giant | Algorithms and Data Structures in Modern C | Learning library
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Algorithms and Data Structures in Modern C++
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QUESTION
In the OpenAPI docs about parameter serialization there's a short section about how to serialize query, path, header and cookie parameters with different styles. The schema of these parameters are described as OpenAPI flavoured json schema, which allows infinite nesting of objects and arrays. I haven't found any mention about how to deal with these in the docs:
https://swagger.io/docs/specification/serialization/
Let's assume the JSON schema provided for any of the parameters is like this:
...ANSWER
Answered 2021-Jun-15 at 10:35Short answer: It's undefined behavior.
Most OpenAPI serialization styles are based on RFC 6570, which provides guidance only for:
- primitive values,
- arrays of primitives,
- simple non-nested objects (with primitive properties).
In case of other types of values (nested objects, objects containing arrays, nested arrays, arrays of objects) the behavior is undefined.
Similarly, OpenAPI's own deepObject
style is currently defined only for simple objects but not for arrays or nested objects. Here are some related comments from the OpenAPI Specification authors/maintainers:
By the way, is there a reason we couldn't have
deepObject
work for arrays too? [...]Darrel: Supporting arrays as you describe was my intent. I was supposed to find some canonical implementation to use as a guideline for the behavior, but didn't get around to it.
Ron: If we end up supporting the exploded array notation, it needs to be clear that the first index is 0 (or 1, or -1, or whatever).
(source)
Ron: when we defined
deepObject
in the spec, we explicitly chose to not mention what happens when the object has several levels in it, but in our conversations we went with 'not supported'.
(source)
There's an existing feature request to extend deepObject
to support arrays and nested structures:
Support deep objects for query parameters with deepObject style
QUESTION
I have a folder where I keep all my different games and each game has its own "Assets", "Library", "Logs"
etc. folders.
Before, when I wanted to just upload only 1 project to GitHub, I chose .gitignore
Unity and it automatically ignored those giant files which was unnecessary to upload.
Right now I have multiple projects in 1 folder and I want to upload them all in 1 repository and also, I want my .gitignore
to ignore all unnecessary files in each directory like the way it used to do for only 1 Unity game.
My .gitigonore
right now is this:
ANSWER
Answered 2021-Jun-10 at 11:48You could look into SubModules and have one repository like
- Main Repository
- App 1 - SubModule
- App 2 - SubModule
Each SubModule would bring its very own .gitignore
that applies to its according root folder.
This makes most sense if you have one main application and then multiple actual modules of functionality you are all using in that main application.
Option B -**
path wildcard
Just adjust the .gitignore
to ignore any folders with according names like
QUESTION
In my React Native application I want to be able to search and display songs, I have tried implementing search function, but none seems to work. The code below only allows me to type one letter, and when I type one letter my android device keyboard disappears my list will still remain (no search will be triggered).
Please I need help to make the search feature work in order for my search songs to display when User searches for songs.
Here's my player list code:
...ANSWER
Answered 2021-Apr-19 at 03:15So, the thing here is that everything is inside the same component and when you run a setData
or setQuery
you update the whole component, and your keyboard is reseted.
About your list not been updated, it seems to be a small typo on your code:
QUESTION
ANSWER
Answered 2021-Jun-05 at 18:52Although it's difficult to style a file input itself due to browser compatibility, you can instead apply styling to its label to achieve the same result.
Take a look at this example input:
QUESTION
Launching an AWS EC2 instance seems quite straightforward although when it comes to connecting to the newly launched instance things get sticky. The process for connecting to an instance proposed by such a tech giant is very counter-intuitive.
As a short reminder I should add that an "instance" is technically a virtual machine running on Amazon's Elastic Compute Cloud (EC2), for more info one could have a look at this link.
The ec2 instance referred to in this discussion is Ubuntu Server 20.04 LTS (HVM). The instruction for working with EC2 Linux instances is given here.
