miniupnp | UPnP IGD implementation | Router library
kandi X-RAY | miniupnp Summary
kandi X-RAY | miniupnp Summary
-= miniupnp project =-. main author : thomas bernard. web site : or gitlab : github : appveyor : miniupnpc/ : miniupnp client - an upnp igd control point miniupnpd/ : miniupnp daemon - an implementation of a upnp igd + nat-pmp / pcp gateway minissdpd/ : ssdp managing daemon. designed to work with miniupnpc, miniupnpd, readymedia (formerly minidlna), etc. miniupnpc-async/ : proof of concept for a upnp igd control point using asynchronous (non blocking) sockets. miniupnpc-libevent/ : upnp igd control point using libevent2 thanks to : * ryan wagoner * joão paulo barraca * craig kadziolka * seth mos * rick richard * michael van tellingen * julien wajsberg * jeremy
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QUESTION
I have a somewhat unique situation where I require the ability to perform NAT hole punching for a multi node peer to peer type application; where all nodes must reference each other from publicly accessible IP addresses, even when some of those nodes might reside on the local subnet.
I have been able to successfully map ports with help from this question (UDP hole punching implementation) using Open.Nat.
My code is basically as simple as this:
...ANSWER
Answered 2020-Feb-10 at 05:28This isn't really something you can fix, and it isn't really specific to C#. Most routers will only match NAT packets that arrive on their internet facing interface. If you want to allow for multiple nodes running behind the same NAT to connect directly to each other, you will need to implement another solution.
For example, you could share each node's private interface addresses. Then attempt to connect directly if the public address matches.
QUESTION
I am building a core for an alt-coin and it has a QT wallet (GUI) that comes with the software. My .pro was loaded into QT Creator and I've built and run my GUI wallet once but I had dynamic library issues with the app outside of QT Creator. Anyhow, I worked my way through the make process for the core daemon and then moved back to QT Creator. This time everything builds with one error. Can't find a .moc file included in the source. I'm assuming this is supposed to be created during the build. And in my case it is not.
../src/qt/overviewpage.cpp:115:10: fatal error: 'overviewpage.moc' file not found
Can someone help me figure this out? I'll paste the .pro file here.
...ANSWER
Answered 2018-Jul-02 at 10:44check your ../src/qt/overviewpage.cpp file - that contains a QObject with Q_OBJECT class, right? That is not working. Qt moc compiler expects that classes are going to be managed are in header files - you have to take that class into header file.
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