maths | Linear algebra library with vector | Math library

 by   polymonster C++ Version: Current License: Non-SPDX

kandi X-RAY | maths Summary

kandi X-RAY | maths Summary

maths is a C++ library typically used in Utilities, Math, WebGL applications. maths has no bugs, it has no vulnerabilities and it has low support. However maths has a Non-SPDX License. You can download it from GitHub.

Another C++ maths library.. you might find this useful for games and graphics dev, it has a lot of useful intersection, geometric test and conversion functions, vector swizzling and other handy features. There is a live demo via wasm/webgl.
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              maths has a low active ecosystem.
              It has 71 star(s) with 2 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              maths has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of maths is current.

            kandi-Quality Quality

              maths has no bugs reported.

            kandi-Security Security

              maths has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              maths has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              maths releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of maths
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            maths Key Features

            No Key Features are available at this moment for maths.

            maths Examples and Code Snippets

            No Code Snippets are available at this moment for maths.

            Community Discussions

            QUESTION

            OpenGL (LWJGL 3) culling terrain vertices/triangles that are not in the view frustum
            Asked 2021-Jun-13 at 19:55

            I am trying to implement frustum culling in my 3D Game currently and it has worked efficiently with the entities because they have a bounding box (AABB) and its easier to check a box against the frustum. On saying that, how would I cull the terrain? (it physically cannot have a AABB or sphere)

            The frustum class (I use the inbuilt JOML one):

            ...

            ANSWER

            Answered 2021-Jun-13 at 19:55

            One way to determine what section of your terrain should be culled is to use a quadtree (for a heightmap) or an octree (for a voxel map). Basically, you divide your terrain into little chunks that then get divided further accordingly. You can then test if these chunks are in your viewing frustum and cull them if necessary. This technique was already discussed in great detail:

            I saw some websites saying to use GL_DYNAMIC_DRAW instead of GL_STATIC_DRAW, but I did not understand it.

            These are usage hints to OpenGL on how the data will be accessed so the implementation has the ability to apply certain optimizations on how to store/use it.

            usage is a hint to the GL implementation as to how a buffer object's data store will be accessed. This enables the GL implementation to make more intelligent decisions that may significantly impact buffer object performance. (https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glBufferData.xhtml)

            Please note that these are only indications, no restrictions:

            It does not, however, constrain the actual usage of the data store.

            Because you will likely update your VBO's and IBO's constantly (see culling) and only want to draw them GL_DYNAMIC_DRAW would be a good choice:

            The data store contents will be modified repeatedly (because of culling) and used many times. The data store contents are modified by the application and used as the source for GL drawing and image specification commands.

            as I have googled that it can affect the performance of the game

            Well, it will cost some performance to cull your terrain but in the end, it will likely gain performance because many vertices (triangles) can be discarded. This performance gain may grow with larger terrains.

            Source https://stackoverflow.com/questions/67958723

            QUESTION

            Python :How to use loc with multiple columns in pandas
            Asked 2021-Jun-13 at 18:09

            I have a df with multiple columns. We need to check if any of the columns has a value 0; if 0 is there we have to add new column with tag.

            I tried this :

            ...

            ANSWER

            Answered 2021-Jun-13 at 17:52

            df[['maths','chemistry']] == '0' returns a data frame, which can't be directly used as boolean index at row level. You can use .any(1) to reduce it to a Series and then use it with .loc:

            Source https://stackoverflow.com/questions/67961138

            QUESTION

            Mule 4 : DW transformation : How to concatenate the values of a nested node in XML?
            Asked 2021-Jun-13 at 14:28

            Scenario : From the following XML, Concatenate the marks and subject of a student with a "-" and put it as output in JSON.

            Input:

            ...

            ANSWER

            Answered 2021-Jun-13 at 14:28

            This script produces the expected result.

            Source https://stackoverflow.com/questions/67958761

            QUESTION

            Inserting a New Column with custom value based on a condittion on a pandas dataframe
            Asked 2021-Jun-13 at 13:27

            I'm trying to insert a new column on a pandas data frame with custom values based on a condition. I have written the code as below but it does not work. Am i missing anything here? I dont want to define a list and then insert it because i may not be processing all the data from the dataset. Any easy way to acheive this?

            My Original dataset :

            ...

            ANSWER

            Answered 2021-Jun-13 at 13:27

            IIUC, you can try map:

            Source https://stackoverflow.com/questions/67958657

            QUESTION

            Mule 4 : XML transformation : How to transform XML with multiple nodes having same names and attributes to a valid JSON as output?
            Asked 2021-Jun-13 at 12:43

            Scenario: Need to convert Incoming XML message to JSON but maintain all the data. Input :

            ...

            ANSWER

            Answered 2021-Jun-13 at 12:43

            The solution for this will be :

            Source https://stackoverflow.com/questions/67957328

            QUESTION

            How to set content of html dynamically which is already using *ngFor
            Asked 2021-Jun-12 at 17:41

            I've created html component which is using *ngFor to create html element dynamically.
            which creates total 3

            tags on running.
            I have provide data like subject in the component file which gets populated dynamically but marks property is being requested from server, which I'm not able to set it in html.

            HTML

            ...

            ANSWER

            Answered 2021-Jun-12 at 17:41

            so, if i understand the mistake, we have a problem:

            Source https://stackoverflow.com/questions/67951067

            QUESTION

            Creating a list of composite names separated by underscore given a data frame
            Asked 2021-Jun-12 at 11:40

            We are given a data frame that may look like this (I am sorry I wasn't able to show the data frame given the code below):

            ...

            ANSWER

            Answered 2021-Jun-12 at 11:40

            QUESTION

            How to map multiple properties under groupingBy property in java streams
            Asked 2021-Jun-12 at 03:27

            I am trying to get aggregate Marks of each student grouped by the department and sorted by their aggregate marks. This is how I am trying.

            Student class properties: ...

            ANSWER

            Answered 2021-Jun-11 at 14:06

            Firstly, in your Map>> the map inside the list would contain only one key-value pair. So I would suggest you to return Map>>. (Entry in java.util.Map)

            Also, create a getAverageMarks in your student class which would return:

            Source https://stackoverflow.com/questions/67926249

            QUESTION

            Cannot calculate 2D position from 3D co-ordinates
            Asked 2021-Jun-11 at 13:38

            I am selecting vertices from a point cloud using angular and three.js. I have been trying to label a selected vertex with its x,y,z information. I have been using these resources in my attempt:

            1. three.js Vector3 to 2D screen coordinate with rotated scene
            2. https://threejsfundamentals.org/threejs/lessons/threejs-align-html-elements-to-3d.html

            and I can't get either to work as described.

            My code currently is:

            ...

            ANSWER

            Answered 2021-Jun-11 at 13:38

            This is as close as I have managed to get it:

            Source https://stackoverflow.com/questions/67924665

            QUESTION

            Form inline not working as expected with React-Bootstrap
            Asked 2021-Jun-10 at 14:25

            I am trying to get to grips with React-Bootstrap and was attempting to replicate a navbar similar to that in their documentation, but my Form component is not displaying as shown in the documentation with the inline attribute. My button appears under my form, not sure what the issue is.

            Here is the code for my component:

            ...

            ANSWER

            Answered 2021-May-24 at 15:12

            A quick workaround for this, as shared in the comments by @AlyaKra is to change the

            to

            Source https://stackoverflow.com/questions/67674208

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install maths

            You can download it from GitHub.

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