gitcdn.xyz | content straight from GitHub , with the correct Content | Browser Plugin library

 by   schme16 CSS Version: Current License: GPL-3.0

kandi X-RAY | gitcdn.xyz Summary

kandi X-RAY | gitcdn.xyz Summary

gitcdn.xyz is a CSS library typically used in Plugin, Browser Plugin applications. gitcdn.xyz has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

Serve your content straight from GitHub, with the correct Content-Type, consistant url and a powerful CDN
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              gitcdn.xyz has a low active ecosystem.
              It has 344 star(s) with 47 fork(s). There are 15 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 28 open issues and 50 have been closed. On average issues are closed in 284 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of gitcdn.xyz is current.

            kandi-Quality Quality

              gitcdn.xyz has no bugs reported.

            kandi-Security Security

              gitcdn.xyz has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              gitcdn.xyz is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              gitcdn.xyz releases are not available. You will need to build from source code and install.
              Installation instructions are available. Examples and code snippets are not available.

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            gitcdn.xyz Key Features

            No Key Features are available at this moment for gitcdn.xyz.

            gitcdn.xyz Examples and Code Snippets

            No Code Snippets are available at this moment for gitcdn.xyz.

            Community Discussions

            QUESTION

            Three.js: How to add 3D primitives to CSS3DRenderer scene in specific case?
            Asked 2020-Nov-30 at 09:45

            This is the code:

            ...

            ANSWER

            Answered 2020-Nov-30 at 09:45

            If I replace scene with this.scene it seems to work just fine. Notice however that the combination of WebGL rendered 3D objects and HTML elements is problematic in some cases since depth testing does not work across both primitive types.

            With the current setup, the image will always be rendered on top of the torus.

            Source https://stackoverflow.com/questions/65066137

            QUESTION

            Three.js: How to add autoRotate in specific case?
            Asked 2020-Nov-29 at 21:45

            This is the code:

            ...

            ANSWER

            Answered 2020-Nov-29 at 21:45

            It does not make sense to have a change event listener for on-demand rendering AND an animation loop. For using auto-rotate, use just an animation loop and update the controls via the respective update() method.

            Source https://stackoverflow.com/questions/65065368

            QUESTION

            Three.js: How to take DOM objects for CSS3DRenderer scene?
            Asked 2020-Nov-29 at 20:04

            Here is some code that I merged together:

            ...

            ANSWER

            Answered 2020-Nov-29 at 20:04

            Rather than creating a DOM element in your code, you can add a div in the DOM, and then select it with document.querySelector, and then you can add it to the scene.

            Explaination: Your code actually creates an object of type Element and gives it as a parameter to a CSS3DObject, in order to add it the threeJS scene. But you can create as many tag you want in the HTML code and then select it with Javascript. The element you get with document.querySelector is also an object of type Element. You can read more about it here: https://developer.mozilla.org/fr/docs/Web/API/Document/querySelector There's also several ways to select elements with Javascript (by Id, class, or tag by example...): https://plainjs.com/javascript/selecting/

            SOLUTION:

            JS:

            Source https://stackoverflow.com/questions/65064209

            QUESTION

            error 'Stripe' is not defined no-undef
            Asked 2019-Dec-21 at 21:33

            I am trying to use the Stripe API to allow for payment through my website, but I am having issues adding Stripe into my project.

            I used the create-react-app structure for my project, and added Stripe into the index.html file in /public/index.html as follows:

            ...

            ANSWER

            Answered 2017-Apr-17 at 18:51

            I figured it out! I was being a bit of a dumby.

            I changed Stripe to window.Stripe in my code, and it works now!

            Thanks everyone.

            Source https://stackoverflow.com/questions/43457372

            QUESTION

            How to flip iron-icon vertically in css
            Asked 2019-Jan-17 at 17:16

            I'm using iron-icon components for my Polymer 2 application, and I want to know how to flip these icons vertically or horizontally? I've tried the transform attribute and equivalent for other browsers, but it didn't work for me. as below:

            ...

            ANSWER

            Answered 2019-Jan-17 at 17:08

            Hi please have a look in updated snippet.

            Source https://stackoverflow.com/questions/54240079

            QUESTION

            Got error failed to instantiate module gupaApp due to" after include include ng-material in AnguarJS?
            Asked 2018-Dec-09 at 09:34

            I have created the website using angularjs and i have used angular-material in our website but i have properly included the script file properly but i got error after inlcude the ['ngMaterial'] as a depedency in our module i dont understand what the wrong in my code.

            ...

            ANSWER

            Answered 2018-Dec-08 at 12:51

            You need to add references to the angular-animate.js and angular-aria.js aswell

            Source https://stackoverflow.com/questions/53682690

            QUESTION

            three.js change object distance dynamically
            Asked 2018-Oct-08 at 06:14

            I'm using three.js for graphical website.

            It's concept is universe that has many text.

            If I click the text, Regardless of it's distance, object have to move to fixed position(or camera's front)

            So I wrote the code like this.

            [index.html]

            ...

            ANSWER

            Answered 2018-Oct-08 at 06:12

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install gitcdn.xyz

            You can download it from GitHub.

            Support

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          • HTTPS

            https://github.com/schme16/gitcdn.xyz.git

          • CLI

            gh repo clone schme16/gitcdn.xyz

          • sshUrl

            git@github.com:schme16/gitcdn.xyz.git

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