Botcraft | Botcraft is a cross-platform C++ library to create bots that connect and interact with Minecraft ser | Video Game library

 by   adepierre C++ Version: latest License: GPL-3.0

kandi X-RAY | Botcraft Summary

kandi X-RAY | Botcraft Summary

Botcraft is a C++ library typically used in Gaming, Video Game, Minecraft applications. Botcraft has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

Botcraft is a cross-platform C++ library to connect and interact with Minecraft servers with (optional) integrated OpenGL renderer.
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              Botcraft has a low active ecosystem.
              It has 208 star(s) with 30 fork(s). There are 10 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 68 have been closed. On average issues are closed in 69 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Botcraft is latest

            kandi-Quality Quality

              Botcraft has 0 bugs and 0 code smells.

            kandi-Security Security

              Botcraft has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Botcraft code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Botcraft is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              Botcraft releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Botcraft
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            Botcraft Key Features

            No Key Features are available at this moment for Botcraft.

            Botcraft Examples and Code Snippets

            No Code Snippets are available at this moment for Botcraft.

            Community Discussions

            QUESTION

            How to assign .editorconfig to a Visual Studio 2019 C++ solution?
            Asked 2022-Feb-08 at 17:03

            I am editing a VS solution that has a different coding style than the one I normally use. I found in the docs that VS 2019 supports EditorConfig: https://docs.microsoft.com/en-us/visualstudio/ide/create-portable-custom-editor-options?view=vs-2019

            I created .editorconfig file in the root of my solution:

            I put this in the file:

            ...

            ANSWER

            Answered 2022-Feb-08 at 17:03

            EditorConfig files are only applied to the directory they are in and its sub-directories you need to put the file in the same folder as your source code (or a folder above it) not in the same folder as your solution/project files.

            Source https://stackoverflow.com/questions/71037506

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Botcraft

            To build the library for the latest version of the game with both encryption and compression support and without OpenGL rendering:. You don't have to clone the dependencies manually, cmake will clone the ones you need depending on your build configuration. Don't forget to change the cmake install directory if you don't want the library to be installed in the default location. On Windows with Visual, you can replace the last five steps by launching cmake-gui and then compiling the .sln from Visual.
            GAME_VERSION [1.XX.X or latest]
            BOTCRAFT_BUILD_EXAMPLES [ON/OFF]
            BOTCRAFT_INSTALL_ASSETS [ON/OFF] Copy all the needed assets to the installation folder along with the library and executable
            BOTCRAFT_COMPRESSION [ON/OFF] Add compression ability, must be ON to connect to a server with compression enabled
            BOTCRAFT_ENCRYPTION [ON/OFF] Add encryption ability, must be ON to connect to a server in online mode
            BOTCRAFT_USE_OPENGL_GUI [ON/OFF] If ON, botcraft will be compiled with the OpenGL GUI enabled
            BOTCRAFT_USE_IMGUI [ON/OFF] If ON, additional information will be displayed on the GUI (need BOTCRAFT_USE_OPENGL_GUI to be ON)

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/adepierre/Botcraft.git

          • CLI

            gh repo clone adepierre/Botcraft

          • sshUrl

            git@github.com:adepierre/Botcraft.git

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