fruitstrap | debug iPhone apps from the command line | iOS library
kandi X-RAY | fruitstrap Summary
kandi X-RAY | fruitstrap Summary
Install and debug iPhone apps without using Xcode. Designed to work on unjailbroken devices.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of fruitstrap
fruitstrap Key Features
fruitstrap Examples and Code Snippets
Community Discussions
Trending Discussions on fruitstrap
QUESTION
I've seen a number of similar questions asked, but I'm still not sure they answer my own question. I also read this.
My specific requirements (or lack thereof) are:
- I don't want my app to appear on the app store
- I just want to install it manually on a number of iOS devices.
- I don't mind using the terminal or a third party app.
- I don't mind if the user has to manually select "trust this developer/app" from within the iOS device before being able to run the app.
I'm a little confused because what I've read says that I need a developer account, or Enterprise account, to install.
But how is this so? XCode, for example, installs the build perfectly, and I don't have a developer account. Is there not an XCode terminal comman I can execute to simply install the .app
file on the device?
Or would this require jail-breaking? If so, how come? XCode does it just fine...
I understand Apple would probably want to restrict this behaviour due to security, but I wanted to ask. Perhaps the only way really is an Apple developer/Enterprise account.
Possible solutions could be:
- Fruitstrap => "Install and debug iPhone apps without using Xcode. Designed to work on unjailbroken devices."
- Sideloading => But I think this requires revealing your code.
ANSWER
Answered 2019-May-27 at 19:03EDIT: for the purpose of building the app on the device as a debug build straight from XCode, you don't need a payed Developer account, you just need to register as a Apple Developer & login to XCode with that account and you should be to build debug builds on your device.
You have a few alternatives here:
1/ export the .ipa
file after you build a release version of your app in XCode and distribute it to the devices, you want to install it on. You will however need to sign your app with your certificate of iOS developer. More about it here:
https://wiki.genexus.com/commwiki/servlet/wiki?34616,HowTo%3A+Create+an+.ipa+file+from+XCode
2/ Basically the same thing as above, but you can use some 3rd party service for build distribution (which is easier than distributing .ipa
files around. Something like Crashlytics Beta or something. Even TestFlight would work, tho I am not sure if app in store is not required.
Either way, you will have to deal with code signing and need to have a Apple Developer account, unless you distribute it via building it straight to the phone as a debug build.
QUESTION
My ionic app is hanging on the splash screen - it was working fine and then I added some code, and went to test, and it's getting stuck.
It gets to this point:
...ANSWER
Answered 2017-Oct-08 at 18:04My best guess is that your iPhone did not yet prepare the debugger for iOS11. It does so when running your app the first time on an new iOS version. You have to open and run your project once using XCode then you should be fine. Please also make sure you have the most recent version of cordova-ios which is 4.5.1
(check the tag in your
config.xml
).
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install fruitstrap
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page