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kandi X-RAY | CPlusPlus Summary
kandi X-RAY | CPlusPlus Summary
This repository contains some material I've created to teach courses on C++ and the Standard Template Library (STL). Please see http://www.dre.vanderbilt.edu/~schmidt/cs251 for more information on these topics, including video presentations and slides.
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QUESTION
Some time ago, a Visual Studio update added a hot reload feature. It be handy, but it also can be annoying especially when you're testing and you don't want to reset the current state of the front end. Visual Studio injects the script whether you're debugging or not.
How can hot reload be disabled? My Visual Studio version is 16.10.3
...ANSWER
Answered 2021-Aug-27 at 14:23You can change this feature here:
Tools > Options > Projects and Solutions > ASP.NET Core > Auto build and refresh option
Options to automatically build and refresh the browser if the web server is running when changes are made to the project.
Your options in this dropdown are the following:
- None
- Auto build on browser request (IIS only)
- Refresh browser after build
- Auto build and refresh browser after saving changes
Also note my version of VS is 16.11.1
.
QUESTION
I am looking for a way to execute a Linux executable from a separate Linux Executable that was compiled from C or C++. However, I have looked at numerous Stack Overflow posts which all direct the user asking to use the system()
function or a wrapper of the system function and I do not want a program that relies on the shell, because it could easily fall apart if it was transferred to a different operating system with a different shell.
In the post How do I execute an external program within C in Linux with arguments, the second answer states that execve()
is a wrapper for the system()
function, and this makes me wary of the other functions in the exec()
family.
I have also looked at the following articles:
- How do you write a C program to execute another program?
- http://www.cplusplus.com/forum/beginner/168287/
- Run Another Program in Linux from a C++ Program
All help is appreciated!
...ANSWER
Answered 2022-Mar-02 at 02:42execve()
is not a wrapper for system()
; it is a wrapper for the execve
syscall itself.
execve()
replaces the current process, so you’ll probably need to fork()
and then execute execve()
in the child process, thereby emulating the behaviour of system()
.
QUESTION
In programming languages like Java, C# or PHP we can't use uninitialized variables. This makes sense to me.
C++ dot com states that uninitialized variables have an undetermined value until they are assigned a value for the first time. But for integer case it's 0?
I've noticed we can use it without initializing and the compiler shows no error and the code is executed.
Example:
...ANSWER
Answered 2022-Feb-03 at 08:14C++ gives you the ability to shoot yourself in the foot.
Initialising an integral type variable to 0 is a machine instruction typically of the form
QUESTION
I have an application where I need to store various subsets of different customers. The order of the customers in the container does not matter.
Since the order does not matter, I was hoping that storing and iterating through this set of customers would be faster on an std::unordered_set
as compared to std::vector
.
CPPREference, however, states:
unordered_set containers are faster than set containers to access individual elements by their key, although they are generally less efficient for range iteration through a subset of their elements.
To test this out, I evaluated the time it takes to iterate through std::unoredered_set
and std::vector
.
ANSWER
Answered 2022-Jan-30 at 07:53std::vector is the fastest STL container for linear iterations like in your scenario. This is simply because memory is contiguously allocated and therefore can benefit of caching mechanisms. A vector iterator just increments a pointer internally.
You might improve performance further by trying to use a smaller type than int
when possible.
In your case I think parallelization/SIMD would give largest performance boost for reduction. This might be achieved by auto vectorization (check project compiler settings).
You could also try OMP to do this like this (not tested)
QUESTION
While looking at std::copy_if
details at here, the 3rd argument is an OutputIterator
.
ANSWER
Answered 2022-Jan-14 at 06:43OutputIterator
here is an exposition-only name for the template parameter. It has no specific functionality.
The linked site unfortunately doesn't specify which types are allowed as template argument for OutputIterator
. If you take instead e.g. the cppreference.com page for std::copy_if
, you see that it specifies that the type must be a LegacyOutputIterator (aka an output iterator).
This is a term describing specific requirements that the type must satisfy in order to be allowed to be used with std::copy_if
.
An output iterator type is just an iterator type which allows writing to the dereferenced iterator. For the details see https://en.cppreference.com/w/cpp/named_req/OutputIterator.
On the page you linked for std::back_inserter
, it says that it is a function returning a std::back_insert_iterator
. When you use std::back_inserter(...)
in the argument list of std::copy_if
, you are passing it this returned object, not the std::back_inserter
itself.
