SuperSocket | light weight , cross platform | Socket library

 by   kerryjiang C# Version: v2.0preview1 License: Apache-2.0

kandi X-RAY | SuperSocket Summary

kandi X-RAY | SuperSocket Summary

SuperSocket is a C# library typically used in Networking, Socket, Unity, Framework applications. SuperSocket has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

SuperSocket is a light weight extensible socket application framework. You can use it to build an always connected socket application easily without thinking about how to use socket, how to maintain the socket connections and how socket works. It is a pure C# project which is designed to be extended, so it is easy to be integrated to your existing systems as long as they are developed in .NET language. Nightly build packages:

            kandi-support Support

              SuperSocket has a medium active ecosystem.
              It has 3577 star(s) with 1095 fork(s). There are 276 watchers for this library.
              It had no major release in the last 12 months.
              There are 175 open issues and 370 have been closed. On average issues are closed in 76 days. There are 24 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of SuperSocket is v2.0preview1

            kandi-Quality Quality

              SuperSocket has 0 bugs and 0 code smells.

            kandi-Security Security

              SuperSocket has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              SuperSocket code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              SuperSocket is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              SuperSocket releases are available to install and integrate.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of SuperSocket
            Get all kandi verified functions for this library.

            SuperSocket Key Features

            No Key Features are available at this moment for SuperSocket.

            SuperSocket Examples and Code Snippets

            No Code Snippets are available at this moment for SuperSocket.

            Community Discussions


            AttributeError: 'L2bpfSocket' object has no attribute 'ins'
            Asked 2021-Jan-30 at 14:27

            I am trying to build a Networkscanner that scans my localnetwork. Here is how I would do it:

            • Create an ARP Request.
            • Create an Ethernet Frame.
            • Place the ARP Request inside the Ethernet Frame.
            • Send the combined frame and receive responses.
            • Then parse the responses and print the results.

            Here is my code so far:



            Answered 2021-Jan-30 at 14:27

            Make sure you're running your script as root.

            The second issue isn't important, the main one being that Scapy can't open a /dev/bpf handler.



            Websocket only receives messages if Console.Write() is present, why is this?
            Asked 2020-May-03 at 09:15

            I am really having a headache with this weird "issue" with websockets, I am returning to programming from a pause of 10 years and I am learning websockets for the first time, so I must be doing something wrong.

            I made a simple code in C# to open a websocket connection and receive messages (Book order updates) from Binance Websocket API, I followed their guidelines like sending a subscribe message in JSON format to be able to receive the messages.

            And it works... BUT only if I put a Console.Write("") in the while loop below, if I don't it just stays in OPEN state and never exits the loop, standing there forever, the command Console.WriteLine("after loop") is never printed. I put this loop to wait the websocket to connect to the server (State from Connecting to Open).

            If you see the code below, With the Console.Write("") commented the loop is never exited and the websocket messages are never received, uncomment it and everything will work fine.

            I attached 2 images showing the output in Console, also tried to take out the "using" statement and put an infinite loop instead of Console.ReadKey();. But nothing seems to work, only if I uncomment the write command inside the loop, what I think it's bizarre...

            Why is this? What am I doing wrong?



            Answered 2020-May-03 at 09:15

            I was able to reproduce this behavior only in Release mode and I would say that it seems to be compiler+JIT issue.

            Here disassembly(can be viewed in VS Debug -> Windows -> Disassembly) code which is generated for non-loop:


            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install SuperSocket

            You can download it from GitHub.


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
          • HTTPS


          • CLI

            gh repo clone kerryjiang/SuperSocket

          • sshUrl


          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Socket Libraries


            by Seldaek


            by libuv


            by NarrativeScience


            by miguelgrinberg

            Try Top Libraries by kerryjiang


            by kerryjiangC#


            by kerryjiangC#


            by kerryjiangC#


            by kerryjiangC#