mux | powerful HTTP router and URL matcher | Router library

 by   gorilla Go Version: v1.8.0 License: BSD-3-Clause

kandi X-RAY | mux Summary

kandi X-RAY | mux Summary

mux is a Go library typically used in Networking, Router applications. mux has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

Package gorilla/mux implements a request router and dispatcher for matching incoming requests to their respective handler.

            kandi-support Support

              mux has a medium active ecosystem.
              It has 18201 star(s) with 1750 fork(s). There are 309 watchers for this library.
              It had no major release in the last 12 months.
              There are 15 open issues and 398 have been closed. On average issues are closed in 208 days. There are 16 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of mux is v1.8.0

            kandi-Quality Quality

              mux has 0 bugs and 0 code smells.

            kandi-Security Security

              mux has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              mux code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              mux is licensed under the BSD-3-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              mux releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of mux
            Get all kandi verified functions for this library.

            mux Key Features

            No Key Features are available at this moment for mux.

            mux Examples and Code Snippets

            No Code Snippets are available at this moment for mux.

            Community Discussions


            How to send values from javascript to julia using WebIO?
            Asked 2022-Mar-30 at 10:21

            I'm struggling to understand how to use WebIO. From the documentation, this would be an example to send values to javascript:



            Answered 2022-Mar-30 at 09:44

            I guess there is an error in the documentation. The problem is that there are no listeners on the observable. I.e., julia> obs returns Observable{String} with 0 listeners. You can add a listener by WebIO.ensure_sync(s, "logme"), or you can write it like this:



            Gorilla/Mux & Websocket Race Condition. Is this safe?
            Asked 2022-Mar-11 at 20:47

            I'm working on a websocket and recently started doing some tests for race conditions using race. go run -race serve.go

            Getting this result:



            Answered 2022-Mar-11 at 20:47

            Because the upgrader is not dependent on the request, you can create the upgrader at package-level



            How to solve /bin/sh: 1: source: not found during making docker image in MacOS(Golang)?
            Asked 2022-Mar-01 at 06:47

            I am just getting started learning docker a few hours ago and I trying to make my own docker image. When I tried to make a Dockerfile and a docker image, I got this error message "/bin/sh: 1: source: not found".

            First of all, I manage my environment variables in .env file. Whenever I change my env file, I run this command $source .env and go build . and then go run main.go. So, I tried to set up my Dockerfile, RUN source.env but I got the error that I mentioned above.

            I tried

            • RUN . setting.env & . setting but didn't work
            • change the file name into setting.env and then RUN . ./setting.env & . ./setting & ["/bin/bash", "-c", "source ~/.setting.env"] also didn't work...

            I really appreciate your help!

            Edit 1]



            Answered 2022-Mar-01 at 06:47

            It seems like .env file is not contained in your image.

            Try to execute source .env after copying .env file into the image.



            How to install local package with conda
            Asked 2022-Feb-05 at 04:16

            I have a local python project called jive that I would like to use in an another project. My current method of using jive in other projects is to activate the conda env for the project, then move to my jive directory and use python install. This works fine, and when I use conda list, I see everything installed in the env including jive, with a note that jive was installed using pip.

            But what I really want is to do this with full conda. When I want to use jive in another project, I want to just put jive in that projects environment.yml.

            So I did the following:

            1. write a simple meta.yaml so I could use conda-build to build jive locally
            2. build jive with conda build .
            3. I looked at the tarball that was produced and it does indeed contain the jive source as expected
            4. In my other project, add jive to the dependencies in environment.yml, and add 'local' to the list of channels.
            5. create a conda env using that environment.yml.

            When I activate the environment and use conda list, it lists all the dependencies including jive, as desired. But when I open python interpreter, I cannot import jive, it says there is no such package. (If use python install, I can import it.) How can I fix the build/install so that this works?

            Here is the meta.yaml, which lives in the jive project top level directory:



            Answered 2022-Feb-05 at 04:16

            The immediate error is that the build is generating a Python 3.10 version, but when testing Conda doesn't recognize any constraint on the Python version, and creates a Python 3.9 environment.

            I think the main issue is that python >=3.5 is only a valid constraint when doing noarch builds, which this is not. That is, once a package builds with a given Python version, the version must be constrained to exactly that version (up through minor). So, in this case, the package is built with Python 3.10, but it reports in its metadata that it is compatible with all versions of Python 3.5+, which simply isn't true because Conda Python packages install the modules into Python-version-specific site-packages (e.g., lib/python-3.10/site-packages/jive).

            Typically, Python versions are controlled by either the --python argument given to conda-build or a matrix supplied by the conda_build_config.yaml file (see documentation on "Build variants").

            Try adjusting the meta.yaml to something like



            Inconsistent frame number with ffmpeg
            Asked 2022-Jan-16 at 00:46

            I'm having regularly issue with hvc1 videos getting an inconsistent number of frames between ffprobe info and FFmpeg info, and I would like to know what could be the reason for this issue and how if it's possible to solve it without re-encoding the video.

            I wrote the following sample script with a test video I have

            I split the video into 5-sec segments and I get ffprobe giving the expected video length but FFmpeg gave 3 frames less than expected on every segment but the first one.

