media_player | 使用 flutter 和 c 构建的音视频播放器,还在逐步完善中 | Video Player library

 by   boyan01 C Version: v0.1.0 License: Non-SPDX

kandi X-RAY | media_player Summary

kandi X-RAY | media_player Summary

media_player is a C library typically used in Video, Video Player applications. media_player has no bugs, it has no vulnerabilities and it has low support. However media_player has a Non-SPDX License. You can download it from GitHub.

A simple audio/video player example for flutter. based on ffplay. This is my training project when I was learning C++.
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            kandi-support Support

              media_player has a low active ecosystem.
              It has 8 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 4 have been closed. On average issues are closed in 62 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of media_player is v0.1.0

            kandi-Quality Quality

              media_player has 0 bugs and 0 code smells.

            kandi-Security Security

              media_player has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              media_player code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              media_player has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              media_player releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.
              It has 185 lines of code, 9 functions and 13 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            media_player Key Features

            No Key Features are available at this moment for media_player.

            media_player Examples and Code Snippets

            media_player,Dev Tips,how to debug c/c++ code if we build for flutter ?
            Cdot img1Lines of Code : 3dot img1License : Non-SPDX (NOASSERTION)
            copy iconCopy
            flutter run -d windows
            
            127.0.0.1:1234
            
            gdbserver :1234 build/linux/debug/bundle/audio_player_example
              

            Community Discussions

            QUESTION

            Python VLC Instance Fullscreen not working
            Asked 2022-Mar-29 at 17:51

            I'm a bit new to Python and I'm developping an application for a Raspberry Pi where a motion sensor is connected. The idea is to place this Raspberry in a room and on motion detection a video starts playing fullscreen. After the video is done playing I want to let the device sleep for 10 minutes and than activate the motion sensor again to play the same video again. The screen also should stay black after the video so not quiting the vlc application and see the Raspberry Pi Desktop.

            So far I tried some code where in one file the fullscreen works, and in the other file the loop works, but bringing the 2 files togheter is giving errors.

            As I said I'm very new to coding so it could be the problem is very stupid and the solution very simple. Thanks in advance for the help. Down below my 2 code-files.

            Option 1 (fullscreen not working)

            ...

            ANSWER

            Answered 2022-Mar-29 at 17:51

            Keep track of the video playing in another while loop and reload before starting again.
            Here's your code (adjusted as I don't have your kit)

            Source https://stackoverflow.com/questions/71660553

            QUESTION

            problem with window.read() and time.sleep() when playing an mp3 in python
            Asked 2021-Jul-27 at 02:38

            I'm making a program with pafy, vlc, PySimpleGUI that takes a youtube url and plays it as mp3 the problem I got when I first tried the console mode is that the mp3 stops after a while and I fixed it with time.sleep(seconds) and now everything works fine in the console version. The problem gets when I tried to make it a GUI with PySimpleGUI when I used time.sleep(seconds) the GUI freezes until it the mp3 ends, I searched and found that window.read() may fixes the problem and it did but I couldn't then resume the mp3 after pausing it (like the console mode), when I press play it plays and when I press pause it pauses and when I press play again it starts from the beginning but I want it to start from when it paused is it because of the window.read() ? sorry if I couldn't explain it clearly. The console mode:

            ...

            ANSWER

            Answered 2021-Jul-27 at 02:38

            Define your GUI, then go your event loop and make sure what event will happen in you GUI, then what's the next step to go for which event.

            Here, revised code for your reference, no test for the code.

            Source https://stackoverflow.com/questions/68536087

            QUESTION

            i cannot stop/pause a song in audioplayers
            Asked 2021-Jun-07 at 14:33

            I am using the audioplayers plugin in my code.

            I can play audio but I cannot stop/pause audio. Following is a function that I use to play/stop the audio.

            ...

            ANSWER

            Answered 2021-Jun-07 at 14:33

            You're instantiating a new AudioPlayer audioPlayer object each time you call onPlay, which leaves you unable to stop that same player later.

            Store your AudioPlayer audioPlayer in the state somewhere.

            Source https://stackoverflow.com/questions/67873555

            QUESTION

            python script to play audio from RaspberryPi using vlc
            Asked 2021-May-01 at 10:53

            I am tyring to get a list of songs running on my RaspberryPi at the same time every day. For that I have written a python script and plan to run that as a cronjob.

            The script I have written is below.

            ...

            ANSWER

            Answered 2021-May-01 at 10:53

            You appear to be missing some code in your posted script i.e. the play command.

            I suspect that the IDE is holding the main loop open for vlc, thus it works.
            However, from the command line, there is no loop, that is what you are missing.