AWS EC2 proposes three different ways of connecting to an instance:
- EC2 Instance connect (browser-based SSH connection),
- Session Manager
- SSH Client
Now with regard to connecting to the above-mentioned instance there are only certain connections that establish correctly and the rest of the proposed methods fail, here is the list of connection successes and failures :
- Ubuntu instance, security group source "Custom=0.0.0.0/0", Connection establishes using both EC2 Instance Connect (browser-based SSH connection) and SSH client.
- Ubuntu instance, security group source "My IP=$IP", Connection establishes only using SSH client (terminal on Ubuntu and PuTTY on windows) and not using EC2 instance connect.
Both above cases have been tried on Ubuntu 20.04 and Windows 10 as local machine and the problem remains similar on both machines. I went through most of the failure cases discussed in the troubleshooting documents proposed here and verified them on my instance. Yet the problem persists. I should also add that I never tried "session manager" connection method although opening its tab already would give some info about "not installed" agents and features.
Any idea regarding this problem? Somebody out there facing the same issue?
...ANSWER
Answered 2021-Jun-06 at 19:46From Docs
(Amazon EC2 console browser-based client) We recommend that your instance allows inbound SSH traffic from the recommended IP block published for the service.
Reason for this -> EC2 Instance Connect works by making an HTTPS connection between your web browser and the backend EC2 Instance Connect service on aws. Then, EC2 Instance Connect establishes a "mostly normal" SSH connection to the target instance in other words the request is going from backend ec2 instance connect and not your browser that is why it needs IP address from accepted ranges of that region .
Browser based EC2 Instance Connect uses specific IP ranges for browser-based SSH connections to your instance. These IP ranges differ between AWS Regions. To find the AWS IP address range for EC2 Instance Connect in a specific Region, use the following( just replace your region with your region) ( for Linux required curl and jq as prerequisite)
QUESTION
In a form i have a text input which purpose if to hold names or part of names of some ships.
The current (working) findby is the following:
...ANSWER
Answered 2021-Jun-04 at 08:42Can I process a LIKE search on the top of current filters in the findBy() ?
The answer is no. Doctrine findBy method does not allow you to use LIKE. You will have to use DQL to do this.
QUESTION
I have a data frame that looks like this:
...ANSWER
Answered 2021-May-26 at 15:58To be honest, I'm not 100% sure about your desired output. Using dplyr
and tidyr
:
QUESTION
TL;DR
how to reduce below repeated code, like create two job / trigger from job-inventory
, instead of repeat twice and create terms
ANSWER
Answered 2021-Jun-01 at 10:32The key thing to remember is that functions are data. Whilst you can't dynamically create types very easily (as opposed to instances that implement an interface, via reify
), you can statically create a class which then proxies your functions.
First let's make the :task
of the job-inventory
a function.
QUESTION
I am creating a short RPG game for my AP CSP project and for some reason when I call the method Element in line 310-313, it just ends the rest of the code in Main (which is all the remaining code in the program). The user is required to press x to continue the game but it skips all of that and auto-fills the user-inputs correctly. Put it short, once you select your element in the code, the program finishes the game by itself, which is not supposed to happen since the user needs to have its input to continue the dialogue.
Aforementioned, the intended output of this code is to complete the dialogue with the user input and user information only. Please help as this is due soon!
...ANSWER
Answered 2021-May-11 at 07:49It looks like you stopped following the pattern that you applied in the beginning. As you'll see, prior to line 310, you have used
QUESTION
I haven't figured out a clean way to break apart a giant global-style into smaller files that I could, ideally, compose into a single global-style.
It's easy enough to do when you're just interpolating, but the need/want is to retain access to the theme
context of the global-style such that colors can be applied dynamically.
Is this possible?
Example
...ANSWER
Answered 2021-May-21 at 14:24Solution: Don't use css
- just return the CSS string you want and call the function
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