STAR | Spliced Transcripts Alignment to a Reference © Alexander | Genomics library
kandi X-RAY | STAR Summary
kandi X-RAY | STAR Summary
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of STAR
STAR Key Features
STAR Examples and Code Snippets
def multi_a_star(start: TPos, goal: TPos, n_heuristic: int):
g_function = {start: 0, goal: float("inf")}
back_pointer = {start: -1, goal: -1}
open_list = []
visited = set()
for i in range(n_heuristic):
open_list.append(Pr
def add_stararg(self, a):
self._consume_args()
self._argspec.append(
gast.Call(
gast.Name(
'tuple', ctx=gast.Load(), annotation=None, type_comment=None),
args=[a],
keywords=()))
function starWarsFan() {
const movie = 'Star Wars'; // {2}
return movie;
}
Community Discussions
Trending Discussions on STAR
QUESTION
I have been using github actions for quite sometime but today my deployments started failing. Below is the error from github action logs
...ANSWER
Answered 2022-Mar-16 at 07:01First, this error message is indeed expected on Jan. 11th, 2022.
See "Improving Git protocol security on GitHub".
January 11, 2022 Final brownout.
This is the full brownout period where we’ll temporarily stop accepting the deprecated key and signature types, ciphers, and MACs, and the unencrypted Git protocol.
This will help clients discover any lingering use of older keys or old URLs.
Second, check your package.json
dependencies for any git://
URL, as in this example, fixed in this PR.
As noted by Jörg W Mittag:
For GitHub Actions:There was a 4-month warning.
The entire Internet has been moving away from unauthenticated, unencrypted protocols for a decade, it's not like this is a huge surprise.Personally, I consider it less an "issue" and more "detecting unmaintained dependencies".
Plus, this is still only the brownout period, so the protocol will only be disabled for a short period of time, allowing developers to discover the problem.
The permanent shutdown is not until March 15th.
As in actions/checkout issue 14, you can add as a first step:
QUESTION
I'm using BottomNavigationView
with Navigation Component. When showing fragment is not root fragment, the tab icon is not updated (selected).
Example:
When I switch between Tab Home with Fragment A (which is root fragment) and Tab Star with Fragment B (which is also root fragment) it is working fine.
But when I navigate from Tab Home to another fragment, like fragment A2, and tap on Tab Star and again return to Tab Home, still Tab Star is selected in BottomNavigationView
.
It was working fine with version 2.4.0-alpha05
, This is happening when I updated it to 2.5.0-alpha01
.
build.gradle (app)
...ANSWER
Answered 2022-Feb-12 at 06:00Given your navigation graph, there is no way to associate fragmentA2
with your menu item fragmentA
, so fragmentA
is not selected when you return to fragmentA2
. As per this issue:
NavigationUI
has always used the current destination and what graph it is part of as the source of truth for what tab should be selected.This can be seen by calling
navigate()
to go to yourSecondFragment
- even though you haven't used the bottom nav button, the selected tab was changed because the current destination has changed toR.id.frag_second
.So when you
navigate()
toR.id.frag_hint
via your button inHomeFragment
,NavigationUI
receives a callback that the current destination has changed toR.id.frag_hint
. It looks at thatNavDestination
and notes that there's no menu item that matchesR.id.frag_hint
. It then looks at the destination's parent graph - yourR.id.sample
element. There's no menu item that matches that ID either, so
NavigationUI
can't associated that destination with any menu item and therefore simply does nothing. That is true on all versions of Navigation.So what is different when you tap on a bottom navigation item? Well, nothing different from a
NavigationUI
perspective in fact: the exact same code runs and the current destination and what graph it is part of is the source of truth for what tab should be selected. In the Navigation 2.3.5, there was no state saved for each tab, so it only 'worked' because selecting a tab forced the ID of the current destination to match the destination of the menu item you just tapped.So what you're seeing in your sample app is that there's no link between
R.id.frag_hint
and any menu item, which meansNavigationUI
does nothing. If you want to linkR.id.frag_hint
to your Home tab, then that's exactly what a nested navigation graph can be used for.I.e., your navigation graph should instead look like:
QUESTION
The following is an example of items rated by 1,2 or 3 stars. I am trying to count all combinations of item ratings (stars) per month.
In the following example, item 10 was rated in month 1 and has two ratings equal 1, one rating equal 2 and one rating equal 3.
...ANSWER
Answered 2022-Feb-20 at 22:37Series.value_counts
+ Series.unstack
to convert to dataframe
QUESTION
I have a question concerning rasterization of polygons by maximum overlap, i.e assign the value of the polygon that has the highst area overlap with the raster cell.
