property_tree | Boost.org property_tree module | SDK library

 by   boostorg C++ Version: boost-1.82.0 License: No License

kandi X-RAY | property_tree Summary

kandi X-RAY | property_tree Summary

property_tree is a C++ library typically used in Utilities, SDK applications. property_tree has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Boost.org property_tree module
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              property_tree has a low active ecosystem.
              It has 40 star(s) with 87 fork(s). There are 10 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 27 open issues and 9 have been closed. On average issues are closed in 109 days. There are 19 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of property_tree is boost-1.82.0

            kandi-Quality Quality

              property_tree has no bugs reported.

            kandi-Security Security

              property_tree has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              property_tree does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              property_tree releases are not available. You will need to build from source code and install.
              Installation instructions are available. Examples and code snippets are not available.

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            property_tree Key Features

            No Key Features are available at this moment for property_tree.

            property_tree Examples and Code Snippets

            No Code Snippets are available at this moment for property_tree.

            Community Discussions

            QUESTION

            Boost property tree to parse custom configuration format
            Asked 2021-May-28 at 01:45

            Following this link provided by @sehe in this post Boost_option to parse a configuration file, I need to parse configuration files that may have comments.

            https://www.boost.org/doc/libs/1_76_0/doc/html/property_tree/parsers.html#property_tree.parsers.info_parser

            But since there are comments (leading #), so in addition to read_info(), should a grammer_spirit be used to take out the comments as well? I am referring to info_grammar_spirit.cpp in the /property_tree/examples folder

            ...

            ANSWER

            Answered 2021-May-28 at 01:45

            You would do good to avoid depending on implementation details, so instead I'd suggest pre-processing your config file just to strip the comments.

            A simple replace of "//" with "; " may be enough.

            Building on the previous answer:

            Source https://stackoverflow.com/questions/67731069

            QUESTION

            How to set target XML doctype using boost::property_tree::write_xml?
            Asked 2021-May-11 at 13:34

            I would like to set the DOCTYPE of the generated XML document by boost::property_tree::write_xml:

            ...

            ANSWER

            Answered 2021-May-11 at 13:34

            You can't. Boost Property Tree, unsurprisingly, is not an XML library. It's a property tree library.

            To write XML, consider using an XML library: What XML parser should I use in C++?

            Then again, there is potentially a hack using undocumented interface: removing encoding attribute from xml using boost

            That way you effectively bypass the document writing code and you can substitute it with your own hack.

            Source https://stackoverflow.com/questions/67486261

            QUESTION

            Boost can not find nested nodes in INI file
            Asked 2021-May-08 at 13:06

            I have an ini file like this;

            ...

            ANSWER

            Answered 2021-May-08 at 13:06

            You need to "escape" the dot. Dots are special, so your key is interpreted as [Sensor][Offsets][x], not [Sensor.Offsets][x].

            You can force it:

            Source https://stackoverflow.com/questions/67445955

            QUESTION

            How to create a generic function with write_json and read_josn using C++ boost library
            Asked 2021-Mar-29 at 20:41

            I am using different functions and when executing each function, I would like to create Json message for communication like as shown below:

            ...

            ANSWER

            Answered 2021-Mar-29 at 15:32

            Please, do not use Property Tree as a JSON library.

            Boost 1.75.0 added a JSON library though!

            As the other commenter said, it's not very clear what exactly you require, so let me just sketch a few similar use-cases:

            Source https://stackoverflow.com/questions/66843886

            QUESTION

            Boost library write_json put extra new line at the end
            Asked 2021-Mar-05 at 12:52

            I am learning from http://www.cochoy.fr/boost-property-tree/. Instead of write_json to stdout, I tried to save it in a string.

            ...

            ANSWER

            Answered 2021-Mar-05 at 12:52

            The newline is not explicitly mentioned in the JSON RFC-7159 but it is defined as part of the POSIX standard for a line.

            Incase you're interested in where the newline comes from you can take a look at the write_json_internal source code, we can see that there is an stream << std::endl; near the end of the method. Note that ...::write_json references write_json_internal.

