olcNES | NES Emulator , and Tutorial Video Code | Video Game library
kandi X-RAY | olcNES Summary
kandi X-RAY | olcNES Summary
NES Emulator, and Tutorial Video Code.
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QUESTION
I am trying to write a chip CPU emulator and implementing its instruction table as a vector of structs where each struct contains a value and a function pointer to a particular operation. My compiler (clang++) however gives me the error:
no operator "=" matches these operands -- operand types are: std::__1::vector> = {...}
and:
no viable overloaded '='
for the line func_table = {{1,&A::func1},{2,&A::func2}};
I'm using the exact same syntax used in a similar project on GitHub but I still get these errors. It only seems to be a problem initialising with structs of non-null function pointers. I'm very new to programming with C++ so i'd love to know what I'm misunderstanding. Below is an example of the header and source file
...ANSWER
Answered 2021-Jun-09 at 13:17The structure definition should look like
QUESTION
I am trying to replicate Javidx9's NES/MOS6502 CPU code in C# as an academic exercise and I am having trouble understanding the logic behind the implementation of the Zero-Page Addressing Mode. Specifically, I am looking at this code:
...ANSWER
Answered 2020-Feb-09 at 22:26You're correct addr_abs &= 0x00ff
isn't needed.
uint16_t x = n
where n
is an unsigned 8-bit number (which is the case here). x
would have it's upper 8 bits cleared. As @tadman stated, there might have been a different method used previously to store the value into addr_abs
which didn't clear the upper 8 bits.
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