The real world exercise is to rasterize polygons of soil-IDs in R, in order to produce relatively low resolution maps of soil properties as model inputs.
The problem is that the rasterize()
function of the terra package (and similar stars' st_rasterize()
) assigns the cell value from the polygon that contains the cell midpoint. If a raster cell contains multiple polygons, I would rather like to select the value of the polygon (soil-ID), which has the highest aerea cover in a raster cell.
Here is a small self-contained example that visualizes my problem, using terra.
...ANSWER
Answered 2022-Feb-10 at 14:38Please find one possible solution using terra
and sf
libraries.
The idea is to convert the SpatRaster
r
into a SpatVector
and then into an sf
object in order to take advantage of the sf::st_join()
function using the largest = TRUE
argument. The rest of the code then consists of simply converting the sf
object back into a SpatVector
and then a SpatRaster
using the terra::rasterize()
function.
So, please find below a reprex that details the procedure.
Reprex
- Code
QUESTION
I have to decompress some gzip text in .NET 6 app, however, on a string that is 20,627 characters long, it only decompresses about 1/3 of it. The code I am using code works for this string in .NET 5 or .NETCore 3.1 As well as smaller compressed strings.
...ANSWER
Answered 2022-Feb-01 at 10:43Just confirmed that the article linked in the comments below the question contains a valid clue on the issue.
Corrected code would be:
QUESTION
I need some hints on this one:
A polygon P is star-shaped if there exists a point p in the interior of P such that any other point (vertex) on the boundary is visible to p.
Given a polygon P, how can i determine if P is a star shaped polygon?
Time complexity should be o(n) on average.
Ive been sitting on this for a while now, Any help will be appericiated.
...ANSWER
Answered 2022-Jan-26 at 09:34very weird definition of star according to that circle and pie are also stars ...
First simple and O(n)
possibility I can think of is to render visibility map:
compute BBOX of the shape
create 2D map of the BBOX and clear it with zero
so map 2D array (texture) to the BBOX of some resolution
xs*ys
for each convex vertex increment visibility map
simply by rendering "infinite" triangle/quad onto the map
You can use winding rule to chose if vertex is convex or concave by simply checking the sign of z coordinate of the adjacent edges cross product against the winding rule of your shape.
scan the 2D map for cells containing number of convex vertexes
all the cells/pixels containing number of convex vertexes are your possible
Z
so if any found your shape is a "star".
This is O(n*xs*ys)
where n
is number of (convex) vertexes and xs*ys
is resolution of the visibility map. Note if your resolution is too low due to inaccuracies you might produce false negatives/positives ... if (max) resolution of the map is constant then the complexity will turn to O(n)
.
The rendering can be done simply for example with OpenGL and STENCIL buffer which directly has operation to increment STENCIL pixel however that one will limit the n
to 255 as STENCIL is only 8 bit these days (after changes in OpenGL)... However you can workaround this by seting the BBOX to 1
and clear the exterior of the triangle/quad instead of incrementing its interrior. then the pixels holding 1
are your Z
this might be used with any rendering engine no need for STENCIL
QUESTION
ANSWER
Answered 2022-Jan-25 at 14:49ANSWER: Underlying problem determined to exist in IDE's compilation/build/execution routine.
Reinstall and update IDE, adoption of non-EOL JDK.
Also, I did not import existing IDE settings.
QUESTION
I'm learning about forking processes and memory management and I have come across this piece of code:
...ANSWER
Answered 2022-Jan-13 at 09:36When running this code from a terminal you will notice that your missing *
on some runs is not missing at all but printed after your program is finished.
For better understanding you might print the PID's instead of stars and an additional line when the process is about to finish:
QUESTION
I overwrite bootstrap's theme-colors
in my scss file, as following
ANSWER
Answered 2022-Jan-05 at 14:58I recently answered a similar question, but there does seem to be a new issue introduced in 5.1.0 because of this change mentioned on the Bootstrap blog...
"Updated .bg- and .text- utilities Our new RGB values are built to help us make better use of CSS variables across the entire project. To start, our background-color and color utilities have been updated to use these new RGB values for real-time customization without recompiling Sass and on-the-fly transparency for any background or text color."
Currently in 5.1.0 you'd need to rebuild all the bg-* and text-* classes like this...
QUESTION
ANSWER
Answered 2021-Dec-16 at 21:12I don't know of any functions in base R that do circles for you, but you can concoct them manually.
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