webrtc-native | official GDNative WebRTC implementation for non-html exports | SDK library
kandi X-RAY | webrtc-native Summary
kandi X-RAY | webrtc-native Summary
The official GDNative WebRTC implementation for non-html exports.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of webrtc-native
webrtc-native Key Features
webrtc-native Examples and Code Snippets
$ git clone --recurse-submodules git@github.com:godotengine/webrtc-native.git
$ git clone --recurse-submodules -b 3.2 git@github.com:godotengine/webrtc-native.git
$ git submodule update --init --recursive
webrtc-native/
├─bin/
├─godot-cpp/
| └─god
$ cd godot-cpp
$ scons platform= generate_bindings=yes
$ cd ..
Community Discussions
Trending Discussions on webrtc-native
QUESTION
I run gradle to build an android .aar and it reports that it can't find a file, but the file definitely is there.
...ANSWER
Answered 2020-May-26 at 23:11I discovered it was because I had 'caseSensitive' flags enabled on some of my directories. Be careful, this is a new feature of WSL2 and there are some peculiarities where you may be enabled in without realizing. Windows cmake cannot traverse directories that have this flag enabled on them.
Read about it here: https://devblogs.microsoft.com/commandline/per-directory-case-sensitivity-and-wsl/
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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