3DGameProgrammingTutorial | Code for thebennybox 3D Game Programming Tutorial | Learning library

 by   BennyQBD C Version: Current License: MIT

kandi X-RAY | 3DGameProgrammingTutorial Summary

kandi X-RAY | 3DGameProgrammingTutorial Summary

3DGameProgrammingTutorial is a C library typically used in Tutorial, Learning applications. 3DGameProgrammingTutorial has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

3D Game Programming Tutorial ==. Code for thebennybox 3D Game Programming Tutorial ().
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            kandi-support Support

              3DGameProgrammingTutorial has a low active ecosystem.
              It has 65 star(s) with 8 fork(s). There are 12 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 5 open issues and 1 have been closed. There are 3 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of 3DGameProgrammingTutorial is current.

            kandi-Quality Quality

              3DGameProgrammingTutorial has 0 bugs and 0 code smells.

            kandi-Security Security

              3DGameProgrammingTutorial has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              3DGameProgrammingTutorial code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              3DGameProgrammingTutorial is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              3DGameProgrammingTutorial releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

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            3DGameProgrammingTutorial Key Features

            No Key Features are available at this moment for 3DGameProgrammingTutorial.

            3DGameProgrammingTutorial Examples and Code Snippets

            No Code Snippets are available at this moment for 3DGameProgrammingTutorial.

            Community Discussions

            QUESTION

            Invalid pointer calling destructor on pointer to object containing std::string
            Asked 2020-Aug-20 at 08:04

            I'm using a modified verison of the ECS found on thebennybox's channel (The code for which can be found here), and it works perfectly most of the time. But, when I add an std::string to a component, the program aborts on quit (when the destructor for the ECS class gets called) with the message: free(): invalid pointer. When I remove the string from the component, the program exits without problem. All the components inherit from this class:

            ...

            ANSWER

            Answered 2020-Aug-20 at 08:04

            Your problem is in the ECSComponentFree() function where you call the destructor manually:

            Source https://stackoverflow.com/questions/63500553

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install 3DGameProgrammingTutorial

            BUILD TOOLCHAIN (Can be any one of the following, doesn’t need to be all of them). make, gcc, g++ ( Install with your package manager ). make, gcc, g++ ( Install with preferred package manager like [HOMEBREW](http://brew.sh/) ). Xcode ( Download from Mac AppStore ).
            [CMAKE](http://www.cmake.org/)
            [GLEW](http://glew.sourceforge.net/)
            [SDL2](http://www.libsdl.org/)
            [ASSIMP](http://assimp.sourceforge.net/)
            BUILD TOOLCHAIN (Can be any one of the following, doesn’t need to be all of them)
            Linux
            make, gcc, g++ ( Install with your package manager )
            [CodeBlocks](http://www.codeblocks.org/)
            Mac OS X
            make, gcc, g++ ( Install with preferred package manager like [HOMEBREW](http://brew.sh/) )
            Xcode ( Download from Mac AppStore )
            [CodeBlocks](http://www.codeblocks.org/)
            WINDOWS
            [Visual Studio](http://www.visualstudio.com/)
            [CodeBlocks](http://www.codeblocks.org/)
            [CLion](https://www.jetbrains.com/clion/)

            Support

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            https://github.com/BennyQBD/3DGameProgrammingTutorial.git

          • CLI

            gh repo clone BennyQBD/3DGameProgrammingTutorial

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            git@github.com:BennyQBD/3DGameProgrammingTutorial.git

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