Verify | snapshot tool that simplifies the assertion of complex data | Testing library

 by   VerifyTests C# Version: 20.2.0 License: MIT

kandi X-RAY | Verify Summary

kandi X-RAY | Verify Summary

Verify is a C# library typically used in Testing applications. Verify has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

Verify is a snapshot tool that simplifies the assertion of complex data models and documents. Verify is called on the test result during the assertion phase. It serializes that result and stores it in a file that matches the test name. On the next test execution, the result is again serialized and compared to the existing file. The test will fail if the two snapshots do not match: either the change is unexpected, or the reference snapshot needs to be updated to the new result.

            kandi-support Support

              Verify has a medium active ecosystem.
              It has 1944 star(s) with 114 fork(s). There are 17 watchers for this library.
              It had no major release in the last 12 months.
              There are 10 open issues and 196 have been closed. On average issues are closed in 11 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Verify is 20.2.0

            kandi-Quality Quality

              Verify has 0 bugs and 0 code smells.

            kandi-Security Security

              Verify has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Verify code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Verify is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Verify releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.
              It has 41 lines of code, 0 functions and 307 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Verify
            Get all kandi verified functions for this library.

            Verify Key Features

            No Key Features are available at this moment for Verify.

            Verify Examples and Code Snippets

            Verify that all required configs are valid .
            pythondot img1Lines of Code : 128dot img1License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def check_compatibility(self):
                """Checks version and dependency compatibility for a given configuration.
                `check_compatibility` immediately returns with `False` (or failure status)
                if any child process or checks fail. For error and warnin  
            Verify that the init_vars argument is valid .
            pythondot img2Lines of Code : 45dot img2License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def _verify_loop_init_vars(init_vars,
              """Ensures that all values in the state are valid to use in a TF loop.
            Verify that two images are compatible .
            pythondot img3Lines of Code : 43dot img3License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def _verify_compatible_image_shapes(img1, img2):
              """Checks if two image tensors are compatible for applying SSIM or PSNR.
              This function checks if two sets of images have ranks at least 3, and if the
              last three dimensions match.

            Community Discussions


            Fixing git HTTPS Error: "bad key length" on macOS 12
            Asked 2022-Mar-29 at 17:34

            I am using a company-hosted (Bitbucket) git repository that is accessible via HTTPS. Accessing it (e.g. git fetch) worked using macOS 11 (Big Sur), but broke after an update to macOS 12 Monterey. *

            After the update of macOS to 12 Monterey my previous git setup broke. Now I am getting the following error message:



            Answered 2021-Nov-02 at 07:12

            Unfortunately I can't provide you with a fix, but I've found a workaround for that exact same problem (company-hosted bitbucket resulting in exact same error). I also don't know exactly why the problem occurs, but my best guess would be that the libressl library shipped with Monterey has some sort of problem with specific (?TLSv1.3) certs. This guess is because the brew-installed openssl v1.1 and v3 don't throw that error when executed with /opt/homebrew/opt/openssl/bin/openssl s_client -connect ...:443

            To get around that error, I've built git from source built against different openssl and curl implementations:

            1. install autoconf, openssl and curl with brew (I think you can select the openssl lib you like, i.e. v1.1 or v3, I chose v3)
            2. clone git version you like, i.e. git clone --branch v2.33.1
            3. cd git
            4. make configure (that is why autoconf is needed)
            5. execute LDFLAGS="-L/opt/homebrew/opt/openssl@3/lib -L/opt/homebrew/opt/curl/lib" CPPFLAGS="-I/opt/homebrew/opt/openssl@3/include -I/opt/homebrew/opt/curl/include" ./configure --prefix=$HOME/git (here LDFLAGS and CPPFLAGS include the libs git will be built against, the right flags are emitted by brew on install success of curl and openssl; --prefix is the install directory of git, defaults to /usr/local but can be changed)
            6. make install
            7. ensure to add the install directory's subfolder /bin to the front of your $PATH to "override" the default git shipped by Monterey
            8. restart terminal
            9. check that git version shows the new version

            This should help for now, but as I already said, this is only a workaround, hopefully Apple fixes their libressl fork ASAP.



            i tried to Polyfill modules in webpack 5 but not working (Reactjs)
            Asked 2022-Mar-17 at 17:08

            Hi guys am a newbie in React when i start my project i get the Wepback V5 Error Message

            Resolve updated :

            This What am using!



