyword:
            ...

            ANSWER

            Answered 2021-Jun-01 at 18:25

            All QObjects will delete their own child objects automatically. (See docs here.) QWidgets are QObjects. So as long as you establish a parent/child relationship, you do not need to manually delete your objects. To do that, simply pass a pointer to the parent object to the constructor:

            Source https://stackoverflow.com/questions/67793467

            QUESTION

            Default initialization of member variables or add more constructors? Best practice for creating classes?
            Asked 2021-May-30 at 16:06

            Following a tutorial on learncpp.com which discusses declaring member variables outside of constructors. However in previous lessons the author mentions that minimizing the amount of constructors is optimal and can be done by using default values in the parameters of a constructor. This is confusing to me because suddenly there are two places to give default values, directly where you define your member variable, and in the parameter of the constructor. Additionally, it seemed like the whole point of defining default values outside of the constructor was to prevent redundant code because "if you update the default value for a member, you need to touch each constructor".

            Here's the example used:

            ...

            ANSWER

            Answered 2021-May-30 at 16:06

            You can rewrite your constructors to not have any default parameters by adding some constructors

            Source https://stackoverflow.com/questions/67763118

            QUESTION

            Argument of type "SQLCHAR" is incompatible with parameter of type "SQLCHAR *"
            Asked 2021-Apr-18 at 21:52
            #include 
            #include 
            #include 
            #include 
            #include 
            
            using namespace std;
            
            int main()
            {
                
            
                SQLHSTMT retrieveNumber;
                SQLUINTEGER IDNumber;
                SQLINTEGER IDNumberInd = 0;
                SQLRETURN rc;
            
            
                // Tried creating SQLWCHAR here to input to SQLPrepare but gives me:
                // 'argument of type "SQLWCHAR" is incompatible with parameter of type "SQLWCHAR *"'
                wchar_t text{ *"SELECT * FROM Table_1" };
                SQLCHAR statementText1{ text };
            
            
            
                SQLPrepare(retrieveNumber, statementText1, SQL_NTS);
            }
            
            ...

            ANSWER

            Answered 2021-Apr-18 at 21:52

            Your text and statementText1 variables are declared all wrong.

            You are dereferencing a pointer to a narrow string literal, thus accessing its 1st character, which you then assign to text, which is declared as a single wchar_t.

            You are then assigning that wchar_t to statementText1, which is declared as a single unsigned char.

            You are then passing that single character to SQLPrepare(), but it expects a pointer to a (non-const) null-terminated string instead, thus the compile fails.

            Try this instead:

            Source https://stackoverflow.com/questions/67152660

            QUESTION

            What type do vector strings deduce to?
            Asked 2021-Mar-13 at 06:03

            I'm becoming familiar with using vectors (reading An introduction to std::vector), and it displays the following code as an example:

            ...

            ANSWER

            Answered 2021-Mar-13 at 03:20

            (i.e. std::string

            No, string literals are not related to the class std::string. Technically this could happen if vector had a special deduction guide for this, but it doesn't.

            ... char*

            No, string literals are const.

            The contained type will be deduced as const char*.

            Source https://stackoverflow.com/questions/66609753

            QUESTION

            Are dynamic arrays actually dynamic?
            Asked 2021-Mar-11 at 04:11

            I'm reading about dynamic arrays (specifically at https://www.learncpp.com/cpp-tutorial/dynamically-allocating-arrays/), and it seems to me that dynamic arrays are not actually dynamic, in that the size allocated for them cannot be changed.

            If I am understanding correctly, the main use or point of dynamic arrays vs fixed arrays is that dynamic arrays will be allocated on the heap rather than the stack, and therefore can be larger. The terms "dynamic" and "fixed" give me the impression that one can be changed and the other cannot, but it doesn't seem to be the case.

            Is this correct, or am I misunderstanding something about dynamic vs fixed arrays?

            ...

            ANSWER

            Answered 2021-Mar-11 at 04:11

            Dynamic arrays are dynamic i.e. they have dynamic lifetime / dynamic storage (i.e. they are stored in free store aka "heap").

            Dynamic arrays are also dynamic in the sense that unlike array variables, their size can be determined at runtime i.e. it doesn't need to be compile time constant. Example:

            Source https://stackoverflow.com/questions/66576242

            QUESTION

            Displaying rounded off values instead of exact value in decimal in C++
            Asked 2021-Mar-01 at 10:38

            I'm using MS Visual C++ 6.0 (as my work requires) on a pretty decent Windows 10 PC.

