go-play | Retro emulation for the ODROID-GO | Video Game library

 by   OtherCrashOverride C Version: 20181004 License: No License

kandi X-RAY | go-play Summary

kandi X-RAY | go-play Summary

go-play is a C library typically used in Gaming, Video Game applications. go-play has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Retro emulation for the ODROID-GO
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            kandi-support Support

              go-play has a low active ecosystem.
              It has 201 star(s) with 70 fork(s). There are 66 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 34 open issues and 48 have been closed. On average issues are closed in 17 days. There are 4 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of go-play is 20181004

            kandi-Quality Quality

              go-play has no bugs reported.

            kandi-Security Security

              go-play has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              go-play does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              go-play releases are available to install and integrate.

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            go-play Key Features

            No Key Features are available at this moment for go-play.

            go-play Examples and Code Snippets

            No Code Snippets are available at this moment for go-play.

            Community Discussions

            QUESTION

            Correct request body is deemed to be invalid by validator in Go
            Asked 2021-Jun-03 at 04:45

            I am trying to validate the request body according to this struct using validator. But in Postman it always throws an error when validating the struct. I just want all values to be required when making a request.

            ...

            ANSWER

            Answered 2021-Jun-03 at 04:45

            Moving Comment to answer

            I see a problem in your code the link you have shared is https://github.com/go-playground/validator but in the code, import is gopkg.in/validator.v2 If you are using the go-playground validator Use below code to validate

            Source https://stackoverflow.com/questions/67815275

            QUESTION

            How can I validate a struct datatype with a custom validator?
            Asked 2021-May-03 at 17:23

            I am using go-playground/validator/v10 to validate some input and have some trouble with custom validation tags and functions. The problem is that the function is not called when one of the struct fields is a different struct. This is an example:

            ...

            ANSWER

            Answered 2021-Apr-26 at 23:38

            The function validator.RegisterValidation(...) is registering a field level custom validator, as the type of the registered function suggests func(fl validator.FieldLevel) bool.

            Struct fields themselves are not validated this way and your custom validator is ignored.

            To validate a struct field you should use validate.RegisterStructValidation(myValidate, ChildStruct{}), where the function myValidate is of type validator.StructLevelFunc.

            Inside this function you can then perform validation of the struct, either the field itself and/or its nested fields:

            Source https://stackoverflow.com/questions/67273914

            QUESTION

            Extract a string from within a tag Python
            Asked 2021-Apr-22 at 11:24

            '''script type="7b065748e865a1f7340d2b51-text/javascript">

            ...

            ANSWER

            Answered 2021-Apr-22 at 11:24

            if what you mean is the link then you can use Regex with this syntax

            Source https://stackoverflow.com/questions/67210873

            QUESTION

            Issues with goroutines Synchronization using channnels
            Asked 2021-Apr-11 at 05:33

            I am using the below code to sync goroutines. Recently while investigating a bug I found that the below code is not working always. Approx one out of five times it fails. The channel quit gets the message before my out channel. I am able to consistently reproduce this issue in my local (not in go-playground) and in k8s environments. As a workaround, I am now using sync.Map to synchronize.

            Is there a way to fix the below code?

            ...

            ANSWER

            Answered 2021-Apr-11 at 05:33

            The out channel can contain values when quit is received. Fix by making out an unbuffered channel:

            Source https://stackoverflow.com/questions/67038141

            QUESTION

            pre-commit prints 'golint: command not found'
            Asked 2020-Dec-19 at 19:45
            Envs ...

            ANSWER

            Answered 2020-Oct-28 at 06:47

            You need to source and persist changes to your PATH env variable. If you using bash you can add next changes to .bashrc or .bash_profile (it's up to OS).

            Source https://stackoverflow.com/questions/64567507

            QUESTION

            Golang Validator with custom structs
            Asked 2020-Nov-19 at 13:08

            I am trying to use the Golang Validator (https://godoc.org/gopkg.in/go-playground/validator.v9) to validate a Request body. I have two entities, Rule and Item. The Item entity relies on the Rule entity.

            ...

            ANSWER

            Answered 2020-Jun-22 at 20:50

            From the example here, you can do something like below:

            Source https://stackoverflow.com/questions/62522747

            QUESTION

            How to assert error type json.UnmarshalTypeError when caught by gin c.BindJSON
            Asked 2020-Oct-18 at 15:42

            I'm trying to catch binding errors with gin gonic and it's working fine for all validation errors from go-playground/validator/v10 but i'm having an issue catching errors when unmarshalling into the proper data type.

            Unsuccessful validation of a struct field will return a gin.ErrorTypeBind Type of error when using validator tags ( required, ...)

            but if i have a struct

            ...

            ANSWER

            Answered 2020-Oct-18 at 15:42

            errors.Is looks for an exact match (in your case, an empty instance of json.UnmarshalTypeError). Use errors.As instead:

            Source https://stackoverflow.com/questions/64278486

            QUESTION

            how to validate a struct field of type null.v4 package with validator v10?
            Asked 2020-Oct-14 at 11:13

            I have a struct that i'm trying to validate a struct using validator v10 for which field can be of type null.XX from null.v4 package.

            ...

            ANSWER

            Answered 2020-Oct-14 at 11:13

            You dont need to unparse the field inside the validator and make a custom case just for the special type.

            Instead just create a new type then you can just use the normal bindings.

            Source https://stackoverflow.com/questions/64340080

            QUESTION

            Can I run the Go compiler in the browser?
            Asked 2020-Sep-30 at 19:25

            I recently found out that Go compiles down to WebAssembly. Cool!

            As per this Go doc, the Go toolchain itself is written in Go.

            This made me think, can the Go compiler run in the browser? Can I make a website which given a file path through an upload button (though, without uploading anything), can compile a Go project and return the executable as a "download"?

            The end result I'm looking for is an executable file saved to disk, not for the Go code to run in a browser, but I don't need the exact scenario above to be followed as long as that is the final result.

            If this is possible, what are the limitations, if any?

            Additional resources I have looked at:

            1. A compiler from Go to WASM on GitHub
            2. Someone working on a game where entered Go code runs in the browser

            EDIT: I have started work on this, based on a similar project. The repo can be found here: https://github.com/TR-SLimey/IBGC

            ...

            ANSWER

            Answered 2020-Jul-03 at 18:00

            It is possible, but it's hard to do.

            You can't access files using WebAssembly. Instead, you need the user to drop a folder inside the webpage and use the File and Directory Entries API to get the files and their contents.

            But the real problem is passing the files from JS to WASM and vice-versa. You'll also need to replace in the compiler source code all the calls to the Go standard library that would access files to calls to JS functions. Those function need to access the WASM memory directly. You will need to modify the compiler quite a bit.

            To download the binary, you can create a Blob, use URL.createObjectURL() to get an URL to that blob, create an element with .download = true and .href = , and then .click() it.

            The performance might be worse than running the Go compiler directly, but other than that it should work just fine.

            Source https://stackoverflow.com/questions/62720303

            QUESTION

            Does ReactiveMongo handle extended JSON to BSON conversion fully?
            Asked 2020-Sep-30 at 08:42

            I have been trying to use reactivemongo to insert some documents into a mongodb collection with a few BSON types.

            I am using the Play JSON library to parse and manipulate some documents in extended JSON, here is one example:

            ...

            ANSWER

            Answered 2020-Sep-30 at 08:42

            Turns out the problem is that what I thought to be extended JSON is actually not; my datetime should be formatted as:

            Source https://stackoverflow.com/questions/64121256

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install go-play

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone OtherCrashOverride/go-play

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            git@github.com:OtherCrashOverride/go-play.git

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