TerrainPaint | texture painting a custom mesh | Service Mesh library
kandi X-RAY | TerrainPaint Summary
kandi X-RAY | TerrainPaint Summary
TerrainPaint is a C# library typically used in Architecture, Service Mesh, Unity applications. TerrainPaint has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.
a addon for Unity3d for texture painting a custom mesh and painting objects
a addon for Unity3d for texture painting a custom mesh and painting objects
Support
Quality
Security
License
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Support
TerrainPaint has a low active ecosystem.
It has 30 star(s) with 13 fork(s). There are 5 watchers for this library.
It had no major release in the last 6 months.
There are 1 open issues and 0 have been closed. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of TerrainPaint is current.
Quality
TerrainPaint has 0 bugs and 0 code smells.
Security
TerrainPaint has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
TerrainPaint code analysis shows 0 unresolved vulnerabilities.
There are 0 security hotspots that need review.
License
TerrainPaint does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
Reuse
TerrainPaint releases are not available. You will need to build from source code and install.
Top functions reviewed by kandi - BETA
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of TerrainPaint
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of TerrainPaint
TerrainPaint Key Features
No Key Features are available at this moment for TerrainPaint.
TerrainPaint Examples and Code Snippets
No Code Snippets are available at this moment for TerrainPaint.
Community Discussions
Trending Discussions on TerrainPaint
QUESTION
Unity/C# - Change size of brush for painting terrain
Asked 2019-Apr-05 at 18:30
I'm coding an runtime terrain editor for unity and got stuck. At first I wanted just to paint with textrue the terrain. I found this code and it worked fine:
SCRIPT: TerrainPainter
...ANSWER
Answered 2018-Oct-26 at 13:59Oh guys, I did a stupid mistake. Solved this problem by passing the splatmapData into SetAlphamaps -.- So the solution is:
[..]
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install TerrainPaint
You can download it from GitHub.
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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