kandi background
Explore Kits

Tux Racer Game

by Nathina Updated: Oct 1, 2021

Tux Racer is a racing game that lets you take on the role of Tux the Linux Penguin. It as he races down steep, snow-covered mountains. Enter the cups and compete to win the title! Tux Racer includes various options for gameplay, including the ability to racecourses at night, in fog, and under big winds. Your journey will start as you compete on local courses. Only the player who is quickest, most innovative, and luckiest will win! Win, and you will unlock other courses and cups to lead you to have more exciting and challenging races. Following are the steps to be followed for building the Tux Racer Game, 1. 2D, 3D Game Development In Unity Platform 2. C++ Libraries For Graphical User Interface 3. C Libraries For Graphical User Interface 4. User Interface Library In C#, JavaScript, Shell 5. Creating Map And Snowflake 6. Creating Anime Character

2D , 3D Game Development In Unity Platform

These reusable libraries are used to archive the development environment for the game. The first library is used for an endless mode that can be implemented by C#, and the last library is used for 3D game development engines in unity using javaScript.

EndlessRunnerUnityby mirrorfishmedia

C# star image 43 Version:Current

License: Permissive (MIT)

Endless racer game example with procedural track generation made with Unity

Support
Quality
Security
License
Reuse

EndlessRunnerUnityby mirrorfishmedia

C# star image 43 Version:Current License: Permissive (MIT)

Endless racer game example with procedural track generation made with Unity
Support
Quality
Security
License
Reuse

beg-3d-game-dev-w-unityby Apress

JavaScript star image 4 Version:v1.0

License: Others (Non-SPDX)

Source code for 'Beginning 3D Game Development with Unity' by Sue Blackman

Support
Quality
Security
License
Reuse

beg-3d-game-dev-w-unityby Apress

JavaScript star image 4 Version:v1.0 License: Others (Non-SPDX)

Source code for 'Beginning 3D Game Development with Unity' by Sue Blackman
Support
Quality
Security
License
Reuse

C++ Libraries For Graphical User Interface

The reusable C++ libraries are used to archive the UI tasks like game Controller, mouse, keyboard, touch input, shadow, build graphics intension, 3d graphics (building, star, planet), real-time day/ night cycle with weather like( rain, snow, wind, lighting) and also allow 100% joystick control, start a level without config.

Extreme Tux Racer- kiosk editionby DesiOtaku

C++ star image 0 Version:Current

License: Others (Non-SPDX)

This is a "kiosk" fork of the open source game "Extreme Tux Racer" game This does two changes: 1. Starts off a level without any config 2. Allows 100% joystick control

Support
Quality
Security
License
Reuse

Extreme Tux Racer- kiosk editionby DesiOtaku

C++ star image 0 Version:Current License: Others (Non-SPDX)

This is a "kiosk" fork of the open source game "Extreme Tux Racer" game This does two changes: 1. Starts off a level without any config 2. Allows 100% joystick control
Support
Quality
Security
License
Reuse

DirectX-Graphics-Samplesby microsoft

C++ star image 3832 Version:389246

License: Permissive (MIT)

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

Support
Quality
Security
License
Reuse

DirectX-Graphics-Samplesby microsoft

C++ star image 3832 Version:389246 License: Permissive (MIT)

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Support
Quality
Security
License
Reuse

DynamicCheckerboardRenderingby GameTechDev

C++ star image 141 Version:Current

License: Permissive (MIT)

Checkerboard Rendering and Dynamic Resolution Rendering in the DX12 MiniEngine

Support
Quality
Security
License
Reuse

DynamicCheckerboardRenderingby GameTechDev

C++ star image 141 Version:Current License: Permissive (MIT)

Checkerboard Rendering and Dynamic Resolution Rendering in the DX12 MiniEngine
Support
Quality
Security
License
Reuse

tuxracer-touchby pseuudonym404

C++ star image 8 Version:Current

License: Strong Copyleft (GPL-2.0)

Ubuntu touch tux racer port

Support
Quality
Security
License
Reuse

tuxracer-touchby pseuudonym404

C++ star image 8 Version:Current License: Strong Copyleft (GPL-2.0)