            I'm having trouble with displaying the value after the decimal that is entered manually via "cin >>", I've tried the fix that was answered thru DSKVP's question (Show two digits after decimal point in c++) but it still won't show the decimal values, it just drops the digits after the decimal and/or rounds them off.

            ...

            ANSWER

            Answered 2021-Mar-01 at 08:40

            I tested your code, and the only thing I changed was the return type of readResults() from int to double. Once I did that, I got the results I expected!

            Source https://stackoverflow.com/questions/66418776

            QUESTION

            Is function template specialization really allowed?
            Asked 2021-Jan-02 at 05:33

            As per this article, which says that( emphasis mine ):

            Partial template specialization allows us to specialize classes (but not individual functions!)

            It seems that function partial template specialization is not allowed. Is that really correct?

            What confuses me is that why these code snippets could be compiled successfully:

            ...

            ANSWER

            Answered 2021-Jan-02 at 05:33

            Is function template specialization really allowed?

            Yes, but not partial specialisation.

            It seems that function partcial template specialization is not allowed.Is it really correct?

            If you mean partial specialisation, that is indeed not allowed for function templates.

            Source https://stackoverflow.com/questions/65535818

            QUESTION

            Addition between int datatypes and custom class datatypes in c++ to get higher performance
            Asked 2020-Nov-05 at 00:20

            I produced my own class long_number to proceed mathematical operations for higher numbers than long long int (for prime numbers purpose, etc. ). Now I am testing the addition and comparing the speed on the following code:

            ...

            ANSWER

            Answered 2020-Nov-05 at 00:20

            Your long_number operator+ can easily be improved by eliminating multiple copies of the vector in get_numero().

            You don't really need to make a copy of your vector to then ask for its size. Just provide a size() method for your class.

            Similarly, instead of (a.get_numero())[i] (that, again, makes a copy of the entire vector before indexing into it), implement operator [] to directly access individual digits.

            1,000 times longer that addition - it's a lot! however, something like 100 times would be expected - just count how many steps you have in place of a simple add instruction

            Source https://stackoverflow.com/questions/64676009

            QUESTION

            Inconsistent C style string output between different operating systems / compilers
            Asked 2020-Sep-25 at 01:44

            I have a C++ program:

            ...

            ANSWER

            Answered 2020-Sep-25 at 01:44

            QUESTION

            How does compiling C++ code produce machine code?
            Asked 2020-Sep-16 at 12:11

            I'm studying C++ using the website learncpp.com. Chapter 0.5 states that the purpose of a compiler is to translate human-readable source code to machine-readable machine code, consisting of 1's and 0's.

            I've written a short hello-world program and used g++ hello-world.cpp to compile it (I'm using macOS). The result is a.out. It does print "Hello World" just fine, however, when I try to look at a.out in vim/less/Atom/..., I don't see 1's and 0', but rather a lot of this:

            ...

            ANSWER

            Answered 2020-Aug-22 at 01:42

            They are binary bits (1s and 0s) but whatever piece of software you are using to view the file's contents is trying to read them as human readable characters, not as machine code.

            If you think about it, everything that you open in a text editor is comprised of binary bits stored on bare metal. Those 1s and 0s can be interpreted in many many different ways, and most text editors will attempt to read them in as characters. Take the character 'A' for example. It's ASCII code is 65 which is 01000001 in binary. When a text editor reads through the file on your computer it is processing those bits as characters rather than machine instructions, and therefore it reads in 8 bits (byte) in the pattern 01000001 it knows that it has just read an 'A'.

            This process results in that jumble of symbols you see in the executable file. While some of the content happens to be in the right pattern to make human readable characters, the majority of them will likely be outside of what either the character encoding considers valid or knows how to print, resulting in the '�' that you see.

            I won't go into the intricacies of how character encodings work here, but read Character Encodings for Beginners for a bit more info.

            Source https://stackoverflow.com/questions/63531742

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install LearnCPP

            You can download it from GitHub.

            Support

            If you find any errors or bugs then please report by creating an issue.If you can provide a more efficient solution or implementation of algorithm then make sure to contribute.If you want to implement an algorithm, data structure etc.., which is not yet there, then you can open up a PR regarding the same.Link to discussion forum
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