sdks | Patched sdks that include private framework tbds | iOS library

 by   theos C Version: Current License: Non-SPDX

kandi X-RAY | sdks Summary

kandi X-RAY | sdks Summary

sdks is a C library typically used in Mobile, iOS applications. sdks has no bugs, it has no vulnerabilities and it has low support. However sdks has a Non-SPDX License. You can download it from GitHub.

This repository contains patched iOS SDKs containing private symbols. These were removed from official SDKs starting in Xcode 7.3 and the iOS 9.3 SDK. To use with Theos, download this repo, extract, and copy whichever SDKs you desire into $THEOS/sdks/. Generated using create_patched_sdk.sh and inoahdev’s tbd v2.2 using binaries retrieved from iOS Device Support directory.
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            kandi-support Support

              sdks has a low active ecosystem.
              It has 383 star(s) with 158 fork(s). There are 34 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 4 open issues and 26 have been closed. On average issues are closed in 361 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of sdks is current.

            kandi-Quality Quality

              sdks has no bugs reported.

            kandi-Security Security

              sdks has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              sdks has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              sdks releases are not available. You will need to build from source code and install.

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            sdks Key Features

            No Key Features are available at this moment for sdks.

            sdks Examples and Code Snippets

            No Code Snippets are available at this moment for sdks.

            Community Discussions

            QUESTION

            Xcode Archive failed with flutter plugins
            Asked 2022-Mar-29 at 04:40

            My flutter app run well, but when I try to upload the app to App Store by archive it: Xcode -> Product -> Archive
            it failed and get two errors First one in flutter_inappwebview with following error message:

            ...

            ANSWER

            Answered 2022-Mar-22 at 07:22

            Downgrading Xcode from 13.3 to 13.2.1 solved my problems.

            Source https://stackoverflow.com/questions/71558250

            QUESTION

            Publish error: Found multiple publish output files with the same relative path
            Asked 2022-Mar-21 at 05:58

            When I publish my ABP project I get the following error:

            ...

            ANSWER

            Answered 2022-Jan-13 at 21:59

            Issue:

            The issue raises after .NET 6 migration. There's a new feature that blocks multiple files from being copied to the same target directory with the same file name. See https://docs.microsoft.com/en-us/dotnet/core/compatibility/sdk/6.0/duplicate-files-in-output

            Solution #1 (workaround):

            You can add the following build property to all your publishable (*.Web) projects' *.csproj files. This property will bypass this check and works as previously, in .NET5.

            Source https://stackoverflow.com/questions/69919664

            QUESTION

            Azure IoT Central architecture - how are Digital Twins implemented and managed?
            Asked 2022-Mar-17 at 01:54

            I have a system with IoT Hub to ingests events from devices and Device Provisioning Service to provision devices. IoT Hub C# SDKs are used for the management of device tags and desired properties (IoT Hub device twins), and to invoke direct methods or schedule jobs.

            Recently I've been experimenting with Azure IoT Central. While I don't plan to use it, I've found Digital Twins (that are being used on Azure IoT Central) to offer a very good way of managing IoT devices and I would like to emulate the same kind of functionality and capabilities on my IoT system.

            The high-level architecture of IoT Central does not seem to indicate the services or logic used to manage Digital Twins.

            As far as I understand, there are two ways you can start using Digital Twins:

            • Plug and Play Digital Twins
            • Azure Digital Twins service

            Question - is Azure IoT Central purely based on Plug and Play Digital Twins and/or does it also use Azure Digital Twins service?

            ...

            ANSWER

            Answered 2022-Mar-02 at 08:02

            Yes, IOT Central is purely based on plug and play Digital Twins

            plug and play Digital Twins enables solution builders to integrate IoT devices with their solutions without any manual configuration.

            Azure Digital Twins can be used to design a digital twin architecture that represents actual IoT devices in a wider cloud solution, and which connects to IoT Hub device twins to send and receive live data.

            Reference link: https://docs.microsoft.com/en-us/azure/iot-develop/overview-iot-plug-and-play https://docs.microsoft.com/en-us/azure/digital-twins/overview#:~:text=What%20is%20Azure%20Digital%20Twins%3F%201%20Azure%20Digital,solution.%203%20Service%20limits.%20...%204%20Terminology.

            Source https://stackoverflow.com/questions/71224342

            QUESTION

            No member named 'cancelButtonTintColor' in 'JS::NativeActionSheetManager::SpecShowActionSheetWithOptionsOptions'
            Asked 2022-Mar-14 at 07:56

            Description

            How to fix this error. I have created simple project with latest version and when try to build the project via Xcode it generate error?

            Version

            0.67.3

            Output of npx react-native info

            ...

            ANSWER

            Answered 2022-Feb-27 at 07:55

            You could create that into the library source or you could avoid it and use the same UIColor option just above it.

            I removed: ( [RCTConvert UIColor:options.cancelButtonTintColor() ? @( options.cancelButtonTintColor()) : nil];* ) and replace it with: ( *[RCTConvert UIColor:options.tintColor() ? @(options.tintColor()) : nil]; )

            my line now looks like:

            Source https://stackoverflow.com/questions/71248072

            QUESTION

            Is it possible to set the TargetFramework on the commandline with dotnet build / restore?
            Asked 2022-Mar-03 at 12:08

            I want to remove the TargetFramework specifier from my project files and pass it via the commandline. Sounds easy:

            ...

