kalimba | puredata for unity mobile | iOS library
kandi X-RAY | kalimba Summary
kandi X-RAY | kalimba Summary
puredata (libpd) for unity mobile (ios,android). Kalimba is a puredata (libpd) binding for Unity, mainly targeting mobile platforms (Unity’s iOS, Android export). For testing and debugging purpose it is possible to connect via tcp and use pd during "editor-play" mode.
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Trending Discussions on kalimba
QUESTION
I have this music player button, which needs to click twice to play it. It should be just clicked once
...ANSWER
Answered 2020-Oct-24 at 16:51If you are using an older version of font-awesome than me, change fas with fa. I believe this'll absolutely work for you:
QUESTION
Using create-react-app I created app, the browser audio
tag not loading mp3 file.
ANSWER
Answered 2020-Jun-06 at 11:35Not sure if mp3
will be supported out of the box but one option according to docs could be:
QUESTION
Working on a project, I decided to add some music to play when a certain action is triggered. Here's what I've got:
...ANSWER
Answered 2017-Oct-23 at 05:13QUESTION
I am building now a Queuing system for my helpdesk system. i have problem in detecting the changes of input value. I want to play the play_sound() function sound when the value of input is incremented. the curent value of input is coming from the rowCount in my SQL Query stored in variable. screenshot picture link
Input
...ANSWER
Answered 2017-Dec-09 at 02:13It would be easier to check the value inside the success
function and call play_sound()
from there.
QUESTION
I am trying to write a code which will search a mp3 file in a directory and play it. But I am getting this error. The code is
...ANSWER
Answered 2017-Oct-14 at 04:53Remove the quotes around 'file_name'. Use it like below,
QUESTION
I've been looking for hours and hours for a solution to how to create a Music Service. The simple reason behind is that I want to be able to play music in the background of my app, regardless of which activity the player will be in. Been reading several posts in Stack Overflow and also by googling. Tried a few of them but can't really make it to work properly. I stumbled upon this one last night (which also were posted in one of the Stack Overflow posts: Code Project. It looks promising but I can't get it to work properly and there's some small errors too in the code which I can't get to work properly.
Bare in mind, I'm still on the learning phase, so if it's possible try and simplify things as good as possible. I'd love if you tell me where to put some coding than rather assuming I would know. Appreciate any help!
PROBLEM:
Create a Music Service (or any better option) to play music in the background through all activities in the App.
Use button(s) to be able to play, pause and stop the music from the Music Service.
QUESTION:
This is my code so far and it's based on the work found here: Code Project. I've done some editing to try and solve some of the errors, still not 100% working. Further, I'm also confused on where to put some of the actual coding, like when trying to call the Music Service etc.
.
MusicService.java
...ANSWER
Answered 2017-Mar-17 at 10:01Problem 1. You can't bind a service to multiple activities in android.
Problem 2. You will need a MediaController for that.Have a look here : https://developer.android.com/reference/android/widget/MediaController.html
For the first problem, you can create an Application class to which you will bind the service too. The application class will live as long as your app, while your activities will change, therefore you won't be able to bind it to one single activity. Have a look here : https://developer.android.com/reference/android/app/Application.html
For the second one, please have a look on the Google samples provided by them. The media player sample is here : https://github.com/googlesamples/android-UniversalMusicPlayer
A good starting point with the android Media Player is here : https://www.youtube.com/watch?v=XQwe30cZffg&index=1&list=PLw4z5K72qyXG54c-ZBKrqby3vz9g30dzr&t=771s
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