Ubuntu touch tux racer port
Support
Quality
Security
License
Reuse

3DWorldby fegennari

C++ star image 587 Version:v1.1-release

License: Strong Copyleft (GPL-3.0)

3D Procedural Game Engine Using OpenGL

Support
Quality
Security
License
Reuse

3DWorldby fegennari

C++ star image 587 Version:v1.1-release License: Strong Copyleft (GPL-3.0)

3D Procedural Game Engine Using OpenGL
Support
Quality
Security
License
Reuse

extremetuxracerby drodin

C++ star image 4 Version:0.8.107

License: Strong Copyleft (GPL-2.0)

Mobile port of Extreme Tux Racer.

Support
Quality
Security
License
Reuse

extremetuxracerby drodin

C++ star image 4 Version:0.8.107 License: Strong Copyleft (GPL-2.0)

Mobile port of Extreme Tux Racer.
Support
Quality
Security
License
Reuse

Tux Racerby Vistaus

C++ star image 0 Version:Current

License: Others (Non-SPDX)

Tux racer ubuntu Touch Touch Port

Support
Quality
Security
License
Reuse

Tux Racerby Vistaus

C++ star image 0 Version:Current License: Others (Non-SPDX)

Tux racer ubuntu Touch Touch Port
Support
Quality
Security
License
Reuse

C Libraries For User Interface

These C libraries are used to archive the UI tasks like motion control ,touch ,GUI system and second library used to create the tux racer for andriod.

SkyNXby DevL0rd

C star image 391 Version:v1.5

License: Strong Copyleft (GPL-3.0)

Stream your PC games to your Nintendo Switch without Android!

Support
Quality
Security
License
Reuse

SkyNXby DevL0rd

C star image 391 Version:v1.5 License: Strong Copyleft (GPL-3.0)

Stream your PC games to your Nintendo Switch without Android!
Support
Quality
Security
License
Reuse

GameMenuby ellenhp

C star image 2 Version:Current

License: Permissive (BSD-3-Clause)

GameMenu is a GUI system created for use with tux racer.

Support
Quality
Security
License
Reuse

GameMenuby ellenhp

C star image 2 Version:Current License: Permissive (BSD-3-Clause)

GameMenu is a GUI system created for use with tux racer.
Support
Quality
Security
License
Reuse

TuxRacer-SDL2by ellenhp

C star image 11 Version:1.1

License: Strong Copyleft (GPL-2.0)

Port of Tux Racer to Android

Support
Quality
Security
License
Reuse

TuxRacer-SDL2by ellenhp

C star image 11 Version:1.1 License: Strong Copyleft (GPL-2.0)

Port of Tux Racer to Android
Support
Quality
Security
License
Reuse

Create Anime Character

These reusable libraries are used to create the anime character in the game or create a game character face from a single portrait, and also used lip sync for 2D mouth animation.

glAvatarby shrekshao

JavaScript star image 26 Version:Current

License: Permissive (MIT)

a glTF extension (extra?) for avatar with switchable skeletons, skins, clothes, etc.

Support
Quality
Security
License
Reuse

glAvatarby shrekshao

JavaScript star image 26 Version:Current License: Permissive (MIT)

a glTF extension (extra?) for avatar with switchable skeletons, skins, clothes, etc.
Support
Quality
Security
License
Reuse

MeInGameby FuxiCV

Python star image 350 Version:Current

License: Others (Non-SPDX)

MeInGame: Create a Game Character Face from a Single Portrait, AAAI 2021

Support
Quality
Security
License
Reuse

MeInGameby FuxiCV

Python star image 350 Version:Current License: Others (Non-SPDX)

MeInGame: Create a Game Character Face from a Single Portrait, AAAI 2021
Support
Quality
Security
License
Reuse

rhubarb-lip-syncby DanielSWolf

C++ star image 883 Version:v1.11.0

License: Others (Non-SPDX)

Rhubarb Lip Sync is a command-line tool that automatically creates 2D mouth animation from voice recordings. You can use it for characters in computer games, in animated cartoons, or in any other project that requires animating mouths based on existing recordings.