            ANSWER

            Answered 2021-Oct-19 at 07:52

            Since dotnet restore and dotnet build are wrappers around dotnet msbuild, you can use all MSBuild switches to change behavior of build system.

            Here we need to set target framework, which can be done by

            • setting property in project file: net5.0

            OR

            • setting property through command line docs: dotnet restore -p:TargetFramework=net5.0

            OR

            • setting environment variable which is not recommended (by me)

            Source https://stackoverflow.com/questions/69595870

            QUESTION

            Missing types, namespaces, directives, and assembly references
            Asked 2022-Feb-27 at 10:24

            I use VS Code for C# and Unity3D and TypeScript and Angular and Python programming, so I have pretty much every required extension, including the .NET Framework and Core as well as the Quantum Development Kit (QDK) plus the Q# Interoperability Tools and also C# and Python extensions for VS Code.

            I have devised the following steps to create my first quantum Hello World based on a few tutorials:

            ...

            ANSWER

            Answered 2022-Feb-27 at 10:24

            With help from a user on another forum, it turns out the problem was the command:

            Source https://stackoverflow.com/questions/71100198

            QUESTION

            Pipeline not work after updating to .net 6
            Asked 2022-Feb-21 at 09:15

            I have updated my website to .net 6. It also works locally. However, my yaml pipeline in Azure DevOps is no longer running. There is an error in the publishing step for all .csproj files in solution like this. I don't know, how I can configure that it should use .net 6.

            ...

            ANSWER

            Answered 2021-Nov-21 at 11:15

            You need first to install .NET 6 SDK in the agent, add it before the DotNetCoreCLI:

            Source https://stackoverflow.com/questions/70050522

            QUESTION

            change target framework to net 5 in ssis 2019 script task
            Asked 2022-Feb-17 at 19:25

            I am trying to change the target framework for my SSIS 2019 script task to .NET 5.0 from .NET 4.7 by installing other frameworks. My changes are reverted back to .NET 4.7 once I save and close out from the script task. Could you please guide me on how to make my changes stick or the ideal way to switch the target framework to .NET 5.0

            ...

            ANSWER

            Answered 2022-Feb-17 at 19:25
            This is by design!

            Since SSIS 2017, you are not able to change the script task/component's target framework since it is forced by the SSIS TargetServerVersion property. As mentioned in the following post, this is by design: Script Task Target Framework - Cannot Change or Save.

            Later, In the SSIS extension version 3.2 preview, they mentioned that:

            Upgraded .NET framework version to 4.7 for script task/component when the target server version is SQL Server 2019

            This means that using SQL Server 2019 as TargetServerVersion will force .NET framework 4.7 as target framework for all script tasks/components.

            You can check more information about SQL Server and required .NET framework versions in the following article:

            Source https://stackoverflow.com/questions/71163466

            QUESTION

            .NET 6.0 not showing in Visual Studio 2022 (General Release)
            Asked 2022-Feb-10 at 09:47

            I have installed .NET 6.0 SDK and Visual Studio 2022. However, Visual Studio 2022 does not offer the ability to select .NET 6.0.

            I know I can edit the project file with the target framework so please don't suggest that. This question is specifically around the Visual Studio 2022 UI.

            Edit 1:

            .NET 6.0 Runtime has been selected in the Visual Studio Installer for Visual Studio 2022

            Edit 2:

            I can create .NET 6.0 projects but cannot seem to target .NET 6.0 in existing projects which were previously .NET 5.0.

            ...

            ANSWER

            Answered 2021-Nov-11 at 12:15

            During Visual Studio setup, you need to select the ".NET 6.0 Runtime". As can be seen in the screenshot, this option not only includes the runtime itself but also "templates for developing [...] .NET 6.0 applications".

            You can modify your installation by starting "Apps & Features" from the Windows start menu or by selecting Tools/"Get Tools and Features..." from the Visual Studio menu bar.

            Source https://stackoverflow.com/questions/69927947

            QUESTION

            native-image says "unknown type name 'uint8_t'" during compilation
            Asked 2022-Feb-06 at 12:57

            I'm getting this error:

            ...

            ANSWER

            Answered 2022-Feb-06 at 12:57
            Possible solution

            Please, consider trying to follow the instruction from quarkus/faq.adoc at main · quarkusio/quarkus:

            1. Native compilation

            Native executable fails on macOS with error: unknown type name 'uint8_t'

            Your macOS has the wrong *.h files compared to the OS and no gcc compilation will work. This can happen when you migrate from versions of the OS. See Cannot compile any C++ programs; error: unknown type name 'uint8_t'

            The solution is to

            • sudo mv /usr/local/include /usr/local/include.old
            • Reinstall XCode for good measure
            • (optional?) brew install llvm
            • generally reinstall your brew dependencies with native compilation

            The executable should work now.

            The purpose of (the idea behind) renaming the include directory (from include to include.old) seems to be explained in the answer.

            Additional references

            Source https://stackoverflow.com/questions/70745152

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install sdks

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
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            https://github.com/theos/sdks.git

          • CLI

            gh repo clone theos/sdks

          • sshUrl

            git@github.com:theos/sdks.git

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