            The issue is exactly the same if I split by 10 seconds or any split, I always lose 3 frames.

            I noted that the first segment is always 3 frames smaller (on ffprobe) than the other ones and it's the only consistent one.

            Here is an example script I wrote to test this issue :



            Answered 2022-Jan-11 at 22:08

            The source of the differences is that FFprobe counts the discarded packets, and FFmpeg doesn't count the discarded packets as frames.

            Your results are consistent with video stream that is created with 3 B-Frames (3 consecutive B-Frames for every P-Frame or I-Frame).

            According to Wikipedia:

            I‑frames are the least compressible but don't require other video frames to decode.
            P‑frames can use data from previous frames to decompress and are more compressible than I‑frames.
            B‑frames can use both previous and forward frames for data reference to get the highest amount of data compression.

            When splitting a video with P-Frame and B-Frame into segments without re-encoding, the dependency chain breaks.

            • There are (almost) always frames that depends upon frames from the previous segment or the next segment.
            • The above frames are kept, but the matching packets are marked as "discarded" (marked with AV_PKT_FLAG_DISCARD flag).

            For the purpose of working on the same dataset, we my build synthetic video (to be used as input).

            Building synthetic video with the following command:



            How to serve a NextJs frontend using Golang (Go) and gorilla/mux?
            Asked 2022-Jan-02 at 19:54

            I followed this example for serving a NextJs front end single-page application using Golang and the native net/http package:



            Answered 2021-Dec-31 at 05:16


            Webrtc on Python failing to change ICE connection state between peers
            Asked 2021-Dec-10 at 15:13

            First, I want to mention that I am very new to WebRTC, so any advice would be very helpful.

            Currently I am using aiortc library to build my own WebRTC app. Here is what I am trying to do.

            I have 2 peers, one is web browser, which is written in javascript, and another one is python script, which is working as signaling server and peer at the same time. So If you access to my web page, you will send video frame to server and then the server will make modification of that then send it back.

            So I finished testing my app on LAN environment and everything worked as I expected. But once I deployed my app to remote server (Google cloud run) , I encountered Ice connection state failing issue. And gets this log on remote server.

            enter image description here

            (I think it is due to disconnection between peers, not low memory problem. I tried with 16GB RAM and 4 cpus and still didn't work)

            Then, I dig into more information, and found that TURN/STUN server is necessary to build WebRTC app over Internet. So I added google STUN server to my RTCPeerConnection like this. [{'urls': ''}, {'urls': ''}, {'urls': ''}] (I added both side on javascript and python because both side is working as peer) Unfortunately, it still didn't work.

            Now, I am planning to build my own TURN server, but I am afraid if TURN server wouldn't solve this problem. So I would like to have any advice from you since I am quite stuck within my situation.

            p.s I have done SSL encryption.(So GetUserMedia is working fine)

            Sdp details(Offer/Answer):





            Answered 2021-Dec-10 at 15:13

            If everything work on local, and this ice server are set, verify that your gcloud server have the correct firewall for webrtc port (not only your signaling port, check the sdp/ice you exchange). also this Webrtc page allow you to check is a stun/turn work on your client

            You will not need stun on your python side, as it's a server his ip may be public (unless you don't want to). Stun allow to find your public ip and allow the port to remain open.

            On your server you need to open your signaling port (certainly the WS where you exchange the sdp) and the P2P port (candidate lines in the sdp), the media/data will go through this one. For each media (sdp m line) there are usually one used port.



            How do I use the handles that I have connected to my mongodb and collections in another function?
            Asked 2021-Dec-09 at 21:24

            I have a database that I've setup on mongo which is seeded with some data I need to query via a url parameter from an endpoint. In order to use the library, I had defined some handles and did the whole setup for the connection of the db in a separate setup() function, but I can't use the handles I require outside of it.



            Answered 2021-Dec-09 at 21:24

            One way to do it is like this, first add a server type



            Gstreamer: OPUS to AAC while RTP to HLS
            Asked 2021-Nov-23 at 16:44

            I am trying to record RTP stream with video and audio to HLS. Using GStreamer and nodejs. I get WARNING: erroneous pipeline: no element "fdkaacenc". I am using macOS with M1 CPU and all plugins base, good, bad, and ugly are installed.

            The whole command I am trying to execute is this



            Answered 2021-Nov-23 at 16:44

            I fixed that by avenc_aac instead of fdkaacenc. Not to mention that you should use audioconvert before avenc_aac.

            The part of command I was trying to convert to aac:

            rtpopusdepay ! opusdec ! audioconvert ! avenc_aac.

            More: avenc_aac is part of gstreamer ffmpeg plugins which exists in linux, mac and windows. fdkaacenc is part of gstreamer bad plugins that may not be the same in all systems. That's is why using avenc_aac is more approperiate. So it can be executed in both mac and linux.



            How to serve file from go embed
            Asked 2021-Nov-22 at 17:11

            I have a static directory, containing a sign.html file :



            Answered 2021-Nov-22 at 17:11

            Option 1

            Read the file to a slice of bytes. Write the bytes to the response.


            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


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