blockstat | one lab environment at upload time | Continuous Deployment library

 by   tdewin C++ Version: Current License: No License

kandi X-RAY | blockstat Summary

kandi X-RAY | blockstat Summary

blockstat is a C++ library typically used in Devops, Continuous Deployment, Docker applications. blockstat has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Use only in labs (has only been tested in one lab environment at upload time).
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            kandi-support Support

              blockstat has a low active ecosystem.
              It has 4 star(s) with 1 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 2 have been closed. On average issues are closed in 17 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of blockstat is current.

            kandi-Quality Quality

              blockstat has 0 bugs and 0 code smells.

            kandi-Security Security

              blockstat has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              blockstat code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              blockstat does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              blockstat releases are not available. You will need to build from source code and install.

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            blockstat Key Features

            No Key Features are available at this moment for blockstat.

            blockstat Examples and Code Snippets

            No Code Snippets are available at this moment for blockstat.

            Community Discussions

            QUESTION

            React.useState Hook only displaying length of object, not object itself
            Asked 2022-Mar-31 at 00:26

            Basically, I have a component named Upload:

            ...

            ANSWER

            Answered 2022-Mar-30 at 23:56

            The .push returns the length of the array.

            Return value
            The new length property of the object upon which the method was called.

            Try

            Source https://stackoverflow.com/questions/71685305

            QUESTION

            eslint rules that prevent using 'some keyword' AST parser
            Asked 2021-Dec-21 at 04:54

            I want to make a custom eslint rule using the AST parser.

            In the useEffect cleanup function, I want to prevent using some keywords.

            ...

            ANSWER

            Answered 2021-Dec-21 at 04:54

            There's some good docs on writing lint rules on TypeScript-ESLint's website which can help walk you through custom lint rules

            https://typescript-eslint.io/docs/development/custom-rules

            You can also use our playground to interrogate the AST and learn its structure so that you can write appropriate selectors

            https://typescript-eslint.io/play#showAST=es

            Source https://stackoverflow.com/questions/70053999

            QUESTION

            Trying to efficiently hollow out a sphere in minecraft (fabric modding, 1.16.5)
            Asked 2021-Dec-02 at 16:24

            I am trying to hollow out a sphere, I already achieved this however it is incredibly slow (A few seconds for a sphere with a radius of 5, a few minutes for a sphere with a radius of 100)

            This is my code:

            ...

            ANSWER

            Answered 2021-Dec-02 at 16:24

            Update: I managed to fix it! What I did was make a mixin into World#setBlockState(BlockPos, BlockState, int) and check if the flags were some number I set (999 in my case), and if it where I canceled the method execution right after the block state was set, saving huge amounts of time when placing a lot of blocks. However, it did not send the chunks to the player so what you have to do is simply send all the chunks you changed to the player, I did this by storing all the chunks I changed and for each player in the world I sent a ChunkDataS2CPacket with the new chunk to the player, which fixed my problem entirely, it works like a charm :D

            EDIT: It also does not do block updates/lighting updates

            Source https://stackoverflow.com/questions/70056939

            QUESTION

            Generate custom ores in custom dimension
            Asked 2021-Nov-25 at 16:54

            I have recently created a custom dimension using data packs in Minecraft 1.16.5. This dimension is a part of a mod that I am writing and I am currently trying to generate custom ores in that dimension; However, I was not able to generate ores in a custom dimension the same way that I generate ores in the Overworld or Nether. As I mentioned the dimension is handled via data packs (.json files) but the biomes are handled in game code (.java). I am very new to Java & modding, any suggestions would be appreciated. Thanks in advance.

            Minecraft version : 1.16.5
            Forge version : 36.2.9

            The current code for Overworld & Nether ore gen :

            ...

            ANSWER

            Answered 2021-Nov-25 at 16:54

            Answering my own question.

            Instead of using event.getCategory().equals(SomeBiomeCategory) in the if statement in the OreGen class you should use event.getName().equals(YourModBiomeInit.BiomeName.getId(). Because event.getCategory().equals(SomeBiomeCategory) gets the category of the biome currently generating whilst event.getName().equals(YourModBiomeInit.BiomeName.getId() gets the registered name (or id).