If you click on the name of that type on the linked page, you will see that it specifies that std::back_insert_iterator
is a LegacyOutputIterator.
So, it is allowed to be used in std::copy_if
.
std::ostream_iterator
is also an output iterator and therefore usable in std::copy_if
. It is only used to "iterate" and write to std::ostream
streams. It is not related to std::back_inserter
. It is not related to std::vector
either and you are not using it in your example.
"Iterate" here is not quite correct, because it doesn't really iterate anything. When writing to the dereferenced std::ostream_iterator
it simply outputs the value to the associated std::ostream
. This is why it says that ++
on it is a noop. There is nothing to do to advance it.
QUESTION
Consider the following:
...ANSWER
Answered 2021-Dec-30 at 08:54If you look closely at the specification of ranges::size
in [range.prim.size], except when the type of R
is the primitive array type, ranges::size
obtains the size of r
by calling the size()
member function or passing it into a free function.
And since the parameter type of transform()
function is reference, ranges::size(r)
cannot be used as a constant expression in the function body, this means we can only get the size of r
through the type of R
, not the object of R
.
However, there are not many standard range types that contain size information, such as primitive arrays, std::array
, std::span
, and some simple range adaptors. So we can define a function to detect whether R
is of these types, and extract the size from its type in a corresponding way.
QUESTION
I have been following this tutorial for creating a variadic structure, which is nearly identical to another tutorial on creating a rudimentary tuple from scratch. Unfortunately when I analyze the variadic structure it seems very inefficient. The size of the structure seems bloated as in the struct's size does not seem to match its variable layout. It doesn't seem like byte alignment is the issue since actual tuples do not seem to suffer from this effect so I was wondering how they get around it, or what I am doing wrong in my struct.
Below is the code I have been using to test the variadic struct:
...ANSWER
Answered 2021-Dec-11 at 20:12Even an empty class needs space to store itself, the minimum size of a class is therefore 1
. As your no argument DataStructure
class is empty and a member it takes up space and causes the rest of the members to take more space to allow for alignment. Making the base non-empty fixes the issue:
QUESTION
There was 5 different versions of pow, in C++98:
...ANSWER
Answered 2021-Dec-06 at 17:44The compiler will use the name pow
to find a set of candidate functions. Since you wrote using namespace std;
(bad idea) this includes std::pow
overloads. There are [edit]at least[/edit] 5 such overloads. (Compilers may add more overloads for efficiency).
Next up, for each overload that can accept 2 arguments, the compiler will determine 2 conversion sequences. So in total the compiler ends up with (at least) 5x2 conversion sequences
In overload resolution, the overload with the best conversion sequences is chosen. This requires that there is one overall winner amongst all overloads. If there is no clear winner, it would be ambiguous. This can easily happen with 5 overloads and 2 conversion sequences each: one overload can have the best conversion sequence for the first sequence, and another overload for the second sequence.
Note that in this case, you expect ties between conversion sequences. For instance,
QUESTION
This is from an example from a tutorial on std::enable_if
.
Here is more context:
...ANSWER
Answered 2021-Nov-29 at 09:16If static_cast(-1) < static_cast(0)
yields true
, int[static_cast(-1) < static_cast(0)]
leads to int[1]
(true
could be converted to int
(and then std::size_t
) implicitly with value 1
), which is an array type.
If static_cast(-1) < static_cast(0)
yields false
, int[static_cast(-1) < static_cast(0)]
leads to int[0]
(false
could be converted to int
(and then std::size_t
) implicitly with value 0
), which is an invalid array type and SFINAE would discard the specialization from the overload set. (The size of array must be greater than zero (unless using in new[]-expression)).
QUESTION
I'm trying to implement a small example in veins: the RSU broadcasts its own ID and other information, and the vehicle receives the RSU'S ID and records it. I have created a new msg file named BeaconRSU.msg, and the application layer's cc files of RSU and vehicle are shown below:
...ANSWER
Answered 2021-Nov-27 at 16:28You seem to be running your simulation in "release" mode, not "debug" mode. While this will let your simulation run much faster, it omits a lot of sanity checks and prints only minimal information about what is happening in your simulation. For all of these reasons, it is highly recommended to only run a simulation in "release" mode after it is completely finished.
For information on how to run a simulation in debug mode, see the Veins FAQ entry "How can I debug my OMNeT++ simulation models? How do I create a stack trace?" at http://veins.car2x.org/documentation/faq/
When running your simulation in debug mode, you should see a lot more log information that explains what is going on in the simulation. For example, the log output might look like this:
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