            Answered 2021-Dec-21 at 09:19

            This looks like a new issue with many packages including web3 as these are not compatible with Webpack v5 without adding fallbacks for the polyfils.

            Issue noted here:

            I solved this issue by adding the fallback to my webpack.config.js file;



            pymongo [SSL: CERTIFICATE_VERIFY_FAILED]: certificate has expired on Mongo Atlas
            Asked 2022-Jan-29 at 22:03

            I am using MongoDB(Mongo Atlas) in my Django app. All was working fine till yesterday. But today, when I ran the server, it is showing me the following error on console



            Answered 2021-Oct-03 at 05:57

            This is because of a root CA Let’s Encrypt uses (and Mongo Atals uses Let's Encrypt) has expired on 2020-09-30 - namely the "IdentTrust DST Root CA X3" one.

            The fix is to manually install in the Windows certificate store the "ISRG Root X1" and "ISRG Root X2" root certificates, and the "Let’s Encrypt R3" intermediate one - link to their official site -

            Copy from the comments: download the .der field from the 1st category, download, double click and follow the wizard to install it.



            Why is SFINAE for one of the std::basic_string constructors so restrictive?
            Asked 2022-Jan-28 at 12:53

            Discussion about this was started under this answer for quite simple question.


            This simple code has unexpected overload resolution of constructor for std::basic_string:



            Answered 2022-Jan-05 at 12:05

            Maybe I'm wrong, but it seems that last part:



            GitHub Codespaces: how to set x86_64, AMD64, ARM64 platform?
            Asked 2021-Dec-17 at 21:44

            First, the question: is there a way to choose the platform (e.g. x86_64, AMD64, ARM64) for a GitHub Codespace?

            Here's what I've found so far:

            Attempt 1 (not working):

            From within, you can choose the "machine" for a Codespace, but the only options are RAM and disk size.

            Attempt 2 (EDIT: not working): devcontainer.json

            When you create a Codespace, you can specify options by creating a top-level .devcontainer folder with two files: devcontainer.json and Dockerfile

            Here you can customize runtimes, installed packages, etc., but the docs don't say anything about determining architecture...

            ...however, the VSCode docs for devcontainer.json has a runArgs option, which "accepts Docker CLI arguments"...

            and the Docker CLI docs on --platform say you should be able to pass --platform linux/amd64 or --platform linux/arm64, but...

            When I tried this, the Codespace would just hang, never finishing building.

            Attempt 3 (in progress): specify in Dockerfile

            This route seems the most promising, but it's all new to me (containerization, codespaces, docker). It's possible that Attempts 2 and 3 work in conjunction with one another. At this point, though, there are too many new moving pieces, and I need outside help.

            1. Does GitHub Codespaces support this?
            2. Would you pass it in the Dockerfile or devcontainer.json? How?
            3. How would you verify this, anyway? [Solved: dpkg --print-architecture or uname -a]
            4. For Windows, presumably you'd need a license (I didn't see anything on GitHub about pre-licensed codespaces) -- but that might be out of scope for the question.




            Answered 2021-Dec-17 at 21:44

            EDIT: December 2021

            I received a response from GitHub support:

            The VM hosts for Codespaces are only x86_64 and we do not offer any ARM64 machines.

            So for now, setting the platform does nothing, or fails.

            But if they end up supporting multiple platforms, you should be able to (in Dockerfile)

            RUN --platform=arm64|amd64|x86-64 [image-name],

            Which is working for me in the non-cloud version of Docker.

            Original answer:

            I may have answered my own question

            In Dockerfile:

            I had RUN alpine

            changed to

            RUN --platform=linux/amd64 alpine


            RUN --platform=linux/x86-64 alpine

            checked at the command line with

            uname -a to print the architecture.

            Still verifying, but seems promising. [EDIT: Nope]

            So, despite the above, I can only get GitHub codespaces to run x86-64. Nevertheless, the above syntax seems correct.

            A clue:

            In the logs that appear while the codespace is building, I saw target OS: x86

            Maybe GitHub just doesn't support other architectures yet. Still investigating.



