Skydome | Skydome shader based on Rayleigh/Mie for Unity3D | Game Engine library
kandi X-RAY | Skydome Summary
kandi X-RAY | Skydome Summary
Modular skybox with sun and cloud movement...
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QUESTION
I have tried adopting the following code to my school project:
https://github.com/kosua20/opengl-skydome
But I do not understand the sun_pos uniform value. However I set it, the sun moves really weird, and seem to slow down at times. It says the value is the "sun's position in world space", but I do not really see that it is. I need help understanding how I should be able to manipulate this value to make the sun move realistically across the sky.
...ANSWER
Answered 2019-Oct-23 at 17:59If you look in the vertex shader, the sun_pos
is being normalized.
QUESTION
I'm using THREE v0.86 with React and I'm to trying to get the world position of a specific child of a parent, so when I click a button I can change its material color and make the camera face to it.
First, I store a reference for each of the children I'm interested, on the onLoad function:
...ANSWER
Answered 2018-Mar-13 at 21:46The Object3D .lookAt
method expects a position in world space:
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