Support
Quality
Security
License
Reuse

rhubarb-lip-syncby DanielSWolf

C++ star image 883 Version:v1.11.0 License: Others (Non-SPDX)

Rhubarb Lip Sync is a command-line tool that automatically creates 2D mouth animation from voice recordings. You can use it for characters in computer games, in animated cartoons, or in any other project that requires animating mouths based on existing recordings.
Support
Quality
Security
License
Reuse

makegirlsmoe_webby makegirlsmoe

JavaScript star image 3175 Version:Current

License: Others (Non-SPDX)

Create Anime Characters with MakeGirlsMoe

Support
Quality
Security
License
Reuse

makegirlsmoe_webby makegirlsmoe

JavaScript star image 3175 Version:Current License: Others (Non-SPDX)

Create Anime Characters with MakeGirlsMoe
Support
Quality
Security
License
Reuse

bigheadsby RobertBroersma

TypeScript star image 906 Version:Current

License: Permissive (MIT)

Easily create characters for your projects

Support
Quality
Security
License
Reuse

bigheadsby RobertBroersma

TypeScript star image 906 Version:Current License: Permissive (MIT)

Easily create characters for your projects
Support
Quality
Security
License
Reuse

Creating Map And SnowFlake

These libraries are used to create the map, and they allow you to paint a landscape, sculpt, tree, snow. And map editors for the tile-based game. Snowflake library is used to create the snowflake simulator

WorldPainterby Captain-Chaos

Java star image 246 Version:Current

License: Strong Copyleft (GPL-3.0)

WorldPainter is an interactive graphical map generator for the indie game Minecraft.

Support
Quality
Security
License
Reuse

WorldPainterby Captain-Chaos

Java star image 246 Version:Current License: Strong Copyleft (GPL-3.0)

WorldPainter is an interactive graphical map generator for the indie game Minecraft.
Support
Quality
Security
License
Reuse

snowflakeby vishnubob

Python star image 88 Version:Current

License: Permissive (MIT)

Snowflake Generator

Support
Quality
Security
License
Reuse

snowflakeby vishnubob

Python star image 88 Version:Current License: Permissive (MIT)

Snowflake Generator
Support
Quality
Security
License
Reuse

tiledby mapeditor

C++ star image 8658 Version:v1.8.4

License: Others (Non-SPDX)

Flexible level editor

Support
Quality
Security
License
Reuse

tiledby mapeditor

C++ star image 8658 Version:v1.8.4 License: Others (Non-SPDX)

Flexible level editor
Support
Quality
Security
License
Reuse

User Interface Library In C# , javaScript , Shell

The first library is used for character locomotion, 3D reticles, cloud fusion, false-color depth map. Then the second library for creating a race, progress, live update leaderboard, and race result. Finally, the last one is developing the game for the web using a shell program.

intermediate-js-udaci-racerby robcrock1

JavaScript star image 0 Version:Current

License: Others (Non-SPDX)

Support
Quality
Security
License
Reuse

intermediate-js-udaci-racerby robcrock1

JavaScript star image 0 Version:Current License: Others (Non-SPDX)

Support
Quality
Security
License
Reuse

arcore-depth-labby googlesamples

C# star image 445 Version:2.0.0

License: Permissive (Apache-2.0)

ARCore Depth Lab is a set of Depth API samples that provides assets using depth for advanced geometry-aware features in AR interaction and rendering. (UIST 2020)

Support
Quality
Security
License
Reuse

arcore-depth-labby googlesamples

C# star image 445 Version:2.0.0 License: Permissive (Apache-2.0)

ARCore Depth Lab is a set of Depth API samples that provides assets using depth for advanced geometry-aware features in AR interaction and rendering. (UIST 2020)
Support
Quality
Security
License
Reuse

tuxracer-webby dtcooper

Shell star image 22 Version:Current

License: Permissive (MIT)

Tux Racer In Your Browser (In a Headless Docker Container) ¯\_(ツ)_/¯

Support
Quality
Security
License
Reuse

tuxracer-webby dtcooper

Shell star image 22 Version:Current License: Permissive (MIT)

Tux Racer In Your Browser (In a Headless Docker Container) ¯\_(ツ)_/¯
Support
Quality
Security
License
Reuse
  • © 2022 Open Weaver Inc.