            Source https://stackoverflow.com/questions/66488925

            QUESTION

            Boost beast send json with byte array to client throw websocket
            Asked 2021-Feb-19 at 19:16

            I have file which is converted from byte array to string

            ...

            ANSWER

            Answered 2021-Feb-19 at 19:16

            Don't use Property Tree as if it's a JSON library. It has well known limitations: https://www.boost.org/doc/libs/1_75_0/doc/html/property_tree/parsers.html#property_tree.parsers.json_parser

            Note especially the limitationssurrounding arrays.

            Next up, you didn't write an array to begin with, instead writing a string. But since it's binary data, it may be a valid JSON string, and this could be a source of error.

            Also, you probably don't need to copy the whole JSON again to put it in a buffer. Instead, boost::asio::buffer(resultString) will work (as long as you make sure that the lifetime of resultString is enough, like with buffer_).

            Just testing a little does suggest that characters are being escaped correctly by write_json:

            Live On Compiler Explorer

            Source https://stackoverflow.com/questions/66279589

            QUESTION

            recursively get complete key path to all values in a boost property tree
            Asked 2021-Feb-12 at 14:32

            I'm reading an XML file into a boost::property_tree and trying to get the complete key path for every value.

            1. Does boost have a built in way to do this
            2. Were is the error in my recursion?

            example input - my_file.xml

            ...

            ANSWER

            Answered 2021-Feb-12 at 14:32

            Every iteration of your for loop adds to the parentKey value so it will have all the children's names in it by the end of the loop. Use a separate variable to hold the key name for each node:

            Source https://stackoverflow.com/questions/66173542

            QUESTION

            c++ global config class without passing as reference
            Asked 2020-Dec-20 at 13:18

            I have my Config class, that manages app config, get set etc. I want other classes to be able to use it, but passing it to each method as a reference is a pain, And I have a feeling there is better way to do it.

            so this is my config class header:

            ...

            ANSWER

            Answered 2020-Dec-20 at 13:18

            Depends on the actual usage context, but if you are familiar with the singleton pattern, this might be a way to go here in doubt if you are not able to forward the configuration information by design in a quite non-intrusive way (the latter should almost always be the preferred way but I know there are sometimes exceptional situations in reality). The context of the singleton needn't to be totally global in doubt since you can use a global singleton to ensure more "context-sensitive" branching if required.

            But as mentioned: Try to solve this by design if the context of this configuration isn't that global in doubt. Provide a possibly quite central handler class (as sharedPtr for instance) that offers the configuration data on request. Then, solely the used objects' constructors require that one as a parameter.

            Source https://stackoverflow.com/questions/65380026

            QUESTION

            How can i decide the datatype Boost Property Tree uses?
            Asked 2020-Dec-04 at 15:31

            I am using the Boost Property Tree for a Project and came across a problem. I'm using it like this:

            ...

            ANSWER

            Answered 2020-Sep-24 at 10:20

            No you cannot change this behavior, as the string value type is pretty muched baked into boost::property_tree. While you could technically use different template type parameters than the default ones, you loose much of the conversion logic that went into that library.

            As a somewhat wanky alternative, consider the following.

            Source https://stackoverflow.com/questions/64044195

            QUESTION

            how to detect and handle unsupported locales in algorithms?
            Asked 2020-Nov-29 at 15:56

            I have a function with the following signature:

            ...

            ANSWER

            Answered 2020-Nov-29 at 15:44

            The Standard library has no platform independent way to detect if a locale is UTF-8. There's only a name method which returns a platform dependent name. Even if it is a POSIX name there's no guarantee that the encoding is part of the locale's name.

            Boost.Locale offers an additional facet called boost::locale::info holding detailed information about the current locale. https://www.boost.org/doc/libs/1_70_0/libs/locale/doc/html/locale_information.html

            You can obtain the info like this:

            Source https://stackoverflow.com/questions/65060761

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

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            You can download it from GitHub.

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