            So the if statement would look something like this :

            Source https://stackoverflow.com/questions/70032415

            QUESTION

            What are all the ways you can encounter an EmptyStatement in a JavaScript AST?
            Asked 2021-Nov-22 at 03:15

            I am writing a JS transpiler and need to know what I will encounter. I have handled almost every edge case except for the obscure EmptyStatement. One place I encounter it is here:

            ...

            ANSWER

            Answered 2021-Nov-22 at 03:15

            If you look closely at that for statement, you'll see that it's body consists only of ;. That's an empty statement. You'd get the same effect with, say,

            Source https://stackoverflow.com/questions/70060279

            QUESTION

            [Jmeter]exception in phase 'semantic analysis' in source unit 'Script1.groovy' Unsupported class file major version 61
            Asked 2021-Sep-30 at 07:44

            i have installed the latest version of jmeter using brew install jmeter

            and i have installed the jmeter plugin manager too.

            When i start to run the test i get the following errors.

            ...

            ANSWER

            Answered 2021-Sep-30 at 04:12

            The problem was that java version mismatch.

            There were several version of java that was installed and it was conflicting one another .

            So i uninstalled all the versions and then installed just a single java11 version.

            Also ran the jmeter using java -jar ApacheJMeter.jar

            this made sure that it was using the version of java that i was passing it but not picking it from random location.

            Source https://stackoverflow.com/questions/69385030

            QUESTION

            fabric replace blocks in world creates ghost blocks
            Asked 2021-Sep-04 at 12:30
            Context

            I'm writing a fabric mod that needs to replace blocks in the world.

            Code

            Currently Im using World#setBlockState(pos, state)

            ...

            ANSWER

            Answered 2021-Sep-04 at 12:30

            Such as you mentionned, it's on the client-side. So, you can change everything, it will only be visual.

            It replaced the block when right-click because the server send the real block present on the world (instead of visual one).

            If you want to do something like that, it can be difficult. All client that are manually placing block on server are cheat, because they are making something that is not allowed in basic minecraft.

            But, maybe there is possibilities :

            1. Use event to change the block that will be placed, and instead of placing the default one and change it after, you can directly change it on the server.

            2. Run a command to change the block such as /setblock (wiki)

            Source https://stackoverflow.com/questions/68608820

            QUESTION

            Property body[41] of BlockStatement expected node to be of a type ["Statement"] but instead got "AssignmentExpression"
            Asked 2021-Aug-28 at 09:59

            My react native project worked fine yesterday. But this morning, after I tried to run it again, it gave me the following error:

            ...

            ANSWER

            Answered 2021-Aug-28 at 09:59

            Apparently, it may be a problem with the babel. Copy the folder @babel (specifically @babel/core) that is in the node_modules of a working project into the new project and it runs without problems.

            It may be due to an update they did a couple of hours ago.

            You can also remove the current @babel/core from the package.json and install this version npm install --save-dev @babel/core@latest.

            Or use this:
            @babel file: https://drive.google.com/file/d/1-z_4H_z4x075unZqZD41WYUwY_hsrKox/view.

            Or replace the following codes in your package.json file then npm install.

            Source https://stackoverflow.com/questions/68659516

            QUESTION

            react-native android won't run on device
            Asked 2021-Aug-13 at 13:20

            i just started a project and im trying to start the but it already has this error showing:

            error: node_modules\react-native\Libraries\Image\ImageAnalyticsTagContext.js: Property body[6] of BlockStatement expected node to be of a type ["Statement"] but instead got "AssignmentExpression"

            ...

            ANSWER

            Answered 2021-Aug-05 at 05:56

            this is a known issue caused by a bug in a newly released version of babel. it will impact all new react-native and expo apps. you can resolve it with yarn resolutions in a new project:

            Source https://stackoverflow.com/questions/68660319

            QUESTION

            How can I take a String with a name and two values and separate it into a String containing the name and 2 doubles containing the values?
            Asked 2021-Jun-23 at 03:29

            I've written a class for a program designed to help manage a volleyball team's roster. The roster is contained in a .dat file and the players are written as follows:

            ...

            ANSWER

            Answered 2021-Jun-23 at 03:29

            I always find it easier to split the line:

            Source https://stackoverflow.com/questions/68089426

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install blockstat

            You can download it from GitHub.

            Support

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            https://github.com/tdewin/blockstat.git

          • CLI

            gh repo clone tdewin/blockstat

          • sshUrl

            git@github.com:tdewin/blockstat.git

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