evpp | developing high performance network services | HTTP library
kandi X-RAY | evpp Summary
kandi X-RAY | evpp Summary
evpp is a modern C++ network library for developing high performance network services using TCP/UDP/HTTP protocols. evpp provides a TCP Server to support multi-threaded nonblocking event-driven server and also a HTTP, UDP Server to support HTTP and UDP protocols.
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QUESTION
Consider following code, onData callback invoked and then I assign the const reference to a variable. I want to understand how it works. I was told you can't modify const references but here it looks like you can by assigning to a non-const variable.
...ANSWER
Answered 2021-Apr-26 at 09:33In simple terms, a reference is just an alias to the referenced object. When a reference is const
it means you may not modify the object via that reference (the object can be modified via other means, this distinction is important, especially with multithreading). Copying a const
reference is like copying the referenced object:
QUESTION
I need to pass the shared pointer containing context object to callback function without moving ownership as all context objects are stored inside unordered_map
.
I use std::ref
to pass the shared pointer into call back function from parent function.
main -> get shared pointer from map -> parent function (accept shared ptr) -> callback function
...ANSWER
Answered 2021-Mar-09 at 08:01It depends. Binding a reference to a local object (the shared pointer in this case) into a function object works if the lifetime of the referred object exceeds the lifetime of the callback funtion. Relying on such assumption is less safe in the sense that if the assumption is made by mistake, the behaviour of the program will be undefined.
In many cases where calls to the callback are asynchronous, such assumption cannot be made.
QUESTION
The evpp
library has a callback method with following signature,
ANSWER
Answered 2021-Feb-12 at 01:16For what it's worth, I severely dislike std::bind. I always use a lambda. This might work:
QUESTION
Currently, we plan to upgrade our product to use MQ(RabbitMQ or ActiveMQ) for message transfer between server and client. And now we are using a network lib(evpp) for doing so.
Because I don't use MQ before, so excpet for a lot of new features of MQ, I cann't figure out the essential difference between them, and don't know exactly when and where should we use MQ or just use network library is fine.
And the purpose that we want to use MQ is that we want to solve the unreliability of communication, such as message loss or other problems caused by unstable network environemt.
Hope there is someone familiar with both of them could release my confusion. Thanks for advance.
...ANSWER
Answered 2020-May-21 at 03:57Like in any network-programming, when a client sends a request to the server, the server responds with a response. But for this to happen the following conditions must be met
- The server must be UP and running
- The client should be able to make some sort of connection between them
- The connection should not break while the server is sending the response to the client or vice-versa
But in case of a message queue, whatever the server wants to tell the client, the message is placed in a message-queue i.e., separate server/instance. The client listens to the message-queue and processes the message. On a positive acknowledgement from the client, the message is removed from the message queue. Obviously a connection has to made by the server to push a message to the message-queue instance. Even if the client is down, the message stays in the queue.
QUESTION
I want to use evpp library in my project but I cannot build it in my OS. My OS is Linux mint 18.1 and and I use the release build script in tools folder (release-build.sh). I am getting the following errors;
...ANSWER
Answered 2017-Jul-05 at 10:06I asked my problem in Github. Please refer to the following page for the answer. Issue Solved
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