            Does webpack remove custom variables or event listeners attached to `window` in production?
            Asked 2021-Nov-10 at 04:08
            The problem:

            We're facing an issue where any event listeners or global variables we attach to window does not seem to be there in our production build (but they are there in the development build).


            We have a use case where our webapp renders inside a parent app. The parent app basically needs to tell us when we need to render our app. To do this, we have tried using event listeners as well as global functions.

            How our app is loaded into the parent app

            To render our webapp inside the parent app, the following happens:

            1. The parent app makes an HTTP call to This is like the default asset-manifest.json that gets created for any create-react-app webapp.
            2. The parent app finds the path to the main bundle.js from this asset manifest, and then makes an HTTP call to fetch our bundle.js using this path (e.g.
            3. They dynamically inject a script tag into their head with its src set to our bundle.js to load our app's bundled javascript.
            4. They listen for the onload event of this new script element before trying to call any of our code or dispatching any events.
            Attempt 1

            Child app:



            Answered 2021-Sep-13 at 20:19

            Add a node entry with global: true to your config:



            Unable to (manually) load cifar10 dataset
            Asked 2021-Oct-24 at 02:47

            First, I tried to load using:



            Answered 2021-Oct-23 at 22:57

            I was having a similar CERTIFICATE_VERIFY_FAILED error downloading CIFAR-10. Putting this in my python file worked:



            Git for Windows: SSL certificate problem: certificate has expired
            Asked 2021-Oct-18 at 13:33

            I am aware that Let's Encrypt made changes that may impact older clients because a root certificate would expire. See DST Root CA X3 Expiration (September 2021).

            However, I didn't think this could impact me because my development machine is up-to-date.

            But since today I get the message while doing a git pull:



            Answered 2021-Oct-17 at 13:39

            I was facing a similar issue with DevOps build agents. But I can access the DevOps server web interface without any issue.

            To solve this,

            • I updated my Let's Encrypt client (I'm using Certify The Web)
            • I have renewed my certificate

            After that, the DevOps agent is able to do a Git pull.



            Firebase phone auth failing on app already in production with status code 17028
            Asked 2021-Oct-18 at 08:05

            We are using firebase phone authentication to authenticate our users. We've been using it for over a year now.

            Today at 13:00 GMT, new users are receiving 17028 An invalid safety_net_token was passed after entering their phone number.

            I tried to verify each of the causes I found on the firebase docs:

            1. Verifying the SHA1 and SHA256 on the firebase console (We use the fingerprints that are on the play store console)
            2. Verifying the package name

            The last app update was on October 1st and since then thousands of users created an account with Firebase Auth and there were no configuration changes on the firebase console.

            Upon looking at other StackOverflow questions, the error we are getting is not the same as 17028 A safety_net_token was passed, but no matching SHA-256 was registered in the Firebase console. Please make sure that this application's packageName/SHA256 pair is registered in the Firebase Console Even though it is the same error code, in our case, it says an invalid token was passed.

            We are using firebase with react-native-firebase module.

            EDIT: After disabling Android device verification API from Google Cloud Console the verification is now working but with no device verification. (Users have to verify they're not robots with a CAPTCHA).



            Answered 2021-Oct-18 at 08:05

            Update: It is working fine now, and the outage has been fixed.

            It looks to be a firebase internal issue, and the only solution now is to disable "Android Device Verification" and all your users will see the Recaptcha page.




            Is it allowed comparing the pointers on static class fields in static_assert?
            Asked 2021-Oct-11 at 18:01

            I was trying to verify in a static_assert that a program had really two distinct classes produced from a template by comparing the pointers on their static fields. After some simplifications the program looks as follows:



            Answered 2021-Oct-11 at 18:01

            Yes, comparison of pointers to static class members (including for classes generated in result of template instantiations) in a static_assert clause is allowed, and pointers to different objects (and the members of the different template instantiations are different objects) must compare unequal (but one should understand that it has to do with comparing neither real run-time addresses nor even static addresses in an executable, if any in the executable (there are details of it below)).

            Issuing the compilation error from the question is a result of a bug of gcc.

            The bug report for the exact compilation error by the author of the question:

            The related bugs reports:

            The code will work for gcc 11.2 with -std=c++20 and gcc 7.5 with -std=c++17 if the fields are explicitly specialized, like as follows:


            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install Verify

            You can download it from GitHub.


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