ffmpeg-kit | Supports | iOS library

 by   tanersener C Version: v4.5.1 License: Non-SPDX

kandi X-RAY | ffmpeg-kit Summary

kandi X-RAY | ffmpeg-kit Summary

ffmpeg-kit is a C library typically used in Mobile, iOS, React Native applications. ffmpeg-kit has no bugs, it has no vulnerabilities and it has medium support. However ffmpeg-kit has a Non-SPDX License. You can download it from GitHub.

FFmpeg Kit for applications. Supports Android, Flutter, iOS, macOS, React Native and tvOS. Supersedes MobileFFmpeg, flutter_ffmpeg and react-native-ffmpeg.
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            kandi-support Support

              ffmpeg-kit has a medium active ecosystem.
              It has 1181 star(s) with 185 fork(s). There are 31 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 51 open issues and 276 have been closed. On average issues are closed in 52 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of ffmpeg-kit is v4.5.1

            kandi-Quality Quality

              ffmpeg-kit has 0 bugs and 0 code smells.

            kandi-Security Security

              ffmpeg-kit has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ffmpeg-kit code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ffmpeg-kit has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              ffmpeg-kit releases are available to install and integrate.
              Installation instructions are available. Examples and code snippets are not available.
              It has 213219 lines of code, 604 functions and 1121 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of ffmpeg-kit
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            ffmpeg-kit Key Features

            No Key Features are available at this moment for ffmpeg-kit.

            ffmpeg-kit Examples and Code Snippets

            No Code Snippets are available at this moment for ffmpeg-kit.

            Community Discussions

            QUESTION

            FFmpegKit Multiple Overlay Filters Causing Memory Error - Flutter (Only for iOS)
            Asked 2022-Mar-20 at 00:13

            I need to put overlay images to a video. It is working on Android without problem. But on iOS platform, if I try 23-24 overlay images, it is working correctly. If I try it with 30+ images, it gives memory allocation error.

            Error while filtering: Cannot allocate memory

            Failed to inject frame into filter network: Cannot allocate memory

            Every overlay image is around 50 kb Video is around 250 MB I tried with smaller images, so I can use 40+ images without problem, so it is not related with counts, it is related with file size. I think there is a limit like 1MB for complex filter streams.

            I tried lots of thinks but no luck.. I have two questions:

            1. Is my ffmpeg command correct?
            2. Can you suggest me any improvements, alternatives?

            Update: What am I trying to do?

            I'm trying to make burned subtitled video. But I also need to support emoji too. So I figured out it like these steps:

            • Create all subtitle items as .png images.
            • Overlay these images to video with correct timing.

            FFmpeg Command:

            ...

            ANSWER

            Answered 2022-Mar-20 at 00:13

            What you are experiencing is the nature of large filtergraphs. Every link between filters requires a frame buffer (at least 6 MB) and filtering operation itself may require additional memory space. So, it must use up your iDevice's memory (which must be smaller than the Androids).

            So, the solution must be the one which minimizes the number of filters, and you can do that by using the concat demuxer so all your images originates from one (virtual) source, and use overlay with more complex enable option.

            png_list.txt

            Source https://stackoverflow.com/questions/71540219

            QUESTION

            2 files found with path 'lib/arm64-v8a/libc++_shared.so' from inputs...-react native
            Asked 2022-Feb-04 at 16:44

            I am trying to enable package of ffmpeg-kit-react-native in react-native. The sample commands given in the example executes successfully. But I want to use libwebp for converting gif files to webp which is under package named video. As instrcuted . I have to enable the package to use some libraries.

            2.2.1 Enabling a Package on Android Edit android/build.gradle file and add the package name in ext.ffmpegKitPackage variable.

            ...

            ANSWER

            Answered 2022-Feb-04 at 16:44

            add this in your node_module/ffmpeg-kit-react-native/android/build.gradle

            Source https://stackoverflow.com/questions/70890854

            QUESTION

            flutter ffmpeg_kit_flutter ResultHandler can not send event on a null event sink
            Asked 2021-Dec-08 at 21:07

            on my personal project, I get the same error from any package that uses the ffmpeg_kit_flutter package, which I am sure is related to ffmpeg.

            ...

            ANSWER

            Answered 2021-Dec-08 at 21:07

            Try changing the dependency in your pubspec.yaml to:

            Source https://stackoverflow.com/questions/70261076

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ffmpeg-kit

            Use android.sh, ios.sh, macos.sh and tvos.sh to build FFmpegKit for each native platform. All scripts support additional options to enable optional libraries and disable platform architectures. See Building wiki page for the details.

            Support

            A more detailed documentation is available under Wiki.
            Find more information at:

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