            Try the following:

            Source https://stackoverflow.com/questions/67265968

            QUESTION

            LibVLCSharp Playlist implementation
            Asked 2021-Apr-16 at 21:45

            I'm trying to use LibVLCSharp with a playlist ( or that's the plan) and am testing it out with a basic loop between two different videos. I'm using this in WPF. The UI has a button to start the first video playing. If I don't loop and click the button each time, the next video will play as expected. Let it loop and threading error occurs on second video. I have checked out some of the other posts here on SO - How to achieve looping playback with Libvlcsharp and the various links within there, but I'm missing something. I'm hoping someone has a suggestion - or two! Thanks.

            ...

            ANSWER

            Answered 2021-Apr-16 at 21:45

            Don't try to call Stop at the VideoEnded event, I think there is a known issue in this area in libvlc 3 that hangs the program. Call .Play with the new media instead.

            Also, I wouldn't recommend to use two different libvlc instances if you can avoid it. 1 LibVlc, and 1 Media Player, but multiple Play() on the same MediaPlayer would be the norm. You can pass different options as media options if you need to have different options (though some options are not available at the media level, like the verbosity option (in which case, I'd register a log callback and filter there))

            Source https://stackoverflow.com/questions/67130988

            QUESTION

            VLC Media List Player timed audio pause
            Asked 2021-Mar-18 at 15:44

            On a Raspberry Pi using a Python program, I'm using a Media List Player to play a set of audio files. The specific code but I use to set it up is:

            ...

            ANSWER

            Answered 2021-Mar-18 at 15:44

            Try adding a pair of round brackets to get_media_player in media_player.get_media_player.audio_set_delay(3000), so that it becomes media_player.get_media_player().audio_set_delay(3000) ;-) !

            Source https://stackoverflow.com/questions/66694279

            QUESTION

            WPF MediaElement source defined by converter throw NullException
            Asked 2021-Jan-30 at 17:20

            I have this converter :

            ...

            ANSWER

            Answered 2021-Jan-28 at 19:15

            The problem is that the MediaElement is expecting a link to a media file (MP4 file for example) and you're giving it a Youtube page. Whilst the Youtube page does have a video playing on it, it is not a video file in itself

            Source https://stackoverflow.com/questions/65936157

            QUESTION

            Custom renderer for LibVLCSharp VideoView in Mac and UWP (Xamarin.Forms)
            Asked 2021-Jan-24 at 18:30

            I'm trying to use VideoView from LibVLCSharp for Mac to create a custom renderer in Xamarin.Forms to play a video in Xamarin.Forms mac application. So far I only get audio but no video.

            this is my VideoPlayerRenderer for mac implementation

            ...

            ANSWER

            Answered 2021-Jan-24 at 18:30

            You don't have to create your own renderer since there is already one.

            From the LibVLCSharp.Forms documentation :

            This package also contains the views for the following platforms:

            • Android
            • iOS
            • Mac

            The UWP support for Xamarin.Forms currently has blockers that we expect to get solved by the LVS 4/ libvlc 4 release. See this issue for a detailed explanation.

            Source https://stackoverflow.com/questions/65873518

            QUESTION

            Incompatible Types: javafx.scene.media.Media cannot be converted to javax.print.attribute.standard.Media
            Asked 2021-Jan-11 at 10:29

            All,

            I'm building a media player using Amazon Corretto 11 library and OpenJFX. I have this issue that's keeping me on the struggle. Still a newbie in Java, it will be much appreciated if someone can help me out on this.

            ...

            ANSWER

            Answered 2021-Jan-11 at 10:29

            Newbie mistake I guess. videoItem file should never contain javax.print.attribute.standard.Media but rather javafx.scene.media.Media.

            Source https://stackoverflow.com/questions/65664627

            QUESTION

            Flutter save and restore AudioPlayer position
            Asked 2020-Dec-06 at 21:22

            I'm using audioplayers library in flutter and I'm trying to save and restore the player position to except playing from the first position, like with caching player seek bar position, in this code, I tried to save and restore that with SharedPreference but my implemented is unsuccessful

            ...

            ANSWER

            Answered 2020-Dec-06 at 21:22

            In the PreferenceBuilder widget, you should remove the first "Save Position" code, those 2 lines code before the scaffold return overrides the value of the saved audio position with a zero value when the widget builds for the first time, this is because the duration is null when the widget builds for the first time. A better place to save the audio position in sharedpreference is in the

            _audioplayer.onAudioPositionChanged() function in the

            _initAudioPlayer()

            function. You can check the snippet below to get an idea of what I am talking about

            Source https://stackoverflow.com/questions/65145783

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install media_player

            flutter version: 2.2 (latest stable version)
            set up your environment for desktop build. see more ffplayer
            for macOS, you need go to /ffplayer run ./macos-flutter-install.sh.
            flutter run
            flutter build apk
            flutter pub get
            cd ios && pod install && cd .. (to download ffmpeg-kit-ios)
            cd ffplay && ./ios-flutter-install.sh && cd ..(to generate ios static libraries.)
            flutter build ios

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            gh repo clone boyan01/media_player

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            git@github.com:boyan01/media_player.git

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